((Yeah, but only while in darkness to creatures with darkvision that would otherwise be able to see her. It doesn't help her if she's in dim light. If everything is all bright light or dim light in this cavern, she'll have to rely on just being sneaky!))
Kat will slip further into the cavern along the south side, away from the boar, trying to get more visual on what's in here.
Stealth: 25
You can't see the source of the sound, from where you are at on the map.
"Hey. Duncan. I could do with some help. There's a whole harem of lovely looking Orc ladies here - if you're into that sort of thing. You don't fancy coming over here and using your knowledge of their language to have a chat with them? We might be able to find out what's going on. And maybe some of them would be suitably grateful for being rescued.
If you do, make sure to stay out of sight - and to throw some food to that big furry thing before it slobbers you too."
((Can you move her with 25 Stealth to a point in the map she can? Wanting not to see more than she can if I just start moving my token whenever.))
Kat they are not actively seeking your presence so I'm going by Passive perception. You move your token. Just move your character up to her movement speed one role play post at a time. The bonfire lighting here will allow you to see most of the cavern not blocked by barriers.
Since you don't have anything like your, disguise self spell up. If you come within 20ft of an Orcs direct line of sight, roll stealth or deception.
”Are you sure that is wise? I am not particularly stealthy in my heavy armor and I don’t quite know where you are. Do you want to come get me?” whispers Duncan, pretty sure if he gets closer he will be spotted.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
”Are you sure that is wise? I am not particularly stealthy in my heavy armor and I don’t quite know where you are. Do you want to come get me?” whispers Duncan, pretty sure if he gets closer he will be spotted.
"Alright, fair enough. I'll come back to rejoin you by the boulders"
Gryrig is a little disappointed that his Harem excursion will be cut short for the moment, but after a brief pause makes up his mind to go back southeast to join the others.
He will wait just around the curvature of the house to make sure that whoever was coming to window doesn't spot him. Then, depending on whether she stays to look out or goes back in, he will chose a path back to the others so as to avoid being spotted (or at least not being close enough that someone might question his disguise)
Meanwhile, the sound of fighting continues, there is a mighty slap, pop and a deep guttural "ugh!" Then the sound of something large impacting, what sounds like mud. Orcish cheers and jeers start.
Gryrig
The female Orc gets close to the window, then sets a slop bucket down. Hearing this, the boar starts moving (And your token represents where you are at) The female orc reaches towards the window.
Meanwhile, the sound of fighting continues, there is a mighty slap, pop and a deep guttural "ugh!" Then the sound of something large impacting, what sounds like mud. Orcish cheers and jeers start.
(Sounds like someone has been slain. I presume the fight is over)
The female Orc gets close to the window, then sets a slop bucket down. Hearing this, the boar starts moving (And your token represents where you are at) The female orc reaches towards the window.
I have moves the token over to the side where Geyrig will wait, hopefully unobserved, while the female feeds this animal. Once she has fed it and disappeared again, Gryrig will make his way back to the others
Everyone, one after the other hears a nervous Torman whisper, "What's next? If you want a battle, this could be it. We could bottle them up, I suppose. Any sign of the slaves?"
He does his best to relay and summarize, at least until the group is back together again.
Gryrig you are sinking into the mud make a athletics check to hold on to the boulder
Athletics 5
Gryrig's grasp is weak and he slips off the rock, but then realises that with his Ring Of Water Walking, he doesn't actually need to worry about it. He stands up on the surface, and brushes himself off.
@Gyrig they don't seem stressed, They're pretty relaxed, well kept.
Meanwhile, you keep getting a ping in your ear from Torman Distracting you lol
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
You can't see the source of the sound, from where you are at on the map.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
((Can you move her with 25 Stealth to a point in the map she can? Wanting not to see more than she can if I just start moving my token whenever.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Telepathically, Gryrig communicates with Duncan:
"Hey. Duncan. I could do with some help. There's a whole harem of lovely looking Orc ladies here - if you're into that sort of thing. You don't fancy coming over here and using your knowledge of their language to have a chat with them? We might be able to find out what's going on. And maybe some of them would be suitably grateful for being rescued.
If you do, make sure to stay out of sight - and to throw some food to that big furry thing before it slobbers you too."
Kat they are not actively seeking your presence so I'm going by Passive perception. You move your token. Just move your character up to her movement speed one role play post at a time. The bonfire lighting here will allow you to see most of the cavern not blocked by barriers.
Since you don't have anything like your, disguise self spell up. If you come within 20ft of an Orcs direct line of sight, roll stealth or deception.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kat slips across the way to the south wall, taking cover behind a boulder.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Azzure moves forward as well, staying behind a boulder, to be able to look out for Gryrig and Kat.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Duncan:
”Are you sure that is wise? I am not particularly stealthy in my heavy armor and I don’t quite know where you are. Do you want to come get me?” whispers Duncan, pretty sure if he gets closer he will be spotted.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Torman will continue to relay messages as necessary; he seems to take a great deal of comfort just from knowing what's going on.
"Alright, fair enough. I'll come back to rejoin you by the boulders"
Gryrig is a little disappointed that his Harem excursion will be cut short for the moment, but after a brief pause makes up his mind to go back southeast to join the others.
He will wait just around the curvature of the house to make sure that whoever was coming to window doesn't spot him. Then, depending on whether she stays to look out or goes back in, he will chose a path back to the others so as to avoid being spotted (or at least not being close enough that someone might question his disguise)
Meanwhile, the sound of fighting continues, there is a mighty slap, pop and a deep guttural "ugh!" Then the sound of something large impacting, what sounds like mud. Orcish cheers and jeers start.
Gryrig
The female Orc gets close to the window, then sets a slop bucket down. Hearing this, the boar starts moving (And your token represents where you are at) The female orc reaches towards the window.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Sounds like someone has been slain. I presume the fight is over)
I have moves the token over to the side where Geyrig will wait, hopefully unobserved, while the female feeds this animal. Once she has fed it and disappeared again, Gryrig will make his way back to the others
The slop is catapulted out the window, In everyone's mind, their insight gets the question as they wait. "what's next"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Duncan:
Starting to grow impatient, Duncan offers through the magic of the Message spell, “I can create a distraction with the warriors if you like.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Everyone, one after the other hears a nervous Torman whisper, "What's next? If you want a battle, this could be it. We could bottle them up, I suppose. Any sign of the slaves?"
He does his best to relay and summarize, at least until the group is back together again.
"And a wall of fire, perhaps, just in front of us, if we fall back behing these rocks?"
((@DM: How big is the building? And...are most of the orcs there, or somewhere else? Wondering about a fire inside the building... ))
Did you guys take a long rest after the battle with Hauns and Frauns ? Or anytime after entering this level? I've noted Kats spells are mostly used.
The building is an Orc longhouse around 60ft long and 40 ft wide. and you should beable to see other larger structures further away.
Gryrig you are sinking into the mud make a athletics check to hold on to the boulder
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
No, I don't think we have. We considered resting at the Hanss/Franss bonfire but only did a short rest of 1h in post 2224.
Athletics 8
Gryrig's grasp is weak and he slips off the rock, but then realises that with his Ring Of Water Walking, he doesn't actually need to worry about it. He stands up on the surface, and brushes himself off.
Gryrig is safe the Giant boar pulls its food further away. The evil life of orcs continues. Everyone roll me a d100 don't get above 80
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please