Hall D and K meet up at an odd t intercetion. To the east is another hall that twists. And to the north is a small chamber inside there is an iron golem succumbed to rust from being neglected for centuries. The golem looks fearsome in the chamber, standing on a raised marble platform, ready to attack.
Kraven relays back to the others view his telepathic link. Iron statue thing in room ahead, looks old, not sure if alive. I will wait until you join me here before going in further to investigate. Quick glance do not see stone we are looking for.
Then Kraven will hunker down and wait for the others to join him bu which route they come along.
Jecob follows the route that Kraven (and Mist) went. (He hasn't connected the dots yet, like shadow said.)
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Jecob Stealth check (in Game Log, with disadvantage from armor): 7
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Kraven pauses at the entrance and takes a step toward the iron statue. Wait friends, something in this room is asking for help, though not sure where came from. He says mentally and then will swim to the ceiling and slowly advance up to the iron statue to give it a closer look.
Perception: 10 Investigation: 7 (not sure which one to use, and it appears it don;t matter. sigh)
Jecob (not part of the mental link) looks at the others confused when Kraven gets a serious look, 3 of the others nod in reply, and then Kraven swims off.
But he also remembers the annoyed and frustrated look on Kraven's face when the rest of the party clanged and clashed when they "quietly" moved down the corridor. Jecob stays quiet and still, until someone else suggests otherwise.
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Kraven quietly speaks to the rest of the group as he motions for them to enter the room, "There is someone inside this golem, might be an allay might not, they might know more of this area than we do. Rescue it?"
Kraven looks at Kuatho and shrugs, "Break open statue?" Then he moves up to the statue and speaks out loud, "Hello? Someone stuck inside statue? Do you know how to get out?"
Varlan nods and rummages in his backpack, eventually pulling out a hammer and a large narrow chisel, something well-suited to prying apart heavy metal. "Let's see what we can do," he says.
((@DM: He has a hammer and can construct (and become proficient with) any tool...I'm not sure my construction works, but I'm sure Varlan would know the best way to break in. ))
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Hall D and K meet up at an odd t intercetion. To the east is another hall that twists. And to the north is a small chamber inside there is an iron golem succumbed to rust from being neglected for centuries. The golem looks fearsome in the chamber, standing on a raised marble platform, ready to attack.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Also I need to know which way the party will come to meet up with Kraven if they do so.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Kraven relays back to the others view his telepathic link. Iron statue thing in room ahead, looks old, not sure if alive. I will wait until you join me here before going in further to investigate. Quick glance do not see stone we are looking for.
Then Kraven will hunker down and wait for the others to join him bu which route they come along.
Mist saw Kraven go down K and doesn't really have a reason to think it all connects at this point, so he follows.
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Jecob follows the route that Kraven (and Mist) went.
(He hasn't connected the dots yet, like shadow said.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Im going to assume that we are all going to move on down the last hall way.
I need a group stealth check please.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Kraven Stealth: 25
Varlan Stealth: 6
Kuatho stealth : 10 ( 3 + 7 )
A wizard is never late, nor is he early, he arrives precisely when he means to.
Jecob Stealth check (in Game Log, with disadvantage from armor): 7
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(( lol. This is why Kraven goes first ))
As you pass by the room, its eyes flare to life and its whole form shakes as it attempts to move.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Kraven pauses at the entrance and takes a step toward the iron statue. Wait friends, something in this room is asking for help, though not sure where came from. He says mentally and then will swim to the ceiling and slowly advance up to the iron statue to give it a closer look.
Perception: 10 Investigation: 7 (not sure which one to use, and it appears it don;t matter. sigh)
Stealth: 25
Kraven you can tell that the voice is coming from the Iron Golem, and you are fairly sure that it can not move.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Jecob (not part of the mental link) looks at the others confused when Kraven gets a serious look, 3 of the others nod in reply, and then Kraven swims off.
But he also remembers the annoyed and frustrated look on Kraven's face when the rest of the party clanged and clashed when they "quietly" moved down the corridor.
Jecob stays quiet and still, until someone else suggests otherwise.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Kraven quietly speaks to the rest of the group as he motions for them to enter the room, "There is someone inside this golem, might be an allay might not, they might know more of this area than we do. Rescue it?"
Waiting to see what we do.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Kuatho says softly, “Absolutely, rescue it. How can I help?”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Kraven looks at Kuatho and shrugs, "Break open statue?" Then he moves up to the statue and speaks out loud, "Hello? Someone stuck inside statue? Do you know how to get out?"
Varlan nods and rummages in his backpack, eventually pulling out a hammer and a large narrow chisel, something well-suited to prying apart heavy metal. "Let's see what we can do," he says.
((@DM: He has a hammer and can construct (and become proficient with) any tool...I'm not sure my construction works, but I'm sure Varlan would know the best way to break in. ))