Gintarou finds nothing from the body of dead rogue. He shrugs and follows the Halfling warlock. He is thinking how to convince Mist to hand the gold compass.
Mist you find two darts sticking in your body that came from the statues that were not active when you first came throu, and two more darts that are sticking in your clothing.
This post has potentially manipulated dice roll results.
"You'd be best advised to keep an eye out as we exit! Seems these buggers reset themselves!" Mist yells back over his shoulder and winces as he pulls the darts out and carefully stuffs them in a pocket.
"Hey, Mist-dono! I have to remind you that we are currently out of healings. If you get one more hit, you would be out!" Gintarou calls out the halfling. Then he looks back at other teammates. "If all the traps are reset, something might happen on the upper floor too. And we got a former occupant there. Karven-dono,can you go and scout upstairs for us?"
"Don't you be worrying your little head, Bigman. I'll be right as rain after I catch my breath. But I'd rather get out of here before sitting down to rest so let's get to moving!"
This post has potentially manipulated dice roll results.
Kraven chuckles at the pin cushion that is Mist as he advances forward slowly looking at the previous traps to see if they have all reset or Mist was just lucky. If he does find any traps he would try and disable them.
Seeing as Kraven knows about the trap from before the DC was low enough for you to find it, and your Thieves Tool check was high enough you hear a click and you know that the trap has been disarmed. Do we move on more to the entrance?
"Nice work, bully boy!" Zan pats Kraven on the back. "Let's take this cargo in tow and take our leave 'o this place. I've had me share of false stars. Time to get a peek at the real ones."
(Bardic inspiration on Kraven. Within 10min, add 1d6 to an attack roll, ability check, or saving throw)
As you all exit the small room to enter the larger room you hear loud click clacks, in the far corner of the room where you entered from, is a giant hermit crab, with their she'll being a dragon. They are clacking their claws together. The opening that you used to get in is now blocked by both the crab and a large group of rocks that have fallen.
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Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
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(I'd say the room in the NW corner. Just past the crystal and plant rooms.)
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Kraven would not be heading back to the exit as he does not seem to find anything else of value in the room.
Gintarou finds nothing from the body of dead rogue. He shrugs and follows the Halfling warlock. He is thinking how to convince Mist to hand the gold compass.
"*mumble mumble*...stupid ghost...*mumble mumble*"
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
As Mist walks into the room
Attack: 11 Damage: 4 Piercing damage
Attack: 9 Damage: 3 Piercing damage
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Is there any discernable effect?)
Hearing Mist (no doubt) yelp, Zandeyr hauls tail back in that direction, sword ready. "What's wrong with ye?!"
"OWW!!! Wot the what?!?" Mist yells.
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Gintarou runs toward the room of darts. He covers his body with a wall and peeks into the door. "Magnus-dono! What kind of trap in this chamber!"
Mist you find two darts sticking in your body that came from the statues that were not active when you first came throu, and two more darts that are sticking in your clothing.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
"You'd be best advised to keep an eye out as we exit! Seems these buggers reset themselves!" Mist yells back over his shoulder and winces as he pulls the darts out and carefully stuffs them in a pocket.
Perception to proceed cautiously: 15
Edit: HAAAAAAAAAAAAAAAAAAAAAAAAA
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
So I'm guessing Mist just walks up the stairs to the next room or is he waiting on the rest of the group?
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(After getting swiss cheesed he'll hang out.)
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Lol, just wanting to check and see if there is anything else you want to do as a party or if we are ready to go up the stairs?
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
"Hey, Mist-dono! I have to remind you that we are currently out of healings. If you get one more hit, you would be out!" Gintarou calls out the halfling. Then he looks back at other teammates. "If all the traps are reset, something might happen on the upper floor too. And we got a former occupant there. Karven-dono,can you go and scout upstairs for us?"
"Don't you be worrying your little head, Bigman. I'll be right as rain after I catch my breath. But I'd rather get out of here before sitting down to rest so let's get to moving!"
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Kraven chuckles at the pin cushion that is Mist as he advances forward slowly looking at the previous traps to see if they have all reset or Mist was just lucky. If he does find any traps he would try and disable them.
Perception: 23
Thieves Tools: 25
[OOC: Ut oh.]
Seeing as Kraven knows about the trap from before the DC was low enough for you to find it, and your Thieves Tool check was high enough you hear a click and you know that the trap has been disarmed. Do we move on more to the entrance?
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Yup)
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
"Nice work, bully boy!" Zan pats Kraven on the back. "Let's take this cargo in tow and take our leave 'o this place. I've had me share of false stars. Time to get a peek at the real ones."
(Bardic inspiration on Kraven. Within 10min, add 1d6 to an attack roll, ability check, or saving throw)
As you all exit the small room to enter the larger room you hear loud click clacks, in the far corner of the room where you entered from, is a giant hermit crab, with their she'll being a dragon. They are clacking their claws together. The opening that you used to get in is now blocked by both the crab and a large group of rocks that have fallen.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star