This post has potentially manipulated dice roll results.
"No one knew what was going to happen with that," Druquilla replies weakly between coughs. "Just let this be a lesson not to get close to those things if we run into anymore, take them out from a distance."
Clutching her chest Druquilla does her best to draw power from the nature around her to cast Cure Wounds on herself to heal 6 points of damage.
The spider is actually the husk of a drider - a cursed drow.
You do find a +1 longsword that is drow made (Reminder on the meaning, it will fall apart 1 hour after seeing sun light, with this being PbP, 1 encounter in the sun)
"Zan,come here! Heal Druquilla!" Gintarou calls to the bard. " Is there anything not explosive in this place!"
The warrior nods gloomily to Mist. "Yeah, to the fiery hell. But before that I suggest taking a break. Our elf needs rest and so do I. How do you say?"
(OOC:We didn't take short rest after battling Will-O, right?)
"If you have the spells to spare then I would gladly accept some healing," Druquilla says through labored breaths. "But the concerning thing we need to worry is that the blood of whatever that creature is poisonous."
Druquilla shows the decolorization of her skin where the creature's ichor seeped into her wounds from earlier, "Don't know who long I have as I am not feeling too much different, but the sooner we can find an antidote the better I will feel."
"Nonsense! She's hurt and still in better shape than me! I say we press on. Besides, witches never die. Everyone knows that. The sooner we find this stupid rock, the sooner we can get her to whatever passes for a healer among black-blooded fiends like our Dru," Mist says with a wink toward Druquilla as he approaches the doorway and gives a sweeping bow, indicating that he's waiting for others to jump in before he risks his own skin.
"Poison…probably that was what killed the spider-elf-thing back then. Druquilla is infected, we have no time to waste. Zan, how many healing spell, you have now?"
(OCC: As a player, I want to recover Gin's Action Surge and Second Wind before a possible big battle. But Gin wouldn't endanger his friend's life. So here we go!)
Druquilla you take 11 poison damage. You are also now infected. You have 23 hours before you die. And in 12 you become poisoned.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
"No one knew what was going to happen with that," Druquilla replies weakly between coughs. "Just let this be a lesson not to get close to those things if we run into anymore, take them out from a distance."
Clutching her chest Druquilla does her best to draw power from the nature around her to cast Cure Wounds on herself to heal 6 points of damage.
Is there anything else we wish to do while in this chamber? Or are you all ready to move on?
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Kraven will go and inspect the dead body and see if there is anything salvageable, maybe some poison.
Investigation: 3
Survival: 12
Animal Handling: 7
The spider is actually the husk of a drider - a cursed drow.
You do find a +1 longsword that is drow made (Reminder on the meaning, it will fall apart 1 hour after seeing sun light, with this being PbP, 1 encounter in the sun)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
"Right, then. So...to the fiery hellscape room?" Mist offers cheerily.
"Zan,come here! Heal Druquilla!" Gintarou calls to the bard. " Is there anything not explosive in this place!"
The warrior nods gloomily to Mist. "Yeah, to the fiery hell. But before that I suggest taking a break. Our elf needs rest and so do I. How do you say?"
(OOC:We didn't take short rest after battling Will-O, right?)
"If you have the spells to spare then I would gladly accept some healing," Druquilla says through labored breaths. "But the concerning thing we need to worry is that the blood of whatever that creature is poisonous."
Druquilla shows the decolorization of her skin where the creature's ichor seeped into her wounds from earlier, "Don't know who long I have as I am not feeling too much different, but the sooner we can find an antidote the better I will feel."
Zan will cast cure wounds. 10 HP, but you still fell off.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Make yet another con save before heading to the heart of the volcano. Insert Mr. Burns evil laughter. DC is 7
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Con save: 10
"Nonsense! She's hurt and still in better shape than me! I say we press on. Besides, witches never die. Everyone knows that. The sooner we find this stupid rock, the sooner we can get her to whatever passes for a healer among black-blooded fiends like our Dru," Mist says with a wink toward Druquilla as he approaches the doorway and gives a sweeping bow, indicating that he's waiting for others to jump in before he risks his own skin.
CON:10
"Poison…probably that was what killed the spider-elf-thing back then. Druquilla is infected, we have no time to waste. Zan, how many healing spell, you have now?"
(OCC: As a player, I want to recover Gin's Action Surge and Second Wind before a possible big battle. But Gin wouldn't endanger his friend's life. So here we go!)
Con save: 23
(Of course now I get a good roll lol)
Kraven Con: 7
Kraven will move ahead of the group and see what lies in front of us.
Stealth: 16
Perception: 9
I have not been making the con saves for Zan or Blux, so I will do so now. Also waiting on Gintarou's save, at disadvantage due to armor.
Blux: DC5 19 DC6 7 DC7 8
Zan: DC5 23 DC6 16 DC7 11
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Zan has 1 level of extotion.
Zan "Thats my strongest spell, meybe when we are done here I can focues some and find some new spells.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(OOC: I rolled the save on post#1317 with disadvantage)
Aubric, my bad
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Con save: 13
Sorry thought I did it already