Zorn ignores the shouting and is not sure why anyone would wish to run out in the open anyway, as there is no way to tell how far the hunter is away at this point. He just continues sneaking in the direction the shots have come from.
Komos just calls his canon towards him as he follows the others, ducking behind trees, trying only to get close enough to the Hunter to have range on his shots when they'll be needed.
Komos moves out of his cover trying to follow the others and... quiet. For some reason the Hunter didn't shoot as soon as Komos stepped out from behind cover.
Given that Komos was able to sneak without getting shot, Varn realises this might be their chance... maybe. He takes example and proceeds forward, ducking from tree to tree in hopes that the Hunter truly has lost sight of them.
Varn makes a mad dash from tree to tree to get further ahead. Again, no shot was fired. However when he stops at the last tree, he feels the Hunter's eyes on him once again. The sense of danger in the air is palpable.
Skarro watches as the others move off. He is surprised they were not shot at, but sticks to his plan. Hunter knows Skarro is the dangerous one, he thinks to himself with grim satisfaction.
Once more he calls upon the goddess' aid, to heal his wounds, then gathers up the fallen armour, ready to dash at the next opportunity.
(( Lay on Hands 9 pts; next round move and dash, using armour to block ))
The Hunter's eyes are on him again, and Varn cannot get out. Unable to do much, he wants to try something out. There's no guarantee it'll work, but since he's pinned anyhow, it's better to try than just wait forever. Even if it might take a few seconds to work it out.
For now, Varn breathes out fire in a place not far from him, that he's convinced the Hunter can see, and that would not interrupt anyone's advance.
The Hunter does not react to the fire. It seems the Hunter is still focused on the Three Kobolds. Maybe if there is a slight drop in its concentration once again, they could do something to shake off its gaze.
Skarro’s breathing becomes more rapid as his moment approaches. He scans the forest to the northwest, planning his path, clutching the piece of the dead armoured creature tightly.
The Hunter is not the only hunter in the forest: Skarro has stalked prey before and understands how to locate even the smallest creature in the by the sounds it makes. And the Hunter makes a lot of noise. He pushes aside memories of the tasty frogs from his homeland and makes his move.
“Hide, friends, and Skarro will distract it!” he says urgently, as he grasps the massive piece of armour then stands and runs, trying to lead the Hunter’s gaze away from his companions.
Instead of running toward the hunter, he runs at an angle to the path the others have taken, hoping to use the direction of the arrow’s flight as well as the sound of the shot to pinpoint the Hunter. Perhaps they are still far away, in which case the sound and arrow will seem to come from the same direction, but perhaps...if he is lucky and the Hunter is near...there will be a perceptible change.
“Hunter is now the hunted!” he shouts into the forest, trying to goad the Hunter.
(( Move NW to cover, then Dash NW to more cover; if he is hit and falls, then try to get to cover by either crawling at half speed, or getting up and running; the actual choices depends on when and where he gets hit, but as he moves he will try to follow a path that means he is near cover should he need it ))
As soon as Skarro steps out of cover, the forest rings out and another white projectile flies at him. He is able to deflect the Hunter's attack with the large armor piece. It was still difficult to judge just how far the Hunter was but it probably is not very close to the party. Now though, the others have a chance to run. The question though is how they use their movement. Do they make a beeline to the Hunter, going from cover to cover? Scatter? Stay together? It may very well determine whether the Hunter's focus is still on them.
Varn dashes in a beeline, but not towards the Hunter. If the Hunter was north, then Varn dashes northeastwards, to another cover. Right now, there was no point in staying close to each other, and at the very least, it might be hard for the Hunter to see them all at once... maybe.
Following the others' leads, Komos dashes in the general direction of where they think they hunter is, scooping up his canon, and stopping behind another tree.
With the three Kobolds that the Hunter is aware of running in three different directions, it gets confused. It decides to keep focus on Komos as that's the one that seemed to make a beeline for where the Hunter is. While this would give Skarro and Varn enough time to shake the Hunter's gaze it will also put Komos in danger with all of the Hunter's focus on him.
Party's turn.
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Shit... I forgot to mention something crucial.
During the Hunter's turn, the party feels the eyes shift a little. It's as if the Hunter has to focus elsewhere for only a moment.
Zorn ignores the shouting and is not sure why anyone would wish to run out in the open anyway, as there is no way to tell how far the hunter is away at this point. He just continues sneaking in the direction the shots have come from.
Komos just calls his canon towards him as he follows the others, ducking behind trees, trying only to get close enough to the Hunter to have range on his shots when they'll be needed.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Komos moves out of his cover trying to follow the others and... quiet. For some reason the Hunter didn't shoot as soon as Komos stepped out from behind cover.
Given that Komos was able to sneak without getting shot, Varn realises this might be their chance... maybe. He takes example and proceeds forward, ducking from tree to tree in hopes that the Hunter truly has lost sight of them.
Varielky
Varn makes a mad dash from tree to tree to get further ahead. Again, no shot was fired. However when he stops at the last tree, he feels the Hunter's eyes on him once again. The sense of danger in the air is palpable.
Party's turn again.
Skarro watches as the others move off. He is surprised they were not shot at, but sticks to his plan. Hunter knows Skarro is the dangerous one, he thinks to himself with grim satisfaction.
Once more he calls upon the goddess' aid, to heal his wounds, then gathers up the fallen armour, ready to dash at the next opportunity.
(( Lay on Hands 9 pts; next round move and dash, using armour to block ))
Skarro heals himself fully and bides his time.
Varn, Komos and Zor's turn.
The Hunter's eyes are on him again, and Varn cannot get out. Unable to do much, he wants to try something out. There's no guarantee it'll work, but since he's pinned anyhow, it's better to try than just wait forever. Even if it might take a few seconds to work it out.
For now, Varn breathes out fire in a place not far from him, that he's convinced the Hunter can see, and that would not interrupt anyone's advance.
Varielky
The Hunter does not react to the fire. It seems the Hunter is still focused on the Three Kobolds. Maybe if there is a slight drop in its concentration once again, they could do something to shake off its gaze.
Zorn and Komos' turn.
Zorn continues sneaking forward.
Komos has his canon blast a nearby tree, just to create some chaos to see what happens.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
The Hunter focuses on the Cannon but then goes back to watching the Kobolds and waiting for its chance to attack.
Party's turn again.
Skarro’s breathing becomes more rapid as his moment approaches. He scans the forest to the northwest, planning his path, clutching the piece of the dead armoured creature tightly.
The Hunter is not the only hunter in the forest: Skarro has stalked prey before and understands how to locate even the smallest creature in the by the sounds it makes. And the Hunter makes a lot of noise. He pushes aside memories of the tasty frogs from his homeland and makes his move.
“Hide, friends, and Skarro will distract it!” he says urgently, as he grasps the massive piece of armour then stands and runs, trying to lead the Hunter’s gaze away from his companions.
Instead of running toward the hunter, he runs at an angle to the path the others have taken, hoping to use the direction of the arrow’s flight as well as the sound of the shot to pinpoint the Hunter. Perhaps they are still far away, in which case the sound and arrow will seem to come from the same direction, but perhaps...if he is lucky and the Hunter is near...there will be a perceptible change.
“Hunter is now the hunted!” he shouts into the forest, trying to goad the Hunter.
(( Move NW to cover, then Dash NW to more cover; if he is hit and falls, then try to get to cover by either crawling at half speed, or getting up and running; the actual choices depends on when and where he gets hit, but as he moves he will try to follow a path that means he is near cover should he need it ))
Hunter Kill Shot: 26 (DIS: 21)
As soon as Skarro steps out of cover, the forest rings out and another white projectile flies at him. He is able to deflect the Hunter's attack with the large armor piece. It was still difficult to judge just how far the Hunter was but it probably is not very close to the party. Now though, the others have a chance to run. The question though is how they use their movement. Do they make a beeline to the Hunter, going from cover to cover? Scatter? Stay together? It may very well determine whether the Hunter's focus is still on them.
Varn dashes in a beeline, but not towards the Hunter. If the Hunter was north, then Varn dashes northeastwards, to another cover. Right now, there was no point in staying close to each other, and at the very least, it might be hard for the Hunter to see them all at once... maybe.
Varielky
Following the others' leads, Komos dashes in the general direction of where they think they hunter is, scooping up his canon, and stopping behind another tree.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Without any reason to do otherwise, Zorn continues his stealthy movement towards the hunter.
With the three Kobolds that the Hunter is aware of running in three different directions, it gets confused. It decides to keep focus on Komos as that's the one that seemed to make a beeline for where the Hunter is. While this would give Skarro and Varn enough time to shake the Hunter's gaze it will also put Komos in danger with all of the Hunter's focus on him.
Party's turn.