(If your skill use as an action is defined by a feature of your character or the general rules as with Hide then you can use it that way. However, I'll let you use any skill in combat without using an action. In the interest of consistency I'll roll its effect against the table in the public notes. Half of that table is 'Situational'. Thus it's un-predictable to use a skill in this way.)
Even with Errich distracted by his dance, Parabolus isn't able to land the attack. He mocks his opponents efforts just the same. (Contest with Insight or Intimidation, Effect: 7, the loser has disadvantage on the first attack against the winner on their next turn.)
This post has potentially manipulated dice roll results.
"Well little birdy why dont you take you best shot. I will be still be standing." Intimidation 16 As Talmich takes up a defensive stance ready to dodge any incoming attacks. (Sorry I didn't realize I was on my sister's account.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
Insight: 6 Errich, spooked by this otherworldy being, will attempt to swing his staff and then kick. Staff to hit: 11 Staff Damage: 7 Unarmed to hit: 6 Unarmed Damage: 7 On his unarmed strike, he will then attempt more dance moves to distract Parabolus. Performance: 18 "Spooky man! You stay away!"
This post has potentially manipulated dice roll results.
Performance: 15
As Errich's kick connects, black ice is sent creeping up his leg which deals 10 Cold damage. Parabo then swings his flail above his head before slamming it down on his foe.
Labyrinth: (Round 1)
Gordon moves forward cautiously. (Starting from A1, B-4 would be out of reach. Ill assume that you start ed at C-1 instead)
(Nara)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . B. Q. . . . . . Z. . V. . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
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=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # . . . . . # . . . .
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09 . # . = . # . . . # . = . # .
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08 . . . . . # . . = # . . . . .
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07 . . . . . # = . . # . . . . .
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06 . # . = . # . . . # . = . # .
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05 . . . . # . . . . . # . . . .
=======..####..####===..###===#..#..####..======
04 . . . # N. # . M# . # . # . D. .
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03 # # . # # = # # # = # # . # #
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02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . N. . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(D M N N vs. Z V Q B)
Extended Signature
(If your skill use as an action is defined by a feature of your character or the general rules as with Hide then you can use it that way. However, I'll let you use any skill in combat without using an action. In the interest of consistency I'll roll its effect against the table in the public notes. Half of that table is 'Situational'. Thus it's un-predictable to use a skill in this way.)
Extended Signature
(What is effect 9?)
('Situational'. In this case I'll give you advantage on your next attack against Talmich. Sorry I never got back to that edit.)
Extended Signature
(Just one attack or attacks on my turn? (;...)
(One attack, as if you were hiding)
Extended Signature
Performance contest: 21
Unamused by the halflings drunken antics, Parabolus will attempt to bash his brains in.
Attack: 12 Damage: 8
Intimidation: 25
You cannot beat me, little man. I have travelled 500 lightyears to bring you your doom! *rattles chains*
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Tundra: (Round 15)
Even with Errich distracted by his dance, Parabolus isn't able to land the attack. He mocks his opponents efforts just the same. (Contest with Insight or Intimidation, Effect: 7, the loser has disadvantage on the first attack against the winner on their next turn.)
(Errich, Talmich. Hammerstone is unconscious)
Extended Signature
"Well little birdy why dont you take you best shot. I will be still be standing." Intimidation 16 As Talmich takes up a defensive stance ready to dodge any incoming attacks. (Sorry I didn't realize I was on my sister's account.)
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
(I hate when she uses my laptop.)
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
Insight: 13
Athletics: 17
(Most likely a fail hmm)
(Sorry I just realized its not even our turn. My bad)
Tundra: (Round 16)
Talmich prepares to dodge as he taunts Crow.
(Errich. Hammerstone is unconscious)
Extended Signature
Nara’s going to move to N5 to back up Marmaduke and take the dodge action.
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
Labyrinth: (Round 1)
Nara evades.
(Zevryl, Vurnic, Scarab, Penrdagon)
Extended Signature
Scarab runs along the path to F10, then he assumes a defensive posture in case he needs to dodge incoming attacks.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Labyrinth: (Round 1)
Scarab evades.
Pendragon gets Ready as he moves out.
He casts Poison Spray and holds the magic to target the first enemy he sees.
(Zevryl, Vurnic)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
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13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
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=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # Z. # . . .
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09 . # . = . # . . . # . = . # .
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08 . . . . . # . . = # . . . . .
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07 . . . . . # = . . # . . . . .
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04 . . . # N. # . M# . # . # . D. .
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03 # # . # # = # # # = # # . N# #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(D M N N vs. Z V Q B)
Extended Signature
(Hasn't Nara moved?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Insight: 6
Errich, spooked by this otherworldy being, will attempt to swing his staff and then kick.
Staff to hit: 11 Staff Damage: 7
Unarmed to hit: 6 Unarmed Damage: 7
On his unarmed strike, he will then attempt more dance moves to distract Parabolus.
Performance: 18
"Spooky man! You stay away!"
Performance: 15
As Errich's kick connects, black ice is sent creeping up his leg which deals 10 Cold damage. Parabo then swings his flail above his head before slamming it down on his foe.
Attack: 13 Damage: 9
Intimidation: 11
Insignificant whelp! You cannot escape your fate!
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Vurnic goes over to J10