On his turn, Og will move to within 5 ft. of Zevryl and maul him. If he can't do that without provoking an AoO from Vurnic, he'll instead target Vurnic. He will use Divine Smite if the attack hits.
Attack: 14 Damage: 14
Possible Divine Smite: 7
(Shoot, just realized I forgot to reroll the 1 for my previous attack: 2)
(So, Vurnic takes a total of 11 damage.)
(Wow, Og is now officially scary. If that attack had landed, it would have dealt 21 damage. That's enough to one-shot a lot of 2nd level characters.)
Just FYI: "If you use Great Weapon Fighting with a feature like Divine Smite or a spell like hex, do you get to reroll any 1 or 2 you roll for the extra damage? The Great Weapon Fighting feature—which is shared by fighters and paladins—is meant to benefit only the damage roll of the weapon used with the feature. For example, if you use a greatsword with the feature, you can reroll any 1 or 2 you roll on the weapon’s 2d6. If you’re a paladin and use Divine Smite with the greatsword, Great Weapon Fighting doesn’t let you reroll a 1 or 2 that you roll for the damage of Divine Smite. [...] Having no limit would also leave the door open for Great Weapon Fighting to grant more of a damage boost than we intended"
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Scarab takes his readied action against Marmaduke, infusing his strike with divine power as the gnome had foretold. Attack: 22 Piercing damage: 11 Radiant damage: 11
(And then I'll take my action)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Labyrinth: (Round 3)
Scarab strikes with accuracy as predicted.
Zevryl attacks Og, but the blow is deflected. (There is a wall between M-9 and and Og at L-9. Put you at M-10.)
Scarab goes to hit again, but comes up short.
(Og so impatient... Now you make me need to decide if I should let you target me or not... I will, but know I feel bad about it.)
Pendragon Mimic's Marmaduke spraying out a stream of Magic missiles, two for Ogguimash, one for Marmaduke. Og: 8, Marmaduke: 2.
Ogguimash moves to attack Pendragon, leaving himself open to opportunities along the way... (Opportunity Scarab and Zevryl. Who are you intimidating if Pendragon doesn't fall?)
(Let's resolve this turn)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P 14 . . . . . . . . . . . . . . . =============..%=================%..============ 13 . # . . . . # . # . . . . # . =..####..#######..=..#..#..#..=..#######..##€#.. 12 # # . # # = # # # = # # . # # =..#..####..#..#..=..#..####..=..#..#..####..#.. 11 . . . # . # . # . # . # . . . =======..####..#..#===###..===####..####..====== 10 . . . . # B. M. . . . # . Z. . . =..€######..=..#######.....####..#..=..#######.. 09 . # . = . # . . Q. # . = . # . =###..#..###=###..#..=======..######=###..#..### 08 . . . . . # . . = D# V. . . . . =..###=======###..#..=..¥..=..#..###=======###.. 07 . . . . . # = . . # N. . . . . =###..#..###=######..=======..#..###=###..#..### 06 . # . = . # . . . N# . = . # . =..#######..=..#..####.....#######..=..######€.. 05 . . . . # . . . . . # . . . . =======..####..####===..###===#..#..####..====== 04 . . . # . # . # . # . # . . . =..#..####..#..#..=..####..#..=..#..#..####..#.. 03 # # . # # = # # # = # # . # # =..#€##..#######..=..#..#..#..=..#######..####.. 02 . # . . . . # . # . . . . # . =============..%=================%..============ 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
(Also, if you really don't want to let me target you, I would just target Zevryl. Especially since that wouldn't provoke opportunity, but I understand if you don't want me to change that. I really need to stop doing this . . .)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Ohhhhh, I thought he was next to me for some reason. If I was allowed to, I would target Zevryl instead. I totally get it if you don't let me, since I already rolled.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Also, if you really don't want to let me target you, I would just target Zevryl. Especially since that wouldn't provoke opportunity, but I understand if you don't want me to change that. I really need to stop doing this . . .)
(Targeting Pendragon was foretold...)
(Don't worry, Scarab and Zevryl have proven they can't hit you.)
Calcifer, nearly forgotten flies out and flaps past Og dive bombing the Orc to Help Zevryl, *splat*. He flies by and lands among the bushes. (Avoiding Opportunity)
(...)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P 14 . . . . . . . . . . . . . . . =============..%=================%..============ 13 . # . . . . # . # . . . !. # . =..####..#######..=..#..#..#..=..#######..##€#.. 12 # # . # # = # # # = # # . # # =..#..####..#..#..=..#..####..=..#..#..####..#.. 11 . . . # . # . # . # . # . . . =======..####..#..#===###..===####..####..====== 10 . . . . # B. M. . . . # . Z. . . =..€######..=..#######.....####..#..=..#######.. 09 . # . = . # . . Q. # . = . # . =###..#..###=###..#..=======..######=###..#..### 08 . . . . . # . . = D# V. . . . . =..###=======###..#..=..¥..=..#..###=======###.. 07 . . . . . # = . . # N. . . . . =###..#..###=######..=======..#..###=###..#..### 06 . # . = . # . . . N# . = . # . =..#######..=..#..####.....#######..=..######€.. 05 . . . . # . . . . . # . . . . =======..####..####===..###===#..#..####..====== 04 . . . # . # . # . # . # . . . =..#..####..#..#..=..####..#..=..#..#..####..#.. 03 # # . # # = # # # = # # . # # =..#€##..#######..=..#..#..#..=..#######..####.. 02 . # . . . . # . # . . . . # . =============..%=================%..============ 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Might as well contest swiggy boi's roll
16
Walton Gibson - Human Cleric, Level 1
Con Save 14
Just FYI: "If you use Great Weapon Fighting with a feature like Divine Smite or a spell like hex, do you get to reroll any 1 or 2 you roll for the extra damage? The Great Weapon Fighting feature—which is shared by fighters and paladins—is meant to benefit only the damage roll of the weapon used with the feature. For example, if you use a greatsword with the feature, you can reroll any 1 or 2 you roll on the weapon’s 2d6. If you’re a paladin and use Divine Smite with the greatsword, Great Weapon Fighting doesn’t let you reroll a 1 or 2 that you roll for the damage of Divine Smite. [...] Having no limit would also leave the door open for Great Weapon Fighting to grant more of a damage boost than we intended"
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I asked BDaddLy his position and he allows rerolls on Divine Smite.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Scarab takes his readied action against Marmaduke, infusing his strike with divine power as the gnome had foretold.
Attack: 22 Piercing damage: 11 Radiant damage: 11
(And then I'll take my action)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Ouch.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Zevryl heads to M9, (I think)flanking Og with Q(I think that's Pendragon?). He slices at him with his rapier, using divine strike if he hits.
Attack: 15 Damage: 5 piercing + 10 radiant.
(Nope.)
"Ignorance is bliss, and you look absolutely miserable."
Scarab smites Marmaduke again.
Attack: 7 Piercing damage: 9 Radiant damage: 13
If Marmaduke falls, he moves to K9.
(1 on Init, near min damage on 1st smite, 2 on 1st attack roll.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Welcome to Og's life his first game.)
Og will turn his attention to the gnome, divine smiting if it hits.
Attack: 24(4) Damage: 21
Divine Smite: 11
Ok, not entirely sure what the damage roll did. Let's try this again: 9
Whoops, forgot the modifier. That a total of . . .um . . .23 damage. I think he's dead . . .
Og winds up and delivers an absolutely brutal blow, his maul glowing with an unearthly divine light.
Assuming Pendragon falls, I will intimidate Zevryl: 18
"You see that? That's what's gonna happen to you."
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Not even close, son! I'm still in this! Also, did Pendragon actually do his move first?)
When you realize you're doing too much: Signature.
(No, he didn't. I just now realized that . . . Well, if he moves away I'm targeting Zevryl instead.)
(I also love how the dice gods decided I needed a 28 to hit . . .)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(You still have the rest of your turn, Honar)
When you realize you're doing too much: Signature.
Village: (Round 2)
Hornar resists the chill of Denka's magic.
(And is up.)
Extended Signature
Labyrinth: (Round 3)
Scarab strikes with accuracy as predicted.
Zevryl attacks Og, but the blow is deflected. (There is a wall between M-9 and and Og at L-9. Put you at M-10.)
Scarab goes to hit again, but comes up short.
(Og so impatient... Now you make me need to decide if I should let you target me or not... I will, but know I feel bad about it.)
Pendragon Mimic's Marmaduke spraying out a stream of Magic missiles, two for Ogguimash, one for Marmaduke. Og: 8, Marmaduke: 2.
Ogguimash moves to attack Pendragon, leaving himself open to opportunities along the way... (Opportunity Scarab and Zevryl. Who are you intimidating if Pendragon doesn't fall?)
(Let's resolve this turn)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . # # = # # # = # # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # B. M. . . . # . Z. . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . # . . Q. # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # . . = D# V. . . . .
=..###=======###..#..=..¥..=..#..###=======###..
07 . . . . . # = . . # N. . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . N# . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . . . . # . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . # . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(D M N N vs. Z V Q B)
Extended Signature
(Wait, Pendragon wasn't next to me?)
(If Pendragon doesn't fall, I intimidate him.)
Also, concentration for bless: 6(2)
Og has lost concentration.
(Also, if you really don't want to let me target you, I would just target Zevryl. Especially since that wouldn't provoke opportunity, but I understand if you don't want me to change that. I really need to stop doing this . . .)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Opportunity attack if I get one:
Attack: 18 Damage: 14
(Wooo! 8 on the d20! I'm improving!)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(You'd need to move 30 feet to target Pendragon)
Extended Signature
(Ohhhhh, I thought he was next to me for some reason. If I was allowed to, I would target Zevryl instead. I totally get it if you don't let me, since I already rolled.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Targeting Pendragon was foretold...)
(Don't worry, Scarab and Zevryl have proven they can't hit you.)
Extended Signature
Labyrinth:
Calcifer, nearly forgotten flies out and flaps past Og dive bombing the Orc to Help Zevryl, *splat*. He flies by and lands among the bushes. (Avoiding Opportunity)
(...)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . !. # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . # # = # # # = # # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # B. M. . . . # . Z. . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . # . . Q. # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # . . = D# V. . . . .
=..###=======###..#..=..¥..=..#..###=======###..
07 . . . . . # = . . # N. . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . N# . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . . . . # . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . # . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(D M N N vs. Z V Q B)
Extended Signature