This post has potentially manipulated dice roll results.
Julius moves to 11H and sees Deceit, and smirks. Monkey, come back. The monkey disengages and flies back to Julius as Deceit hears the bell toll for whom the bell tolls. (DC 13 wisdom save or 9 damage (or 7 if you’re at full health))
The next battle will feature any interested level-1 competitors. The match will start in about 24 hours.
To win... 3... Fight. Every 3 rounds aggressive enemies will join the battle. Finish your opponents before you are overwhelmed.
The time: 3, Night. The sun has set, and the rain has all but stopped. The arena is lit with Torches and Dancing Lights, yet dark shadows loom in every corner. Checks relying on sight will suffer disadvantage even with Darkvision.
An incredible spectacle begins as the Arena Shapers create a new battleground for the group. They use powerful magic to Mold the Earth and Shape Stone. The lake is Destroyed and from the soil, trees sprout under the Shapers' Craft. They sprout, and they Grow into giants in moments. A dense forest of tall trees with winding cobble paths is the result of their labors.
(If you wish to join the battle. Choose a starting position in row one, make any final preparations, and roll initiative when ready. Everyone begins every match with one Potion of Healing. Some campaign specific rules are on the campaign page. Initiative will be adjusted so you may act with your allies. Your actions will occur with your team in the order they are posted, regardless of your position in initiative. You needn't wait your turn to post ahead of them.
Reading the map:
This is a 20 foot by 20 foot area:
=............ 04 . . . . =.....------- 03 . = . . =.....=...... 02 . - K. . ============= 01 . . . . A B C D
Each space on the grid is 5 ft. × 5 ft. In the example I've placed K at C-2. The proportions can be a bit confusing because the grid appears narrower than it is tall.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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(Lots of crits!)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(What a gracious DM you are. I rolled so bad on that climb. Lol)
(I’m at 11D)
Psy moves from 11D to 13D and sends an Swarm of Death at Deceit. (DC 13 con save or 1 damage and be sent (4) west, 5ft)
(Well lets see. No con bonus so this is a straight roll)
3
(W00t)
Holy cow. We are not doing well .
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Julius moves to 11H and sees Deceit, and smirks. Monkey, come back. The monkey disengages and flies back to Julius as Deceit hears the bell toll for whom the bell tolls. (DC 13 wisdom save or 9 damage (or 7 if you’re at full health))
(If Fetsu can’t hide he’ll dodge)
(C'mon save! And im at full too)
8
(Aww)
(Also how far did Fin get?)
Rec looks at Fenla and sticks his hand out, inflicting some wounds.
Attack: 18 Damage: Unable to parse dice roll.
(mmmmmm yeah!)
The next battle will feature any interested level-1 competitors. The match will start in about 24 hours.
To win... 3... Fight. Every 3 rounds aggressive enemies will join the battle. Finish your opponents before you are overwhelmed.
The time: 3, Night. The sun has set, and the rain has all but stopped. The arena is lit with Torches and Dancing Lights, yet dark shadows loom in every corner. Checks relying on sight will suffer disadvantage even with Darkvision.
An incredible spectacle begins as the Arena Shapers create a new battleground for the group. They use powerful magic to Mold the Earth and Shape Stone. The lake is Destroyed and from the soil, trees sprout under the Shapers' Craft. They sprout, and they Grow into giants in moments. A dense forest of tall trees with winding cobble paths is the result of their labors.
Arena 9: Woods
A B C D E F G H I J K L M N O P
16 : : : : : : : : : : : : : : :
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08 . . . : : : = : : : . . € € .
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07 € . : : . . . : : : : . . . .
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06 . : : . € € : : . . : : . € €
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=..:::::::..€€€€..:::::::........€..:::::::..€€€
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02 . : : . : : . . € € . . . : :
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01 : : : : : : : : : : : : : : :
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
(Jac:21o, Mestine:16p, Gorlab:6p, Adirak:4b)
(If you wish to join the battle. Choose a starting position in row one, make any final preparations, and roll initiative when ready. Everyone begins every match with one Potion of Healing. Some campaign specific rules are on the campaign page. Initiative will be adjusted so you may act with your allies. Your actions will occur with your team in the order they are posted, regardless of your position in initiative. You needn't wait your turn to post ahead of them.
Reading the map:
This is a 20 foot by 20 foot area:
=............
04 . . . .
=.....-------
03 . = . .
=.....=......
02 . - K. .
=============
01 . . . .
A B C D
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '.' Turf
Each space on the grid is 5 ft. × 5 ft. In the example I've placed K at C-2. The proportions can be a bit confusing because the grid appears narrower than it is tall.)
Extended Signature
(This is the second game in a row I've been knocked down by a critical hit.)
Adirak joins in at 1B. Ah! Good te fight someone every once in a while. He twirls a rod, and he gains some Super Speed.
5
(Arena 9 looks like the scene from LoTR when they encounter the ring with for the first time)
(The Shire? I’d say it looks more like Lothlorien.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Yeah. But more like hobbiton generally not just the shire. Love it. Nice, These new arenas, eh?)
Rec falls through the fissure with Épée
Extended Signature
Along with Fluffy
Extended Signature
Were all of those guys manipulating their rolls?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
(Seems like it.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)