Gewonnt, to the disappointment of the crowd, does not miraculously see the hidden Baryk, but does continue to be hidden himself.
Put your spoiler here.
Gewonnt dodges and then moves to J9 then J7 then H7.
.
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
I will amend my turn. Don't have time now. (Darnit I miscalculated)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Gewonnt steps away from Baryk like the wind and disengages to J11.
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Gewonnt, startled, gains the step of the wind to escape.
The Audiance is following the action and through observing them the contestants will be able to locate each other even if they remain unseen otherwise.
Baryk has held the hill for one round
(Baryk)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P 14 . . . . . . . . . . . . . . . =============..%=================%..============ 13 . # . . . . # . # . . . . # . =..####..#######..=..#..#..#..=..#######..##€#.. 12 # # . # # = # # # = # # . # # =..#..####..#..#..=..#..####..=..#..#..####..#.. 11 . . . # . # . # . N# . # . . . =======..####..#..#===###..===####..####..====== 10 . . . . # . . . . . # . . . . =..€######..=..#######.....####..#..=..#######.. 09 . # . = . # . . . # . = . # . =###..#..###=###..#..=======..######=###..#..### 08 . . . . . # . . = # . . . . . =..###=======###..#..=..¥..=..#..###=======###.. 07 . . . . . # = B. . # . . . . . =###..#..###=######..=======..#..###=###..#..### 06 . # . = . # . . . # . = . # . =..#######..=..#..####.....#######..=..######€.. 05 . . . . # . . . . . # . . . . =======..####..####===..###===#..#..####..====== 04 . . . # . # . # . # . # . . . =..#..####..#..#..=..####..#..=..#..#..####..#.. 03 # # . # # = # # # = # # . # # =..#€##..#######..=..#..#..#..=..#######..####.. 02 . # . . . . # . # . . . . # . =============..%=================%..============ 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Kilja is going to go through the door in front of him and attempt to break the window behind that and get to M14 where he will take cover behind the furniture.
(I assume the attempted window break takes my action, if not I'll also dodge.)
Kilja smashes the window (which does use an action.) rather than opening it. Then slip inside.
(Note:climbing through a window is difficult terrain. You can negate this with a DC 10 acrobatics or strength check on any windows or low walls in this campaign however failure will cause you to fall prone.)
(It just occurred to me I skipped Tenrok. Tenrok I grant you inspiration (advantage on any roll) to be used on your next turn.)
(Tenrok and Iskal are up)
Arena 7: Complex
A B C D E F G H I J K L M N O P 16 . . . . . . . . . . . . . . . ====..%==============%.....%==============%..=== 15 € , , , , , - - - , , , , , ¤ ====##=##=======##===%..%%%====##=======##=""=== 14 ÷ ÷ ÷ ÷ = . I. . . . = . D. . . =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 13 . . . . % . . . . . % ÷ ÷ ÷ ÷ =======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷.. 12 ÷ . = . = B. . . . . = . . . . =÷÷......=.....======%..%%%=============%%====== 11 . ÷ = . % . . . . . % = ¬ . ¬ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 10 ÷ . = . % . , , , . = % . . ¬ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 09 ÷ _ _ _ = . , R, , . = = ¬ . ¬ =÷÷..._________=...,,,,,€,,,,,...=..=======%%=== 08 ÷ _ _ _ = . , , , . = = ¬ . ¬ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 07 ÷ . = . % . , , , . = % . . ¬ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 06 . ÷ = . % . . . . . % = ¬ . ¬ =÷÷......=.....=======%%%""%============%%====== 05 ÷ . = . ·= . . . . T. = . . . . =======%%===%..=.................=..÷÷÷÷÷÷÷÷÷÷.. 04 . . . . . . . . . . % ÷ ÷ ÷ ÷ =..÷........÷..%.................=..÷÷÷÷÷÷÷÷÷÷.. 03 ÷ ÷ ÷ ÷ = . . . . . = . . . . ====##=##=======##===%..%%%====##=======##=##=== 02 € , , , , , - - - , , , , , ¤ ====..%==============%.....%==============%..=== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
This post has potentially manipulated dice roll results.
Complex:
The door into the courtyard explodes under Tenrok's boot. *Crash-ick* (2)...a trap is set off as the door is destroyed (1) a wall of force smashes anyone in front of the door dealing 3 Force damage and shoving Tenrok back up to 15 feet. (Str save DC 11 negates)
(guess when im not in a fight you have to claw your way to a pun)
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Labyrinth:
Baryk continues to stay hidden.
The people in the stands start to get anxious they stand and start pointing and talking to each other. They haven't decided where anyone is hidden.
(Gewonnt)
Extended Signature
Gewonnt, to the disappointment of the crowd, does not miraculously see the hidden Baryk, but does continue to be hidden himself.
Put your spoiler here.
Gewonnt dodges and then moves to J9 then J7 then H7.
.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Labyrinth:
(Sorry I missed Baryk's position myself. He has begun capturing the flag.)
Gewonnt does a dodge then moves and trips over Baryk at H-7
(Do you want to continue your turn?)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . # # = # # # = # # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # . . . . . # . . . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . # . . . # . = . # .
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08 . . . . . # . .= # . . . . .
=..###=======###..#..=..¥..=..#..###=======###..
07 . . . . . # = B. N. # . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . # . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . . . . # . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . # . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
Extended Signature
Why must we suffer the PUNishment of this chat
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
(It is a punny group of people, you have to grin and BEAR it)
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
But sometimes it really just CLAWS away at your patience
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
(I thought we'd cooled on the bear puns...)
Extended Signature
I will amend my turn. Don't have time now. (Darnit I miscalculated)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Gewonnt steps away from Baryk like the wind and disengages to J11.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Labyrinth:
Gewonnt, startled, gains the step of the wind to escape.
The Audiance is following the action and through observing them the contestants will be able to locate each other even if they remain unseen otherwise.
Baryk has held the hill for one round
(Baryk)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
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10 . . . . # . . . . . # . . . .
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09 . # . = . # . . . # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # . . = # . . . . .
=..###=======###..#..=..¥..=..#..###=======###..
07 . . . . . # = B. . # . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . # . = . # .
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05 . . . . # . . . . . # . . . .
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04 . . . # . # . # . # . # . . .
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02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
Extended Signature
(we should chill on the puns before someone snaps)
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Kilja is going to go through the door in front of him and attempt to break the window behind that and get to M14 where he will take cover behind the furniture.
(I assume the attempted window break takes my action, if not I'll also dodge.)
Complex: (Round 1)
Kilja smashes the window (which does use an action.) rather than opening it. Then slip inside.
(Note:climbing through a window is difficult terrain. You can negate this with a DC 10 acrobatics or strength check on any windows or low walls in this campaign however failure will cause you to fall prone.)
(It just occurred to me I skipped Tenrok. Tenrok I grant you inspiration (advantage on any roll) to be used on your next turn.)
(Tenrok and Iskal are up)
Arena 7: Complex
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
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15 € , , , , , - - - , , , , , ¤
====##=##=======##===%..%%%====##=======##=""===
14 ÷ ÷ ÷ ÷ = . I. . . . = . D. . .
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
13 . . . . % . . . . . % ÷ ÷ ÷ ÷
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12 ÷ . = . = B. . . . . = . . . .
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11 . ÷ = . % . . . . . % = ¬ . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
10 ÷ . = . % . , , , . = % . . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
09 ÷ _ _ _ = . , R, , . = = ¬ . ¬
=÷÷..._________=...,,,,,€,,,,,...=..=======%%===
08 ÷ _ _ _ = . , , , . = = ¬ . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
07 ÷ . = . % . , , , . = % . . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
06 . ÷ = . % . . . . . % = ¬ . ¬
=÷÷......=.....=======%%%""%============%%======
05 ÷ . = . ·= . . . . T. = . . . .
=======%%===%..=.................=..÷÷÷÷÷÷÷÷÷÷..
04 . . . . . . . . . . % ÷ ÷ ÷ ÷
=..÷........÷..%.................=..÷÷÷÷÷÷÷÷÷÷..
03 ÷ ÷ ÷ ÷ = . . . . . = . . . .
====##=##=======##===%..%%%====##=======##=##===
02 € , , , , , - - - , , , , , ¤
====..%==============%.....%==============%..===
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
( T R V vs. I D B)
Extended Signature
Tenrok is going to follow Rothander, but instead going 2 spaces to the right. (thank you for inspiration)
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
(If your going to use it, it must be on this turn.)
Extended Signature
Oh. Ok then Tenrok will break the door in front of him, just to show his enemies he isn't afraid. 11
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
Complex:
The door into the courtyard explodes under Tenrok's boot. *Crash-ick* (2)...a trap is set off as the door is destroyed (1) a wall of force smashes anyone in front of the door dealing 3 Force damage and shoving Tenrok back up to 15 feet. (Str save DC 11 negates)
(Iskal)
Extended Signature
(2? You let me down force trap)
Extended Signature
Complex:
Isca cast [False Life] putting a scripts into his armor covered befor for ice shards , gaining a 5 of temporary hit points,
then he enter to the house for the doors in line to 16, and his vision start to change and get fixed..
You can see normally in darkness, both magical and non magical, to a distance of 120 feet.
-Damt i like this place-
(Take posicion in G14)