(Oh never mind it's that overpowered magic item the DM gave you for free, isn't it? ;) )
(And sorry there are a couple questions I have asked DM to answer in PM before continuing. And I messed this up and don't want to double post for save, so sorry for delaying.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I used an item to get an automatic 10 on my roll and then I have +11. Eh it only works once per day and I had to steal a bomb which took like 2 weeks irl haha)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Basil meets the fighters in the field and introduces them to the eager crowd.
Tenrok, a being of giant proportions. He now wears armor. Steal plates protect his shoulders chest and thighs. A normal axe would seem comically small in his grasp, but the monstrous weapon he carries is suitable. "New to the arena, but experienced in combat. Here to demonstrate the renowned power of the mountain people! Ten Rock!
Rothander and his distinct features are no longer visible under head to toe steel Plate armor. He carries his axe and shield ready. "Here from within those mountains and wearing the craft of his own people. Resilient and stalwart! Rothander Fire Forge!"
Valmarir bears the distinct features of his infernal heritage. He wears light leather under his fine clothes and carries a sickle to battle, and wears a caster's pouch on his belt. "A child of the dark lineage, striking out to show his worth! Lets see what you've got! Valmarir!"
Iskal, a man of pale skin and, now faintly glowing, red eyes, wears scale armor. He has a lance and a shield on his back, ready to fight. He also has a caster's pouch on his belt. "You can see a secret in his eyes a haunted past, lets not press further, lets see him fight! Iskal!"
(Iskal you cannot use a Lance with one hand (except when mounted) Will you start with your shield ready?)
Kilja has apparent Orcish lineage. He has donned armor with steel plates protecting his chest and legs like Tenrok's. He carries a great sledge hammer and looks ready to smash anything that stands in his way. "They say the fury of the Orcish tribes can't be matched! This one wishes to become invincible! But he won't be alone seeking that title! Kilja Dragon Nova!
And... (7)... A paladin. A Dwarf set in full plate carries a sword and Shield. "Dardan Goblinbane!"
Teams: Tenrok will fight with... 2... Rothander, and the NPC? (0) no, 3 Valmarir.
Arena 7: Complex
A B C D E F G H I J K L M N O P 16 . . . I. . . . B. . . . . . D. . ====..%==============%.....%==============%..=== 15 € , , , , , - - - , , , , , ¤ ====##=##=======##====%%%%%====##=======##=##=== 14 ÷ ÷ ÷ ÷ = . . . . . = . . . . =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 13 . . . . % . . . . . % ÷ ÷ ÷ ÷ =======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷.. 12 ÷ . = . = . . . . . = . . . . =÷÷......=.....=======%%%%%=============%%====== 11 . ÷ = . % . . . . . % = ¬ . ¬ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 10 ÷ . = . % . , , , . = % . . ¬ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 09 ÷ _ _ _ = . , , , . = = ¬ . ¬ =÷÷..._________=...,,,,,€,,,,,...=..=======%%=== 08 ÷ _ _ _ = . , , , . = = ¬ . ¬ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 07 ÷ . = . % . , , , . = % . . ¬ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 06 . ÷ = . % . . . . . % = ¬ . ¬ =÷÷......=.....=======%%%%%=============%%====== 05 ÷ . = . = . . . . . = . . . . =======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷.. 04 . . . . % . . . . . % ÷ ÷ ÷ ÷ =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 03 ÷ ÷ ÷ ÷ = . . . . . = . . . . ====##=##=======##====%%%%%====##=======##=##=== 02 € , , , , , - - - , , , , , ¤ ====..%==============%.....%==============%..=== 01 . . . T. . . . R. . . . . . . V. A B C D E F G H I J K L M N O P
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Gewonnt, bloodied but still standing, begins to laugh. "Haha, it's not over yet, sly cur!" A rain of blows descends upon Baryk's unprotected skull. DC 14 CON save every time I hit you until you fail or be stunned until the end of my next turn. If Talons hit, you are knocked prone on a failed DC 14 DEX save on the last talon hit if stunned or if not stunned you cannot take reactions until the end of my next turn. If Baryk is not stunned, Gewonnt moves to G14. Otherwise he stays put.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Seriously? You're useless, Baryk! (Also you rolled the wrong saves, I probably wasn't clear enough. You would have succeeded anyways.) Everyone tells me that stunning strike is what all the cool monks are doing, but it's useless if people always roll well against the save! I think I might be founding a MASSS (Monks Against Stunning Strike Society) soon!)
(So you're fine, except that you can't take any reactions until the end of my next turn.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I'm literally looking at stunning strike and it says it's when you hit with a melee weapon and yours both missed. So wouldn't I just have to make the dex save for the talons?)
(So both my club attacks missed, and both my talons hit. That means that you would have had to make 2 CON saves (which you can probably take your DEX save rolls for, making them a success, although it might be best to confirm with DM). Therefore you are not stunned, which means that you may not take any reactions until the end of my next turn. If you had failed a CON save, you would have had to make a DEX save to prevent yourself from falling prone, which you would have failed automatically due to being stunned. Sorry if I was confusing, I'm not very good at explaining.)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Baryk leaps, charges, and strikes aiming to blind Gewonnt with his magic. Gewonnt snatches the arrow from the air and resists its magic.
Baryk follows up with monk-like speed firing a flurry of missiles.
Gewonnt is in rough shape. He retalliates with 4 attacks if his own. Trying to stun Baryk with his blows. Baryk resists the effects but he's in no better condition than the bird.
Winded he can't prevent Gewonnt's escape and he takes a moment to hide in the bushes.
First, Baryk will use his second wind
Heal 10
He will then rush towards Gewonnt, bounding over the wall and firing an arrow at Gewonnt from above. His clockwork amulet begins to whir
Shadow arrow Attack: (21) Damage: 12 Piercing , Damage: 9 Psychic
Wis save 13 or have vision restricted to 5 feet
(Continuing turn after the save)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Soo... What's that 21 attack from?
(Oh never mind it's that overpowered magic item the DM gave you for free, isn't it? ;) )
(And sorry there are a couple questions I have asked DM to answer in PM before continuing. And I messed this up and don't want to double post for save, so sorry for delaying.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I used an item to get an automatic 10 on my roll and then I have +11. Eh it only works once per day and I had to steal a bomb which took like 2 weeks irl haha)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(I should've given Eldin a "Common" rarity reward too, but it didn't occur to me until after I'd called an item.)
Extended Signature
Iscal come to Tenrok and take position in E1
-hello buddy , rdy to smash some enemies-
Initiative:9
Wisdom save: 16
Damage reduced by: 20
Gewonnt deftly catches the arrow in mid-air and resists its mind-searing effects.
(Oh and I forgot I could have made 3 attacks last round, but too late now.)
(Also Baryk, in the future you can say something like: [If he does A, I will do B, but if C happens, I will do D] to prevent additional delays.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Complex:
Basil meets the fighters in the field and introduces them to the eager crowd.
Tenrok, a being of giant proportions. He now wears armor. Steal plates protect his shoulders chest and thighs. A normal axe would seem comically small in his grasp, but the monstrous weapon he carries is suitable. "New to the arena, but experienced in combat. Here to demonstrate the renowned power of the mountain people! Ten Rock!
Rothander and his distinct features are no longer visible under head to toe steel Plate armor. He carries his axe and shield ready. "Here from within those mountains and wearing the craft of his own people. Resilient and stalwart! Rothander Fire Forge!"
Valmarir bears the distinct features of his infernal heritage. He wears light leather under his fine clothes and carries a sickle to battle, and wears a caster's pouch on his belt. "A child of the dark lineage, striking out to show his worth! Lets see what you've got! Valmarir!"
Iskal, a man of pale skin and, now faintly glowing, red eyes, wears scale armor. He has a lance and a shield on his back, ready to fight. He also has a caster's pouch on his belt. "You can see a secret in his eyes a haunted past, lets not press further, lets see him fight! Iskal!"
(Iskal you cannot use a Lance with one hand (except when mounted) Will you start with your shield ready?)
Kilja has apparent Orcish lineage. He has donned armor with steel plates protecting his chest and legs like Tenrok's. He carries a great sledge hammer and looks ready to smash anything that stands in his way. "They say the fury of the Orcish tribes can't be matched! This one wishes to become invincible! But he won't be alone seeking that title! Kilja Dragon Nova!
And... (7)... A paladin. A Dwarf set in full plate carries a sword and Shield. "Dardan Goblinbane!"
Teams: Tenrok will fight with... 2... Rothander, and the NPC? (0) no, 3 Valmarir.
Arena 7: Complex
A B C D E F G H I J K L M N O P
16 . . . I. . . . B. . . . . . D. .
====..%==============%.....%==============%..===
15 € , , , , , - - - , , , , , ¤
====##=##=======##====%%%%%====##=======##=##===
14 ÷ ÷ ÷ ÷ = . . . . . = . . . .
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
13 . . . . % . . . . . % ÷ ÷ ÷ ÷
=======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷..
12 ÷ . = . = . . . . . = . . . .
=÷÷......=.....=======%%%%%=============%%======
11 . ÷ = . % . . . . . % = ¬ . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
10 ÷ . = . % . , , , . = % . . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
09 ÷ _ _ _ = . , , , . = = ¬ . ¬
=÷÷..._________=...,,,,,€,,,,,...=..=======%%===
08 ÷ _ _ _ = . , , , . = = ¬ . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
07 ÷ . = . % . , , , . = % . . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
06 . ÷ = . % . . . . . % = ¬ . ¬
=÷÷......=.....=======%%%%%=============%%======
05 ÷ . = . = . . . . . = . . . .
=======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷..
04 . . . . % . . . . . % ÷ ÷ ÷ ÷
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
03 ÷ ÷ ÷ ÷ = . . . . . = . . . .
====##=##=======##====%%%%%====##=======##=##===
02 € , , , , , - - - , , , , , ¤
====..%==============%.....%==============%..===
01 . . . T. . . . R. . . . . . . V.
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
( T R V vs. I D B)
Extended Signature
Baryk fires another shot at his foe
Attack: 17 Damage: 9
He can feel his adrenaline pulsating through his body (Action Surge)
He quickly nocks another arrow and fires it
Attack: 24 Damage: 14
Drawing his sword, he drops down and slashes the bird man
Attack: 13 Damage: 12
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Complex:
Dardan stomps into the prep area with Iskal and Kilja. He casts Bless on the three and takes position at H16. "Thar a long teem deid, aye?"
The gates open. The battle begins.
(Round 1)
(Tenrok, Rothander, and Valmarir are up. Make any final preparations if you like.)
Extended Signature
(Based on Baryk's description of his movement, he is at C6?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Yeah whatever space is next to you)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Gewonnt, bloodied but still standing, begins to laugh. "Haha, it's not over yet, sly cur!" A rain of blows descends upon Baryk's unprotected skull. DC 14 CON save every time I hit you until you fail or be stunned until the end of my next turn. If Talons hit, you are knocked prone on a failed DC 14 DEX save on the last talon hit if stunned or if not stunned you cannot take reactions until the end of my next turn. If Baryk is not stunned, Gewonnt moves to G14. Otherwise he stays put.
Club 1 Attack: 9 Damage: 6
Club 2 Attack: 13 Damage: 8
Talons 2 Attack: 25 Damage: 6
Talons 2 Attack: 11 Damage: 7
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Dex save 1:18
Dex save 2?: 24
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(Seriously? You're useless, Baryk! (Also you rolled the wrong saves, I probably wasn't clear enough. You would have succeeded anyways.) Everyone tells me that stunning strike is what all the cool monks are doing, but it's useless if people always roll well against the save! I think I might be founding a MASSS (Monks Against Stunning Strike Society) soon!)
(So you're fine, except that you can't take any reactions until the end of my next turn.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I'm literally looking at stunning strike and it says it's when you hit with a melee weapon and yours both missed. So wouldn't I just have to make the dex save for the talons?)
Oh ok
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(An unarmed strike is considered a melee weapon in this and most cases.)
(That is when it says "Melee weapon attack")
Extended Signature
(So both my club attacks missed, and both my talons hit. That means that you would have had to make 2 CON saves (which you can probably take your DEX save rolls for, making them a success, although it might be best to confirm with DM). Therefore you are not stunned, which means that you may not take any reactions until the end of my next turn. If you had failed a CON save, you would have had to make a DEX save to prevent yourself from falling prone, which you would have failed automatically due to being stunned. Sorry if I was confusing, I'm not very good at explaining.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I followed, but it's only confusing since there are so many attacks.)
Extended Signature
(Yeah my con and Dex saves are the same so it doesn't matter haha. Sorry too many things going on to keep up with lol)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Labyrinth:
Baryk leaps, charges, and strikes aiming to blind Gewonnt with his magic. Gewonnt snatches the arrow from the air and resists its magic.
Baryk follows up with monk-like speed firing a flurry of missiles.
Gewonnt is in rough shape. He retalliates with 4 attacks if his own. Trying to stun Baryk with his blows. Baryk resists the effects but he's in no better condition than the bird.
Winded he can't prevent Gewonnt's escape and he takes a moment to hide in the bushes.
(Gewonnt)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . # # = # # # = ·# # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # . . . . . # . . . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . # . . . # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # . .= # . . . . .
=..###=======###..#..=..¥..=..#..###=======###..
07 . . . . . # = . . # . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # ·. = . # . . . # . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . . . . # . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . # . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
Extended Signature