"Can someone help carry her please? I'm afraid I don't quite have the muscle." Briella sighs, relieved. She turns to the woman.
"I am sorry to have mistrust you earlier, we can not thank you enough for your gift. I pray that someday you and your sisters are reunited and free of this place. Should we happen to come across them while exploring this place is there any message you would like us to give them?"
"Can someone help carry her please? I'm afraid I don't quite have the muscle." Briella sighs, relieved. She turns to the woman.
"I am sorry to have mistrust you earlier, we can not thank you enough for your gift. I pray that someday you and your sisters are reunited and free of this place. Should we happen to come across them while exploring this place is there any message you would like us to give them?"
"Give them my regards. How I miss them. Good luck in your journey."
You travel away from Chronia Torn and further into the unknown. The path twists and turns, splits and deviates, but it is very clear you are in some sort of maze. Stella wakes up from being knocked out and doesn't put up a fight, but cries for a while and then remains silent. You all take breaks to look around, eat, continue walking. Sometimes the pathways are lit, sometimes they are dark. The groaning and shifting and growling you hear very often continues, leading you to believe you are clearly in some other space and time, perhaps some other reality. You occasionally see things that defy the physics to describe them, and there are many times your willpower is tested and sometimes you are very afraid. What you find the most strange is that there is very little evidence of other beings to traverse this place.
TANGLED TERRORS
From the twisted pathways and halls comes a room that is completely white. There is nothing else in the room except the open pathway leading onward. There is no shadow, no stains, absolutely nothing anywhere on the walls of this room - it is completely and absolutely white.
There is, however, a single 6 inch black line leading from the entrance to the room, to the exit hallway in the room.
Before they enter the room, Martha would like to toss one of her cards onto the floor. She’s trying to see what happens to things that touch anything but the black line. ((For fun we’ll see what the card is: 9 A Bandit Captain and a Gang of Bandits.))
This post has potentially manipulated dice roll results.
Imryll reaches into her cloak, and from an inner pocket, pulls out Willow, her pet mouse. She gently sets Willow down on the floor, onto the black stripe, and nudges her forward, trying to get her to skitter across the room on the black stripe. (Animal Handling5).
OOC: Imryll's greatest fear is walking into a pure white room with a black stripe down the center, and all of a sudden the room transforms into a bank vault like Scrooge McDuck's and she is forced to swim across the room in the piles of pure gold coins and diamonds and rubies.
As Martha walks into the room, what do the rest of us see? Nothing changing with the room, but Martha freaking out like she's imagining something? Or, do we see what Martha is fearing?
OOC > Yes, is this different than what we sent you earlier? Like this is a fear of delicious, delicious mice? Or, like , clowns? Or is this the psyche-destroying fear we sent you earlier?
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
As your toe touches the line, it changes to a line drawing if a spider. It is now more complex to cross. Make two DEX checks if you wish to cross. But first, a WIS check.
You just stand there as you look at the floor. The feeling of nopenopenope overcoming you. You cant do it. You might be getting an anxiety attack soon.
"Can someone help carry her please? I'm afraid I don't quite have the muscle." Briella sighs, relieved. She turns to the woman.
"I am sorry to have mistrust you earlier, we can not thank you enough for your gift. I pray that someday you and your sisters are reunited and free of this place. Should we happen to come across them while exploring this place is there any message you would like us to give them?"
Martha hoists Stella onto her shoulders.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Will update the next room when I get home.
You travel away from Chronia Torn and further into the unknown. The path twists and turns, splits and deviates, but it is very clear you are in some sort of maze. Stella wakes up from being knocked out and doesn't put up a fight, but cries for a while and then remains silent. You all take breaks to look around, eat, continue walking. Sometimes the pathways are lit, sometimes they are dark. The groaning and shifting and growling you hear very often continues, leading you to believe you are clearly in some other space and time, perhaps some other reality. You occasionally see things that defy the physics to describe them, and there are many times your willpower is tested and sometimes you are very afraid. What you find the most strange is that there is very little evidence of other beings to traverse this place.
TANGLED TERRORS
From the twisted pathways and halls comes a room that is completely white. There is nothing else in the room except the open pathway leading onward. There is no shadow, no stains, absolutely nothing anywhere on the walls of this room - it is completely and absolutely white.
There is, however, a single 6 inch black line leading from the entrance to the room, to the exit hallway in the room.
Before they enter the room, Martha would like to toss one of her cards onto the floor. She’s trying to see what happens to things that touch anything but the black line. ((For fun we’ll see what the card is: 9 A Bandit Captain and a Gang of Bandits.))
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Nothing happens to the card.
OOC: Welp. I’m now more worried.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Imryll reaches into her cloak, and from an inner pocket, pulls out Willow, her pet mouse. She gently sets Willow down on the floor, onto the black stripe, and nudges her forward, trying to get her to skitter across the room on the black stripe. (Animal Handling 5).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Willow, for now, travels along the black line.
Nothing happens.
“Alright, if I die, give Bors the sword.” Martha gently takes a step forward along the black line, like she's dipping a toe in cold water.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Martha, what is your greatest fear? Specifically, a thing, if possible, not a situation. For example, ghosts, or sock puppets.
OOC: We’ll say the one that I sent you a while back, or I can say it here if you like
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: Imryll's greatest fear is walking into a pure white room with a black stripe down the center, and all of a sudden the room transforms into a bank vault like Scrooge McDuck's and she is forced to swim across the room in the piles of pure gold coins and diamonds and rubies.
As Martha walks into the room, what do the rest of us see? Nothing changing with the room, but Martha freaking out like she's imagining something? Or, do we see what Martha is fearing?
Last to know and first to be blamed...
As a free action, can I regret my life choices?
OOC: Oh yes, that’s right Imyrll, now I remember, my greatest fear was being licked by a bunch of puppies! The horror! The horror!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC > Yes, is this different than what we sent you earlier? Like this is a fear of delicious, delicious mice? Or, like , clowns? Or is this the psyche-destroying fear we sent you earlier?
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
As your toe touches the line, it changes to a line drawing if a spider. It is now more complex to cross. Make two DEX checks if you wish to cross. But first, a WIS check.
Wis: 6
Dex: 22 and 8
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
You just stand there as you look at the floor. The feeling of nopenopenope overcoming you. You cant do it. You might be getting an anxiety attack soon.
“I-uh...I don’t know about this... maybe we can just... ya know... turn around... never deal with this place again? I like that plan...”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist