In 5th edition D&D the word turn is used to refer to the period of time during which a specific creature is moving and taking it's actions.
The word round is used to refer to the timeframe of approximately 6 seconds, during which all creatures in the fight take a turn.
Below is my personal interpretation of this (which may, or may not, be correct).
The phrase on the ability says:
The creature hit by the arrow takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting.
I expect that the RAI (Rules as Intended) are for that to be the first time on each turn belonging to the creature afflicted, but that's not what it says.
As you noticed, the RAW (Rules As Written) state the first time on each turn, so if you can find some way to force the target to move on your own turn, then it would apply. You could shove the target back, causing it damage, then another character could shove the target again, so it takes further damage.
I think it indicates this spell can be used quite effectively if you have several other characters who are able to force an enemy to move. If you can shove the enemy around a bunch before it gets free then it gets slashed up by the thorns. Cool. Conversely, the slash damage might never take effect and the poison damage is regularly resisted or immuned. A very tactical action to use.
I think it indicates this spell can be used quite effectively if you have several other characters who are able to force an enemy to move. If you can shove the enemy around a bunch before it gets free then it gets slashed up by the thorns. Cool. Conversely, the slash damage might never take effect and the poison damage is regularly resisted or immuned. A very tactical action to use.
Based on sage advice answers for similar effects, I would agree with this assessment. The rules are very deliberately worded to reference rounds vs. turns, and would say "on each of its turns" if it meant that.
So arcane archer's Grasping arrow says the first time it moves every turn. Do you think it means every person's turn on a round?
What you say here and what the actual text is is slightly different:
The creature hit by the arrow takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting.
It doesn't take damage "each turn"; it takes damage "each turn it moves 1 foot or more without teleporting" -- Therefore on anyone's turn in which that creature moves (i.e. the creature chooses to walk/run/jump or is moved by a shove or something similar) it takes the damage.
So arcane archer's Grasping arrow says the first time it moves every turn. Do you think it means every person's turn on a round?
What you say here and what the actual text is is slightly different:
The creature hit by the arrow takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting.
It doesn't take damage "each turn"; it takes damage "each turn it moves 1 foot or more without teleporting" -- Therefore on anyone's turn in which that creature moves (i.e. the creature chooses to walk/run/jump or is moved by a shove or something similar) it takes the damage.
That part isn't being questioned by this post. Especially since I said, and it's even in your quote. "...the first time it MOVES each turn."
So arcane archer's Grasping arrow says the first time it moves every turn. Do you think it means every person's turn on a round?
You only lose if you die. Any time else, there's opportunity for a come back.
It says every turn, and it doesn't say willingly, it just says move 1 foot or more (without teleporting).
In 5th edition D&D the word turn is used to refer to the period of time during which a specific creature is moving and taking it's actions.
The word round is used to refer to the timeframe of approximately 6 seconds, during which all creatures in the fight take a turn.
Below is my personal interpretation of this (which may, or may not, be correct).
The phrase on the ability says:
I expect that the RAI (Rules as Intended) are for that to be the first time on each turn belonging to the creature afflicted, but that's not what it says.
As you noticed, the RAW (Rules As Written) state the first time on each turn, so if you can find some way to force the target to move on your own turn, then it would apply. You could shove the target back, causing it damage, then another character could shove the target again, so it takes further damage.
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As you can move, attack and move again it might mean that only on the first move on its turn.
I'm not stupid. I'm just unlucky when I'm thinking.
I think it indicates this spell can be used quite effectively if you have several other characters who are able to force an enemy to move. If you can shove the enemy around a bunch before it gets free then it gets slashed up by the thorns. Cool. Conversely, the slash damage might never take effect and the poison damage is regularly resisted or immuned. A very tactical action to use.
How do you get a one-armed goblin out of a tree?
Wave!
You only lose if you die. Any time else, there's opportunity for a come back.