How do you calculate the Hit/DC and the damage for a given weapon?
I have a druid who is proficient with a staff and so I've been using it with 1d6-1 (or 1d8-1 for two-handed). Strength is -1 but dexterity and proficiency are both +2. What am I missing?
How do you calculate the Hit/DC and the damage for a given weapon?
I have a druid who is proficient with a staff and so I've been using it with 1d6-1 (or 1d8-1 for two-handed). Strength is -1 but dexterity and proficiency are both +2. What am I missing?
A staff can only be used with Strength, unless you're a Monk. Monks have a special feature that allows them to use Dexterity in place of Strength for certain weapons.
The proficiency bonus is only added to the attack roll not the damage roll.
So with a quarterstaff you would roll 1d20 + Proficiency + Strength (in this case, 1d20+1); and for damage you would roll as you state above, 1d6/1d8 +/ Strength (in this case 1d6/1d8-1)
Hey! I know this thread is super old, and i doubt you will see this. But that plus 7 he is referring to, is that added to chance to hit? in my case, on my lvl 1 aasimar paladin its a plus 4
Hey! I know this thread is super old, and i doubt you will see this. But that plus 7 he is referring to, is that added to chance to hit? in my case, on my lvl 1 aasimar paladin its a plus 4
Your plus 4 is probably added to hit. If your strength is either 14 or 15, you will have a strength modifier of +2. At level one, you will have a proficiency bonus of +2. If you were wielding a Greatsword (base damage of 2d6), you would have a to hit bonus of +4 [strength modifier (+2) plus proficiency bonus (+2)] and damage of 2d6+2 (base damage + strength modifier). If a Wizard with a Strength of 8 or 9 (strength modifier of -1) was to pick up the same greatsword (let's say the paladin was knocked unconscious) and attack with it, the wizard would have a -1 "bonus" to hit (strength modifier only, since wizards aren't proficient with greatswords) and damage of 2d6-1 damage.
This post has potentially manipulated dice roll results.
You roll for both weapons, one as a your action and the other as your bonus action. Your to hit will be +8 for both attack rolls, but you won't add your damage modifier to the bonus action attack. Therefore, if you were attacking with a greatsword and using your strength modifier (we'll call it +4) and your proficiency bonus is +4, you would roll a d20 for the attack and get something like Attack: 17 Damage: 18 with the damage including the +4 damage from your strength modifier. The bonus roll would be something like Attack: 12 Damage: 6, which does not contain the +4 strength modifier unless you have the two weapon fighting style from a class.
Edit: I'm not sure what feat would allow you to dual wield greatswords... but if you could somehow, this would be correct. You could disregard the second number in the parenthesis to see what that would look like while using two shortswords.
Edit: I'm not sure what feat would allow you to dual wield greatswords...
There are no feats which allow that.
When you are dual-wielding, you can actually just go to your character sheet and designate which weapon is your "off-hand" through DDB. Select the weapon, open the customize tab, and select the checkbox for "Dual Wield". That weapon now shows what the correct attack bonus and damage is for when you use that weapon as an offhand attack.
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You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
There is no feat that allows you to dual-wield greatswords, because a single greatsword requires both hands to wield. So unless you rolled up Goro from Mortal Kombat, it's one greatsword at a time :)
However, if you have the Great Weapon Master feat and one of your attacks was a crit or dropped the target to 0 HP, you do get to make another attack with it as a Bonus Action. That attack does include your Str modifier in the damage roll, because the two-weapon fighting rule does not apply, only the standard rules for weapon attacks.
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Need help with this haven't been able to find it anywhere
Hit is the attack roll bonus for a weapon or spell attack. DC is the difficulty class for a spell or feature.
I get that, but under it it has a number like +7 and I want to know what that number is used for. Thank you
As I said, that number is the bonus for the attack roll. When you do a weapon or spell attack you roll a d20 and add that bonus to get the total.
Thank you that makes a lot of sense.
Would you also add your proficiency modifier to the d20 roll (and Hit modifier) if you are proficient with said weapon?
Yes, though this is already calculated in on the character sheet for you. :)
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Good to know...So to confirm, the 'To Hit/DC' value for a given attack or spell includes your proficiency modifier in it already if it is applicable?
Yes it is already included on your character sheet
BUT WHY DOES IT SAY DC IF IT'S NOT A SPELL???
Like, there's a whole separate Spell tab with it's own DC so why would it say it for the weapons?
Because some people like to list spells as Attacks and this column would be used for the DC, hence why it is titled "HIT/DC."
How do you calculate the Hit/DC and the damage for a given weapon?
I have a druid who is proficient with a staff and so I've been using it with 1d6-1 (or 1d8-1 for two-handed). Strength is -1 but dexterity and proficiency are both +2. What am I missing?
DM - Above & Below
A staff can only be used with Strength, unless you're a Monk. Monks have a special feature that allows them to use Dexterity in place of Strength for certain weapons.
The proficiency bonus is only added to the attack roll not the damage roll.
So with a quarterstaff you would roll 1d20 + Proficiency + Strength (in this case, 1d20+1); and for damage you would roll as you state above, 1d6/1d8 +/ Strength (in this case 1d6/1d8-1)
Thanks, Mellie!
DM - Above & Below
Hey! I know this thread is super old, and i doubt you will see this. But that plus 7 he is referring to, is that added to chance to hit? in my case, on my lvl 1 aasimar paladin its a plus 4
Your plus 4 is probably added to hit. If your strength is either 14 or 15, you will have a strength modifier of +2. At level one, you will have a proficiency bonus of +2. If you were wielding a Greatsword (base damage of 2d6), you would have a to hit bonus of +4 [strength modifier (+2) plus proficiency bonus (+2)] and damage of 2d6+2 (base damage + strength modifier). If a Wizard with a Strength of 8 or 9 (strength modifier of -1) was to pick up the same greatsword (let's say the paladin was knocked unconscious) and attack with it, the wizard would have a -1 "bonus" to hit (strength modifier only, since wizards aren't proficient with greatswords) and damage of 2d6-1 damage.
If I'm attacking with two weapons at once and they both have a +8 under the hit/DC section, am I adding just 8 or 16?
You roll for both weapons, one as a your action and the other as your bonus action. Your to hit will be +8 for both attack rolls, but you won't add your damage modifier to the bonus action attack. Therefore, if you were attacking with a greatsword and using your strength modifier (we'll call it +4) and your proficiency bonus is +4, you would roll a d20 for the attack and get something like Attack: 17 Damage: 18 with the damage including the +4 damage from your strength modifier. The bonus roll would be something like Attack: 12 Damage: 6, which does not contain the +4 strength modifier unless you have the two weapon fighting style from a class.
Edit: I'm not sure what feat would allow you to dual wield greatswords... but if you could somehow, this would be correct. You could disregard the second number in the parenthesis to see what that would look like while using two shortswords.
There are no feats which allow that.
When you are dual-wielding, you can actually just go to your character sheet and designate which weapon is your "off-hand" through DDB. Select the weapon, open the customize tab, and select the checkbox for "Dual Wield". That weapon now shows what the correct attack bonus and damage is for when you use that weapon as an offhand attack.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
There is no feat that allows you to dual-wield greatswords, because a single greatsword requires both hands to wield. So unless you rolled up Goro from Mortal Kombat, it's one greatsword at a time :)
However, if you have the Great Weapon Master feat and one of your attacks was a crit or dropped the target to 0 HP, you do get to make another attack with it as a Bonus Action. That attack does include your Str modifier in the damage roll, because the two-weapon fighting rule does not apply, only the standard rules for weapon attacks.