What if im warlock and i have Mindfocusing patron like Aboleth... Can he help me in fight to hold more concentration spells?? Like Two brains can do more.
As a rule, your patron is not an active participant/party member throughout the campaign, any more than a cleric's deity is. They might pop up as independent entities depending on what the DM is doing with the story, but they're not "on your side" in the same way that things like familiars and summons are.
Ah... So my patron cant be dommy mommy that is like: Dont touch my darling??
That's your DM's call. As your warlock patron is an NPC under his full control.
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Ah... So my patron cant be dommy mommy that is like: Dont touch my darling??
Whatever your DM decides to do with your patron is up to them. It's an NPC like Tiamat. If your DM wants Tiamat to show up and do something in the game, they can do that. If you want Tiamat to show up and do something, that's not up to you; same with your patron. As far as game mechanics go, all you get from your patron is what they grant you through your class levels.
On the RP side of things, why do you think your patron would even consider acting that way? Do you think you're actually the only warlock they have in their stable? That you're more special and unique than the hundreds of other agents they've empowered? Patrons tend to hedge their bets when it comes to mortal personnel... there's always another. 😜
Rollback Post to RevisionRollBack
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
There is no official way to become a Lich aside from True Polymorph.
No Lich monster has the ability to concentrate on multiple concentration spells at once.
There is no such thing as an arcane supremacy transformation boon.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
... as a DM I add a bit of flavor by allowing up to 3 concentration spells active.. first one is normal, the second costs their bonus action to maintain for as long as they have 2 up (and they can use their action to do anything that costs a bonus action as an option... so using their action to move moon beam while keeping that and bless up is ok), any consentration saves will be at disadvantage and upon failing, they'd lose concentration on all the spells up. The third would cost all their actions and bonus actions to keep them all up, talking and/or moving requires a save roll (same roll penalty would apply) even if they are moved unwillingly. I know this can get broken with a few combo's but with the spell slot costs and they're pretty much stuck in one spot, I consider it a decent trade off.
of course, if my players can do it, so can the mobs.
This sequence bypasses the concentration limit by using Glyph of Warding to store a concentration spell, allowing the Cleric to cast a second concentration spell normally.
Round 1 – Setting Up the Glyph
1. Magic Action: Use Divine Intervention to cast Glyph of Warding (up to 5th level) Choose Spell Glyph to store a concentration spell (e.g., Spirit Guardians, Holy Weapon, etc). Set the trigger to activate when you move or use a Bonus Action.
2. Take the Movement or Bonus Action to trigger the Glyph, the Glyph activates, and the stored spell is cast on you.
Result: You now have a full-length concentration spell active without using your own concentration.
Round 2 – Cast a Second Concentration Spell
1. Action: Cast a new concentration spell normally (e.g., Bless, Hold Person, Aura, etc).
Result: You now have two concentration spells active simultaneously—one from Glyph of Warding and one from your own spellcasting.
I understand that, I rather thought that Patron would be such an auxiliary brain, like Ironman, he had jarvis... Maybe im thinking too realistic
As a rule, your patron is not an active participant/party member throughout the campaign, any more than a cleric's deity is. They might pop up as independent entities depending on what the DM is doing with the story, but they're not "on your side" in the same way that things like familiars and summons are.
Ah... So my patron cant be dommy mommy that is like: Dont touch my darling??
That's your DM's call. As your warlock patron is an NPC under his full control.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Whatever your DM decides to do with your patron is up to them. It's an NPC like Tiamat. If your DM wants Tiamat to show up and do something in the game, they can do that. If you want Tiamat to show up and do something, that's not up to you; same with your patron. As far as game mechanics go, all you get from your patron is what they grant you through your class levels.
On the RP side of things, why do you think your patron would even consider acting that way? Do you think you're actually the only warlock they have in their stable? That you're more special and unique than the hundreds of other agents they've empowered? Patrons tend to hedge their bets when it comes to mortal personnel... there's always another. 😜
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Lich transformation
arcane supremacy transformation boon
Source?
When the OP created this thread years ago they were specific about if there were non-homebrew solutions.
There is no official way to become a Lich aside from True Polymorph.
No Lich monster has the ability to concentrate on multiple concentration spells at once.
There is no such thing as an arcane supremacy transformation boon.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
... as a DM I add a bit of flavor by allowing up to 3 concentration spells active.. first one is normal, the second costs their bonus action to maintain for as long as they have 2 up (and they can use their action to do anything that costs a bonus action as an option... so using their action to move moon beam while keeping that and bless up is ok), any consentration saves will be at disadvantage and upon failing, they'd lose concentration on all the spells up. The third would cost all their actions and bonus actions to keep them all up, talking and/or moving requires a save roll (same roll penalty would apply) even if they are moved unwillingly. I know this can get broken with a few combo's but with the spell slot costs and they're pretty much stuck in one spot, I consider it a decent trade off.
of course, if my players can do it, so can the mobs.
Cleric Level 10 – Divine Intervention + Glyph of Warding Combo (2024 PHB Rules)
This sequence bypasses the concentration limit by using Glyph of Warding to store a concentration spell, allowing the Cleric to cast a second concentration spell normally.
Round 1 – Setting Up the Glyph
1. Magic Action: Use Divine Intervention to cast Glyph of Warding (up to 5th level)
Choose Spell Glyph to store a concentration spell (e.g., Spirit Guardians, Holy Weapon, etc).
Set the trigger to activate when you move or use a Bonus Action.
2. Take the Movement or Bonus Action to trigger the Glyph, the Glyph activates, and the stored spell is cast on you.
Result: You now have a full-length concentration spell active without using your own concentration.
Round 2 – Cast a Second Concentration Spell
1. Action: Cast a new concentration spell normally (e.g., Bless, Hold Person, Aura, etc).
Result: You now have two concentration spells active simultaneously—one from Glyph of Warding and one from your own spellcasting.
Haha, it's a workaround since you are only concentrating on one of the spells, but the result does fit the title of the thread 😀
"Not all those who wander are lost"
For future visitors and cross-reference, this combo was also mentioned in the thread Questions about Glyph of Warding