So I've been DMing for a long time, and I have loads of character ideas I'm not sure how to implement. One of these is Celeste, an elf treasure hunter who found a jade spider pendant in one of Lolth's temples in the Underdark. However, the pendant had a horrid curse that changed her into a Drider. Her reason for adventuring is a search for a cure, or at least some sunglasses.
It was fun coming up with this character, but I'm stuck on how to implement a 1st-level Drider character. Does anyone have an idea of how I should do this?
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Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
So I've been DMing for a long time, and I have loads of character ideas I'm not sure how to implement. One of these is Celeste, an elf treasure hunter who found a jade spider pendant in one of Lolth's temples in the Underdark. However, the pendant had a horrid curse that changed her into a Drider. Her reason for adventuring is a search for a cure, or at least some sunglasses.
It was fun coming up with this character, but I'm stuck on how to implement a 1st-level Drider character. Does anyone have an idea of how I should do this?
If you want something more indepth, I'd start with centaur, remove that fey bit. Remove the penalty for climbing, and the charging ability. Add 30ft climb, once per day web spells, and a 1d4 unarmed strike.
If you want something more indepth, I'd start with centaur, remove that fey bit. Remove the penalty for climbing, and the charging ability. Add 30ft climb, once per day web spells, and a 1d4 unarmed strike.
Done.
I would also swap out the extra skill proficiency for darkvision, but otherwise that seems pretty balanced to me.
Edit: Also websense (I think that's what it's called, basically you can sense the presence of anything moving on a web you're standing on) and advantage on saves against web spells and effects, which would be very niche but good flavor.
WoTC is ready for your idea... Drow PCs in new UA...
By the way - if fighting in total obscurement, does Websense drop disadvantage from blindness or just break through hidden condition inside webs (i.e., tell you what square to target)?
WoTC is ready for your idea... Drow PCs in new UA...
By the way - if fighting in total obscurement, does Websense drop disadvantage from blindness or just break through hidden condition inside webs (i.e., tell you what square to target)?
If you mean "Web Walker", it says you know the location of a creature in the same web as you, so you know their location. If you can't see them, you still have disadvantage because you can't see them. Those are two separate things.
Thanks - yeah, I decided it was best to read it that way and Tremorsense says it is NOT a form of "vision" so it seems like Websense should only tell you what square someone is in but not remove disadvantage if you cannot see.
This is a bit weak since you only don't know the square they are in if they take the hide action (even if they are in heavy obscurement). I guess you can use it to see through or around full cover (like around corners) if the web stretches that far.
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So I've been DMing for a long time, and I have loads of character ideas I'm not sure how to implement. One of these is Celeste, an elf treasure hunter who found a jade spider pendant in one of Lolth's temples in the Underdark. However, the pendant had a horrid curse that changed her into a Drider. Her reason for adventuring is a search for a cure, or at least some sunglasses.
It was fun coming up with this character, but I'm stuck on how to implement a 1st-level Drider character. Does anyone have an idea of how I should do this?
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Custom Lineage
Supreme Cat-lover Of The First Grade
I AM A CAT PERSON. /\_____/\
She/her pronouns please. (=^.^=)
If you want something more indepth, I'd start with centaur, remove that fey bit. Remove the penalty for climbing, and the charging ability. Add 30ft climb, once per day web spells, and a 1d4 unarmed strike.
Done.
My homebrew content: Monsters, subclasses, Magic items, Feats, spells, races, backgrounds
I would also swap out the extra skill proficiency for darkvision, but otherwise that seems pretty balanced to me.
Edit: Also websense (I think that's what it's called, basically you can sense the presence of anything moving on a web you're standing on) and advantage on saves against web spells and effects, which would be very niche but good flavor.
Thank you all so much for the amazing help! Because of you, Celeste can now make her way into an actual campaign!
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
WoTC is ready for your idea... Drow PCs in new UA...
By the way - if fighting in total obscurement, does Websense drop disadvantage from blindness or just break through hidden condition inside webs (i.e., tell you what square to target)?
If you mean "Web Walker", it says you know the location of a creature in the same web as you, so you know their location. If you can't see them, you still have disadvantage because you can't see them. Those are two separate things.
pronouns: he/she/they
Kinda like Tremorsense
Thanks - yeah, I decided it was best to read it that way and Tremorsense says it is NOT a form of "vision" so it seems like Websense should only tell you what square someone is in but not remove disadvantage if you cannot see.
This is a bit weak since you only don't know the square they are in if they take the hide action (even if they are in heavy obscurement). I guess you can use it to see through or around full cover (like around corners) if the web stretches that far.