A blank character: like your average protaginist, they have no out standing personality and they can't speak. they just are there.
or you can do a see no evil, speak no evil, and hear no evil, just because it would be kinda fun to have one blind, one deaf, and one mute.
Rollback Post to RevisionRollBack
a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
I was making a Paladin the other day and for ability scores I rolled a 14, 15, 3, 16, 17, and 16. I put the 3 into Intelligence and decide he would have a “miniature giant hyper-intelligent telepathic furred snake” (smart weasel) as a familiar who would make his decisions for him. Their names are Flint and Steel.
Flint: “Should I smite him?”
Steel: “NO! That’s the shopkeeper!”
Flint: “But he’s injured! I could use my Cure Wounds Fist Smite!”
Steel: *sigh*
Rollback Post to RevisionRollBack
I am the Sturgeon Man, AKA Sturgeon Dan.
With my Sturgeon Band, we’ll conquer the Sturgeon Land!
With my Sturgeon Bars, and m’ boy Bruno Mars,
The Sturgeon Dudes will send you Sturgeon [REDACTED]!
I was making a Paladin the other day and for ability scores I rolled a 14, 15, 3, 16, 17, and 16. I put the 3 into Intelligence and decide he would have a “miniature giant hyper-intelligent telepathic furred snake” (smart weasel) as a familiar who would make his decisions for him. Their names are Flint and Steel.
Flint: “Should I smite him?”
Steel: “NO! That’s the shopkeeper!”
Flint: “But he’s injured! I could use my Cure Wounds Fist Smite!”
Steel: *sigh*
The game I played in had a Paladin NPC back in 2nd Edition named Sir George of Steel.
Yes, based on the professional wrestler. He would point at whatever his detect evil pinged, point and yell "YOU! NOT NICE!" and then proceed to whack at them with his maul. He also rode a talking Griffon (named Merv for maximum groan potential) who was the obvious smart one of the pair. Remember, despite needing a pile of high stats to play a paladin in those days, not one of the requirements was Int.
Actually, stupid, Dad joke NPCs were in most of the campaigns I played in.
The Church of Selune used 3 Bullywugs as messengers, named Bud, Wise, and Err.
OK, at the current moment, I am playing a paladin with the soldier background. However, the soldier background made me include traits to make my character like real soldiers. For example, she gets exceptionally nervous by being late (when taking a contract, she forced her party to show up an hour early), she used to have a drinking problem, she curses a LOT, has a dark sense of humor, and she has random flashbacks to her days as a soldiers, some funny/more peaceful, some more violent.
Oh yes, she has a type for dwarves, so she casually picked up dwarvish within the span of like 2 months JUST to hit on those hairy dwarven men of pure seduction. Nothing says hot like a hairy half-pint that has a penchant for liquor. Don't ask questions.
She works with a rogue that has brain damage. She keeps the rogue in control, randomly curses him out using slurs for tieflings (as the rogue is a tiefling - she isn't racist, but the jokes are WILD), and insults him regularly. However, she's probably the only person that cares about him (for whatever reason).
While she's an elf, she's an absolute BEEFCAKE. My point being that she's like 192 pounds (with low body fat)... WITHOUT armor...
Because of the 70 pound weight difference between her and her tiefling friend, she calls him a "delicate, dainty-*ss, hell-spawn." Of course, they're best friends, so they both know it's just jokes, but the party deeply questions me, and my friend (who role-plays the tiefling).
The rogue is pure chaos. He shoved our party's wizard, and he went flying quite literally 30 feet (with a nat-20). But his chaos is managed with coffee-fueled spite for the government (my paladin), a deep sense of care, and surprisingly deep patience.
This woman would dive head-first into a fire to save people, but while dragging out the victims, she'd be cursing them out, warning them to not cause fires while calling them "useless sacks of charred flour."
In short, it's a fun time playing my elven paladin.
A blank character: like your average protaginist, they have no out standing personality and they can't speak. they just are there.
or you can do a see no evil, speak no evil, and hear no evil, just because it would be kinda fun to have one blind, one deaf, and one mute.
a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
Feel free to check out the faction of E.
feel extra free to join the faction.
I was making a Paladin the other day and for ability scores I rolled a 14, 15, 3, 16, 17, and 16. I put the 3 into Intelligence and decide he would have a “miniature giant hyper-intelligent telepathic furred snake” (smart weasel) as a familiar who would make his decisions for him. Their names are Flint and Steel.
Flint: “Should I smite him?”
Steel: “NO! That’s the shopkeeper!”
Flint: “But he’s injured! I could use my Cure Wounds Fist Smite!”
Steel: *sigh*
I am the Sturgeon Man, AKA Sturgeon Dan.
With my Sturgeon Band, we’ll conquer the Sturgeon Land!
With my Sturgeon Bars, and m’ boy Bruno Mars,
The Sturgeon Dudes will send you Sturgeon [REDACTED]!
The game I played in had a Paladin NPC back in 2nd Edition named Sir George of Steel.
Yes, based on the professional wrestler. He would point at whatever his detect evil pinged, point and yell "YOU! NOT NICE!" and then proceed to whack at them with his maul. He also rode a talking Griffon (named Merv for maximum groan potential) who was the obvious smart one of the pair. Remember, despite needing a pile of high stats to play a paladin in those days, not one of the requirements was Int.
Actually, stupid, Dad joke NPCs were in most of the campaigns I played in.
The Church of Selune used 3 Bullywugs as messengers, named Bud, Wise, and Err.
OK, at the current moment, I am playing a paladin with the soldier background. However, the soldier background made me include traits to make my character like real soldiers. For example, she gets exceptionally nervous by being late (when taking a contract, she forced her party to show up an hour early), she used to have a drinking problem, she curses a LOT, has a dark sense of humor, and she has random flashbacks to her days as a soldiers, some funny/more peaceful, some more violent.
Oh yes, she has a type for dwarves, so she casually picked up dwarvish within the span of like 2 months JUST to hit on those hairy dwarven men of pure seduction. Nothing says hot like a hairy half-pint that has a penchant for liquor. Don't ask questions.
She works with a rogue that has brain damage. She keeps the rogue in control, randomly curses him out using slurs for tieflings (as the rogue is a tiefling - she isn't racist, but the jokes are WILD), and insults him regularly. However, she's probably the only person that cares about him (for whatever reason).
While she's an elf, she's an absolute BEEFCAKE. My point being that she's like 192 pounds (with low body fat)... WITHOUT armor...
Because of the 70 pound weight difference between her and her tiefling friend, she calls him a "delicate, dainty-*ss, hell-spawn." Of course, they're best friends, so they both know it's just jokes, but the party deeply questions me, and my friend (who role-plays the tiefling).
The rogue is pure chaos. He shoved our party's wizard, and he went flying quite literally 30 feet (with a nat-20). But his chaos is managed with coffee-fueled spite for the government (my paladin), a deep sense of care, and surprisingly deep patience.
This woman would dive head-first into a fire to save people, but while dragging out the victims, she'd be cursing them out, warning them to not cause fires while calling them "useless sacks of charred flour."
In short, it's a fun time playing my elven paladin.
Are you making a reference to dumb dumbs and dragons with the see no evil, speak no evil, and hear no evil?