I also dislike the very gamey play style promoted by attempting to get multiple short rest to have multiple Mystic Brew effects active. Honestly the brews should be something you actively drink in a situation not long lasting powers you try to stack beforehand.
I dont think its that 'gamey" for you to gain power by getting more drunk over time. (over the course of the day)
only being able to drink after rests, and drinks disapearing etc is kind of gamey, but most things in the game are tied to that very system for resources, and bonuses short rests/long rests.
If they arent using a short rest system, they would need a new, more complicated method for it to take time for the monk to get/maintain drunkeness, like counting drinks, or hours, etc. and that type of stuff everywhere else is tied to the resting system, usually
It’s the I wake up take a drink of my new brew and use a focus point to make it last for 8 hours. Now since we aren’t doing anything yet can this time count as a short rest so I can make a new brew. It would be better to have stacking effects of drinking the same brew or being able to make multiple brews per day. Also the whole you have to drink it out of combat part is silly to me. It’s a lot of loops to jump through for features that are almost all combat focused.
drinking out of combat actually makes more sense, HOWEVER the fantasy/iconic thing is to be drinking mid fight.
Waking up and taking a drink, or asking/desiring short rests to get more drunk actually makes a whole lot of sense/ and It is the iconic behavior of the drunken Master to be often lounging and drinking, and spending breaks in action getting drunk.
Stacking affects could work, but dnd 5e/2024 generally prefers to not have stacking/diminishing effects, 3.5 had a lot more stacking, (attack and damage bonuses) and they mostly got rid of it.
Within the wheelhouse that 5e prefers, its either going to be tied to short/LR, a class resource that returns on L/SR, or once per day. Also, the effects are generally going to be binary, either you have the effect, or you dont. (i think exhaustion is one of the few mechanics with levels or stacks)
drinking in combat, for a monk, if it requires action economy, would be a super tough sell, as their BA and action are potent. Also, some of these effects are as likely to happen out of comabt as in combat, heroic inspiration, and bonuses to healing.
Ideally, i think there should be less directly tied to Short rests, perhaps it just takes 10 minutes, and if they dont want you to rapidly gain two effects, maybe a time limit on making a different brew, it would also be nice if the brew didnt literally dissapear for flavor reasons of in combat drinking.
Essentially i dont fully disagree with you, but because its 5e some might say its better to use existing system design than new details/systems
Erasing the Chinese cultural aspect feels...kinda...not cool?
Like...it was called Drunken Fist because that's an IRL term, not because it's still tied to lands east of Calimshan.
I think in their attempt to make in generic w/no cultural spin(& possibly sell better to kids & parents/comply with some bizarre mandate from someone or somewhere) , they may have done a racism by erasing the IRL reference.
It feels like 4kids changing Rock Lee's usage of the Drunken Fist martial arts style to Loopy-Loop Fist in Naruto.
Everything that the 2014 Drunken Master Monk can do, except for the 11th-level feature "Drunkard's Luck" is in the playtest version of the 2024 Warrior of Intoxication.
I was looking at the drunken master in the previous century. Go back maybe another 30 years older?
I just wanted to compare the 80s version with this version.
Then that's probably something you should have specified in the initial question.
"Drunken Master" doesn't seem to be a core rules official thing until at least 3rd Edition, when it was a Prestige Class. If it's something that came up in an issue of Dragon magazine or some less popular supplement, it's probably going to fall on you to track what you remember down; neither the 2nd edition Complete Fighter's Handbook (1989) or the Complete Priest's Handbook (1990) have any drunken master-specific monk details. Nothing in the first edition Advanced Dungeons & Dragons Player's Handbook (1978) either, just a core Monk class. Nothing in Unearthed Arcana (1985).
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🎵I'm on top of the world, looking down on creation, wreaking death and devastation with my mind.
As the power that I've found erupts freely from the ground, I will cackle from the top of the world.🎵
Then that's probably something you should have specified in the initial question.
I did not know there have been any iterations of drunken master since then. Now I do. Do you recommend the next time I ask for something I should mention a list of disclaimers such as I know nothing about the 2014 rules and universe?
Then that's probably something you should have specified in the initial question.
I did not know there have been any iterations of drunken master since then. Now I do. Do you recommend the next time I ask for something I should mention a list of disclaimers such as I know nothing about the 2014 rules and universe?
The default assumption when you are asking a question on a forum for the 5th Edition of Dungeons and Dragons is that questions that don't specify an edition are about the 5th Edition of Dungeons and Dragons, be it the 2014 or 2024 version. If you want answers about previous editions, just say that's what you want in the initial question.
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🎵I'm on top of the world, looking down on creation, wreaking death and devastation with my mind.
As the power that I've found erupts freely from the ground, I will cackle from the top of the world.🎵
Then that's probably something you should have specified in the initial question.
I did not know there have been any iterations of drunken master since then. Now I do. Do you recommend the next time I ask for something I should mention a list of disclaimers such as I know nothing about the 2014 rules and universe?
The default assumption when you are asking a question on a forum for the 5th Edition of Dungeons and Dragons is that questions that don't specify an edition are about the 5th Edition of Dungeons and Dragons, be it the 2014 or 2024 version. If you want answers about previous editions, just say that's what you want in the initial question.
I disagree with that. With new people joining since the 2024 rules came out, that should be the default. I did not know there was anything about 2014 until I was on here a while. A lot of confusion for myself and as you may have noticed other new people. New rules in other table top games is always the default as with in 12-18 months of new rules coming out, the old rules are now ignored/unsupported. I have never seen old rules hang on so long as they do on this site. With other games, the old rules are always compatible to allow people to transition, but basically almost all do, but then this is the only role playing game I have ever experienced. So not sure how long people default to >10 year rules.
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drinking out of combat actually makes more sense, HOWEVER the fantasy/iconic thing is to be drinking mid fight.
Waking up and taking a drink, or asking/desiring short rests to get more drunk actually makes a whole lot of sense/ and It is the iconic behavior of the drunken Master to be often lounging and drinking, and spending breaks in action getting drunk.
Stacking affects could work, but dnd 5e/2024 generally prefers to not have stacking/diminishing effects, 3.5 had a lot more stacking, (attack and damage bonuses) and they mostly got rid of it.
Within the wheelhouse that 5e prefers, its either going to be tied to short/LR, a class resource that returns on L/SR, or once per day. Also, the effects are generally going to be binary, either you have the effect, or you dont. (i think exhaustion is one of the few mechanics with levels or stacks)
drinking in combat, for a monk, if it requires action economy, would be a super tough sell, as their BA and action are potent. Also, some of these effects are as likely to happen out of comabt as in combat, heroic inspiration, and bonuses to healing.
Ideally, i think there should be less directly tied to Short rests, perhaps it just takes 10 minutes, and if they dont want you to rapidly gain two effects, maybe a time limit on making a different brew, it would also be nice if the brew didnt literally dissapear for flavor reasons of in combat drinking.
Essentially i dont fully disagree with you, but because its 5e some might say its better to use existing system design than new details/systems
Erasing the Chinese cultural aspect feels...kinda...not cool?
Like...it was called Drunken Fist because that's an IRL term, not because it's still tied to lands east of Calimshan.
I think in their attempt to make in generic w/no cultural spin(& possibly sell better to kids & parents/comply with some bizarre mandate from someone or somewhere) , they may have done a racism by erasing the IRL reference.
It feels like 4kids changing Rock Lee's usage of the Drunken Fist martial arts style to Loopy-Loop Fist in Naruto.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Then that's probably something you should have specified in the initial question.
"Drunken Master" doesn't seem to be a core rules official thing until at least 3rd Edition, when it was a Prestige Class. If it's something that came up in an issue of Dragon magazine or some less popular supplement, it's probably going to fall on you to track what you remember down; neither the 2nd edition Complete Fighter's Handbook (1989) or the Complete Priest's Handbook (1990) have any drunken master-specific monk details. Nothing in the first edition Advanced Dungeons & Dragons Player's Handbook (1978) either, just a core Monk class. Nothing in Unearthed Arcana (1985).
🎵I'm on top of the world, looking down on creation, wreaking death and devastation with my mind.
As the power that I've found erupts freely from the ground, I will cackle from the top of the world.🎵
Charisma Saving Throw: DC 18, Failure: 20d6 Psychic Damage, Success: Half damage
I did not know there have been any iterations of drunken master since then. Now I do. Do you recommend the next time I ask for something I should mention a list of disclaimers such as I know nothing about the 2014 rules and universe?
The default assumption when you are asking a question on a forum for the 5th Edition of Dungeons and Dragons is that questions that don't specify an edition are about the 5th Edition of Dungeons and Dragons, be it the 2014 or 2024 version. If you want answers about previous editions, just say that's what you want in the initial question.
🎵I'm on top of the world, looking down on creation, wreaking death and devastation with my mind.
As the power that I've found erupts freely from the ground, I will cackle from the top of the world.🎵
Charisma Saving Throw: DC 18, Failure: 20d6 Psychic Damage, Success: Half damage
I disagree with that. With new people joining since the 2024 rules came out, that should be the default. I did not know there was anything about 2014 until I was on here a while. A lot of confusion for myself and as you may have noticed other new people. New rules in other table top games is always the default as with in 12-18 months of new rules coming out, the old rules are now ignored/unsupported. I have never seen old rules hang on so long as they do on this site. With other games, the old rules are always compatible to allow people to transition, but basically almost all do, but then this is the only role playing game I have ever experienced. So not sure how long people default to >10 year rules.