I want to create a condition, with mechanics such that when the PC's HP is 1/2 max => effect. The closest thing I can find is the Hybrid Transformation: bloodlust and Brand of the Voracious attributes from the Bloodhunter Order of the Lycan subclass. However, I don't need/want to recreate an entire subclass if I don't have to. So, I thought a feat that I could add to the PC sheet would be the cleanest way to add this one skill, if possible. Also, these attributes seem to trigger a static save DC that can be written, but not adjust the actual character sheet, whereas I want to change the sheet.
Example: when PC's HP is 1/2 max, then DEX +2 but WIS saving throw has DISADVANTAGE. when PC's HP is 1/4 max, then DEX +2, STR +2, but WIS and INT saving throws have DISADVANTAGE.
Any way to code this into DNDBeyond? I can't figure it out. If it's not doable as a feat, my guess is magic item would be next cleanest? Or will I need to do it as a subclass feature? Thanks.
Nope. Triggered/temporary effects such as that are not currently possible. You can fake it with a magic item that can be equipped/unequipped at the appropriate times.
I want to create a condition, with mechanics such that when the PC's HP is 1/2 max => effect. The closest thing I can find is the Hybrid Transformation: bloodlust and Brand of the Voracious attributes from the Bloodhunter Order of the Lycan subclass. However, I don't need/want to recreate an entire subclass if I don't have to. So, I thought a feat that I could add to the PC sheet would be the cleanest way to add this one skill, if possible. Also, these attributes seem to trigger a static save DC that can be written, but not adjust the actual character sheet, whereas I want to change the sheet.
Example: when PC's HP is 1/2 max, then DEX +2 but WIS saving throw has DISADVANTAGE. when PC's HP is 1/4 max, then DEX +2, STR +2, but WIS and INT saving throws have DISADVANTAGE.
Any way to code this into DNDBeyond? I can't figure it out. If it's not doable as a feat, my guess is magic item would be next cleanest? Or will I need to do it as a subclass feature? Thanks.
Nope. Triggered/temporary effects such as that are not currently possible. You can fake it with a magic item that can be equipped/unequipped at the appropriate times.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
that was my fear. Thank you for confirming it.
Happy to help.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting