My goal with this revision is not to make the Barbarian more powerful, but to give the class more options in and out of combat. With the Fighter and Rogue, I did this with a double-subclass system (one for battle, one for outside battle). But with the Barbarian, I'm trying something different:
Rage works outside of combat, making it a utility feature as well as a combat buff
Rage is compatible with thrown weapons! This immediately expands what options Barbarians have in combat
Subclasses offer a larger number of utility features, and more powerful utility features!
Rage Powers (a concept from Pathfinder) are gained at 2nd, 6th, 10th, 14th and 18th level, and function much like the Warlock's Invocations to help you customize your Barbarian!
I'll fix the cut off text! It should say "abnormal might".
The Bloodrager is designed not be Strength based. Thematically, you are weakling Bruce Banner hulking out. You have no use for going to the gym.
But if for some reason you create a Bloodrager with higher Strength than Charisma, raging will not affect you ability scores at all. Your Strength GROWS to equal to Charisma, but never shrinks.
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My homebrew. Let me know what you think and what I can add!
You choose your subclass at 1st level. So you would know during character creation that you are getting into a Charisma-based subclass with no need for Strength
Rollback Post to RevisionRollBack
My homebrew. Let me know what you think and what I can add!
It isn't meant to interact with the existing subclasses. It's a complete rewrite. It has its own subclasses.
If you want, you can jam one of the existing subclasses into it. But if you do, you'll miss out on your 1st level and 20th level subclass features. You'll need to come up with features to replace them or just live without them.
My goal with this revision is not to make the Barbarian more powerful, but to give the class more options in and out of combat. With the Fighter and Rogue, I did this with a double-subclass system (one for battle, one for outside battle). But with the Barbarian, I'm trying something different:
Check it out here, and tell me what you think!
My homebrew. Let me know what you think and what I can add!
I'll fix the cut off text! It should say "abnormal might".
The Bloodrager is designed not be Strength based. Thematically, you are weakling Bruce Banner hulking out. You have no use for going to the gym.
But if for some reason you create a Bloodrager with higher Strength than Charisma, raging will not affect you ability scores at all. Your Strength GROWS to equal to Charisma, but never shrinks.
My homebrew. Let me know what you think and what I can add!
You choose your subclass at 1st level. So you would know during character creation that you are getting into a Charisma-based subclass with no need for Strength
My homebrew. Let me know what you think and what I can add!
Barbarians choose their subclasses @ 3rd level.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
This is a revision of the Barbarian class. A complete rewrite.
In this revision, subclass is chosen at 1st level
My homebrew. Let me know what you think and what I can add!
How will that interact with all of the existing subclasses then?
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
It isn't meant to interact with the existing subclasses. It's a complete rewrite. It has its own subclasses.
If you want, you can jam one of the existing subclasses into it. But if you do, you'll miss out on your 1st level and 20th level subclass features. You'll need to come up with features to replace them or just live without them.
My homebrew. Let me know what you think and what I can add!