I am attempting to create a homebrew armor from a campaign that I played in nearly 20 years ago. The armor itself resembles a griffon. It has taloned gauntlets and a beaked helm. These offer unarmed / natural attacks. However, when attempting to create this HB armor, I can't get these attack methods to show on my character. Is this possible or out of the scope of the HB system?
You can however make these gauntlets and beak seperate magic item that are classified as weapons, they would then appear as attacks on your sheet (since its a multi part armor either way).
You can however make these gauntlets and beak seperate magic item that are classified as weapons, they would then appear as attacks on your sheet (since its a multi part armor either way).
That is a good work-around, in theory. Thank you. I will attempt this.
I am attempting to create a homebrew armor from a campaign that I played in nearly 20 years ago. The armor itself resembles a griffon. It has taloned gauntlets and a beaked helm. These offer unarmed / natural attacks. However, when attempting to create this HB armor, I can't get these attack methods to show on my character. Is this possible or out of the scope of the HB system?
It is not possible to add Actions to magic items.
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You can however make these gauntlets and beak seperate magic item that are classified as weapons, they would then appear as attacks on your sheet (since its a multi part armor either way).
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Ayu
It sounds similar to demon armor. Try using that as a starting point.
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That is a good work-around, in theory. Thank you. I will attempt this.