I homebrewed a magic weapon that had a Damage modifier of 1d6 piercing damage as well as a Bonus Magic modifier of 2. Thus, the damage should be 1d6 + 2 + 1d6 damage, but with dice rolling enabled the damage roll is only 1d6 + 2: the extra 1d6 piercing damage is not included in the roll.
I homebrewed a magic weapon that had a Damage modifier of 1d6 piercing damage as well as a Bonus Magic modifier of 2. Thus, the damage should be 1d6 + 2 + 1d6 damage, but with dice rolling enabled the damage roll is only 1d6 + 2: the extra 1d6 piercing damage is not included in the roll.
The dice roller isn’t smart enough to do that yet
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