So I’m trying to transfer a homebrew that my dm made to dnd beyond, so that I can completely switch over to the app. But when I try to add the plane shift spell, everything works until I look at my spell list. I can’t cast it. It shows up in the list as a 7th level spell, and the description shows up, as well as the magic item. I just can't cast it. It’s supposed to have 8 charges that cannot be recharged. I have that in the editor but I don't want it to be consumable. Anyone know why? I’m a 4th level Arcane Trickster so that might have something to do with it but idk
It is a magic sword, that can cast plane shift up to eight times. There is no way to regain those charges, and it has +2 to attack and damage rolls. I put 8 in max charges, and 1 in min charges (because it wouldn’t let me do zero). I couldn’t figure out how to get bonuses for specific rolls without just customizing it in the character sheet.
You don’t need to put the +2 bonus into individual rolls, just use the following Modifier:
Modifier: Bonus->Subtype: Magic->Fixed Value: 2
As for the spell, set the Min and Max charges both to 1, that’ll make it cost 1 charge per casting. Then you need to actually attach 8 charges to the item, and set the charge reset condition to “None (Consumeable),” that’ll add 8 charges to the item that cannot be recharged. Don’t worry, the sword won’t disappear when you use the last charge or anything like that.
So I’m trying to transfer a homebrew that my dm made to dnd beyond, so that I can completely switch over to the app. But when I try to add the plane shift spell, everything works until I look at my spell list. I can’t cast it. It shows up in the list as a 7th level spell, and the description shows up, as well as the magic item. I just can't cast it. It’s supposed to have 8 charges that cannot be recharged. I have that in the editor but I don't want it to be consumable. Anyone know why? I’m a 4th level Arcane Trickster so that might have something to do with it but idk
What exactly is the homebrew, and how exactly did you set it up?
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It is a magic sword, that can cast plane shift up to eight times. There is no way to regain those charges, and it has +2 to attack and damage rolls. I put 8 in max charges, and 1 in min charges (because it wouldn’t let me do zero). I couldn’t figure out how to get bonuses for specific rolls without just customizing it in the character sheet.
Ahh.
You don’t need to put the +2 bonus into individual rolls, just use the following Modifier:
Modifier: Bonus->Subtype: Magic->Fixed Value: 2
As for the spell, set the Min and Max charges both to 1, that’ll make it cost 1 charge per casting. Then you need to actually attach 8 charges to the item, and set the charge reset condition to “None (Consumeable),” that’ll add 8 charges to the item that cannot be recharged. Don’t worry, the sword won’t disappear when you use the last charge or anything like that.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Ok thank you so much.! You’re a godsend