Not sure how to explain this any clearer than the title. I've created a feat based on a homebrew concept with my DM, an arm cannon my Warforged can use a set number of times per long rest. The arm cannon is supposed to have a DEX 15 save DC, but since the action creator insists that I MUST include an Ability Score Type, that ability score seems to be overriding the save DC, instead adding the To Hit bonus even though the save DC is set up on the sheet.
Here's a screenshot of the Action page as I have it set up.
And here's how it looks on the character sheet. (The upper, not the lower. The lower was created on the character sheet itself, so I couldn't add the charges per long rest).
Is there something I'm doing wrong? Why is the "To Hit" bonus overriding the Dex save no matter what I do? (I've also tried changing the Ability Score type to every type of score and it's not made any noticable difference)
It’s because you selected an “attack range.” Leave that blank.
Okay. Just tried unselecting it, but it's got a red star and it's insisting it has to be active since it's a weapon attack.
EDIT: Okay, got that working. But now the +3 to damage from proficiency is gone. Do I just need to enter that part manually on the character sheet then?
This still doesn't fix it. The character sheet will always display a 'to hit' rather than a save DC as soon as you link a range to it. As if ranged abilities with only a save DC don't exist? Also it keeps incorrectly adding ability score bonuses to entered damage values without asking.
Why this 'creator' even requires this amount of voodoo bullshit just to fail at displaying the correct number is beyond me. A million bloating checkboxes and fields, but no options to actually choose what is being used/displayed and 15 minutes caching refresh time between each trial and error attempt to figure out the correct combination of unlabeled switches? No options at all to use different formulas from the super basic ones that already exist? Why not just give us a visual layout of the actual thing we're making with fields to type in the formulas where necessary? They are massively overcomplicating the task of just displaying numbers in a box :(.
Not sure how to explain this any clearer than the title.
I've created a feat based on a homebrew concept with my DM, an arm cannon my Warforged can use a set number of times per long rest. The arm cannon is supposed to have a DEX 15 save DC, but since the action creator insists that I MUST include an Ability Score Type, that ability score seems to be overriding the save DC, instead adding the To Hit bonus even though the save DC is set up on the sheet.
Here's a screenshot of the Action page as I have it set up.

And here's how it looks on the character sheet. (The upper, not the lower. The lower was created on the character sheet itself, so I couldn't add the charges per long rest).

Is there something I'm doing wrong? Why is the "To Hit" bonus overriding the Dex save no matter what I do? (I've also tried changing the Ability Score type to every type of score and it's not made any noticable difference)
It’s because you selected an “attack range.” Leave that blank.
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Okay. Just tried unselecting it, but it's got a red star and it's insisting it has to be active since it's a weapon attack.
EDIT: Okay, got that working. But now the +3 to damage from proficiency is gone. Do I just need to enter that part manually on the character sheet then?
It wasn’t a +3 damage from Proficiency, it was from Str. And yes, you should just have to make it a “spell” action.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
This still doesn't fix it. The character sheet will always display a 'to hit' rather than a save DC as soon as you link a range to it. As if ranged abilities with only a save DC don't exist? Also it keeps incorrectly adding ability score bonuses to entered damage values without asking.
Why this 'creator' even requires this amount of voodoo bullshit just to fail at displaying the correct number is beyond me. A million bloating checkboxes and fields, but no options to actually choose what is being used/displayed and 15 minutes caching refresh time between each trial and error attempt to figure out the correct combination of unlabeled switches? No options at all to use different formulas from the super basic ones that already exist? Why not just give us a visual layout of the actual thing we're making with fields to type in the formulas where necessary? They are massively overcomplicating the task of just displaying numbers in a box :(.