"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Just kinda lost with it. Wanted to see how its really done before I take another crack at it.
And I'd like to make a spell caster type that uses a bow to shoot a manifested spell as an arrow mostly for longer range casting. So a bit of flavor text but basically a sorcerer ranger combo. Idk if that can be achieved through multiclassing or if that's more of a special arrow thing.
For increasing spell range there is the spell sniper feat, sorcerer's distant spell metamagic, and warlock's eldritch spear (which only extends eldritch blast's range).
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
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Wanting to create something new. I've tried one or two but I'm not sure I understand it as thoroughly as I'd like.
Anyone willing to show me an example of what they have?
What are you looking for? Do you want tips on homebrew on D&D Beyond or homebrew in general? Is there a specific type of homebrew you need help with?
Tooltips | Snippet Code | How to Homebrew on D&D Beyond | Subclass Guide | Feature Roadmap
Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Just kinda lost with it. Wanted to see how its really done before I take another crack at it.
And I'd like to make a spell caster type that uses a bow to shoot a manifested spell as an arrow mostly for longer range casting. So a bit of flavor text but basically a sorcerer ranger combo. Idk if that can be achieved through multiclassing or if that's more of a special arrow thing.
For increasing spell range there is the spell sniper feat, sorcerer's distant spell metamagic, and warlock's eldritch spear (which only extends eldritch blast's range).
If you're looking for guidance with homebrew in general, I strongly suggest the DMG's 9th chapter: Dungeon Master's Workshop. For homebrew on DDB, I suggest reading James Intracaso's Design Workshops.
Tooltips | Snippet Code | How to Homebrew on D&D Beyond | Subclass Guide | Feature Roadmap
Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett