Sorry if this has already been asked, I looked and could not find info about it.
To be succinct, I have a homebrew item that I would like to add fire resistance to, with the caveat that this resistance can only be used once per long rest.
The only solution I've come up with is the "charges - per long rest" option, and while this technically works, is there a better way that affects the actual modifier? One that would possibly remove the resistance from the player's character sheet once used, and shows back up after a long rest?
No. Temporary/modal/toggleable effects that only confer a bonus while active and then go away are not currently possible. The current workaround is to put those into a magic item and then have the player equip the item to gain the benefit, and then unequip the item again to remove the benefit. For something like damage resistance however, the modifier won’t ever actually reduce any damage, it still has to be done by the player whenever the damage of the appropriate type is taken.
Sorry if this has already been asked, I looked and could not find info about it.
To be succinct, I have a homebrew item that I would like to add fire resistance to, with the caveat that this resistance can only be used once per long rest.
The only solution I've come up with is the "charges - per long rest" option, and while this technically works, is there a better way that affects the actual modifier? One that would possibly remove the resistance from the player's character sheet once used, and shows back up after a long rest?
No. Temporary/modal/toggleable effects that only confer a bonus while active and then go away are not currently possible. The current workaround is to put those into a magic item and then have the player equip the item to gain the benefit, and then unequip the item again to remove the benefit. For something like damage resistance however, the modifier won’t ever actually reduce any damage, it still has to be done by the player whenever the damage of the appropriate type is taken.
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Aww ok, I figured that would be the answer. Thank you!