This post has potentially manipulated dice roll results.
Arthilas:
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. Though nothing was said, an answer comes to you, a simple 'Yes.' You feel a little more energized than before.
If you have less than maximum HP, you're healed for 4 HP.
Once again, the gemstone halo's light grows stronger as Arthilas speaks to it. After a few seconds, the stones return to their subtle blush color.
Rollback Post to RevisionRollBack
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
Zuli raises an eyebrow at the statue, "Thats not exactly what I had in mind, but thanks I guess..." She jumps down into the trapdoor."
She looks at Agnomally and Clementine, "One of them was the dwarves saying that they are gone on vacation or something, so the Temple is out of order for now." She laughs, "The one at the statue says to bring your pains and sorrows to whoever this lady is and she will take them away...something like that anyways. I don't think she can do anything other then heal people."
Zuli raises an eyebrow at the statue, "Thats not exactly what I had in mind, but thanks I guess..." She jumps down into the trapdoor."
She looks at Agnomally and Clementine, "One of them was the dwarves saying that they are gone on vacation or something, so the Temple is out of order for now." She laughs, "The one at the statue says to bring your pains and sorrows to whoever this lady is and she will take them away...something like that anyways. I don't think she can do anything other then heal people."
She jumps down into the trapdoor.
"Huh, interesting... What do you mean by that? how does she help? What does it do?" She turns to the statue and says to it "Um, statue, my job is very stressful. Can you... DO statue things on me?"
This post has potentially manipulated dice roll results.
Clementine:
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. Though nothing was said, an answer comes to you. 'Stress is a part of everyday life, but sometimes it's okay to take a break.' You feel a little more energized than before.
If you have less than maximum HP, you're healed for 2 HP.
(I don't know a lot about Clementine's work lol, sorry)
Agnomally:
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Then, her head turns to the trapdoor Zuli jumped through. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. You feel a little more energized than before.
If you have less than maximum HP, you're healed for 3 HP.
Twice more does the statue's halo flicker in response to Clementine and Agnomally's questions.
Zuli, you jump down into the room below the trapdoor and the ladder. It looks long, but a few stone bookshelves block your view of the whole room. The bookshelves are attached to the floor they're carved from, and inside them there are many old, crude books, booklets, papers, and scrolls. One half contains the scrolls and loose-leaf paper, and the other half holds the books and booklets. The crystals line the spaces between the indents and shelves.
Rollback Post to RevisionRollBack
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. Though nothing was said, an answer comes to you. 'Stress is a part of everyday life, but sometimes it's okay to take a break.' You feel a little more energized than before.
If you have less than maximum HP, you're healed for 4 HP.
(I don't know a lot about Clementine's work lol, sorry)
Agnomally:
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Then, her head turns to the trapdoor Zuli jumped through. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. You feel a little more energized than before.
If you have less than maximum HP, you're healed for 3 HP.
Twice more does the statue's halo flicker in response to Clementine and Agnomally's questions.
Zuli, you jump down into the room below the trapdoor and the ladder. It looks long, but a few stone bookshelves block your view of the whole room. The bookshelves are attached to the floor they're carved from, and inside them there are many old, crude books, booklets, papers, and scrolls. One half contains the scrolls and loose-leaf paper, and the other half holds the books and booklets. The crystals line the spaces between the indents and shelves.
For Tez
No it’s fine, she works as a pathologist (someone who does autopsies) on magical creatures. She’s seen a lot.
“Oh… um thanks I guess. I guess that does help.” Clementine turns away from the statue and descends down the stone latter into the room with the book shelves. She peers around them, trying to remain somewhat stealthy, as she explores the whole room. 17
Edit: Alright then. Guess the dice just really don’t want my rogue being stealthy.
This post has potentially manipulated dice roll results.
Arthilas follows Zuli and jumps down into the trapdoor. He tries to land softly and remain quiet while exploring the room. 23
While he always has preferred sports lessons over reading back at the academy, he is familiar with books and tries to see what the books in this library are about.
Arthilas, you manage to remain generally quiet as you jump down to the floor below. Clementine... not so much. Your feet hit the floor when you walk in a manner that makes a lot more sound than normal, and it echoes around the room. But, it's not as bad as when you tripped.
Verdell and Arthilas, all you find are books on foraging, plants, dyes, fiber arts, mushrooms, book binding, and more books in Dwarvish. The Dwarvish books are thicker, and very well-made in comparison to the rest.
(If any of y'all want to try to read the books or scrolls, or see what they're about specifically, make an Investigation or Perception check, or both.)
Rollback Post to RevisionRollBack
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
Arthilas:
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. Though nothing was said, an answer comes to you, a simple 'Yes.' You feel a little more energized than before.
If you have less than maximum HP, you're healed for 4 HP.
Once again, the gemstone halo's light grows stronger as Arthilas speaks to it. After a few seconds, the stones return to their subtle blush color.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
“Can somebody tell me what the signs said?”
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
"Uh yeah me too, what does the statue do?"
Zuli raises an eyebrow at the statue, "Thats not exactly what I had in mind, but thanks I guess..." She jumps down into the trapdoor."
She looks at Agnomally and Clementine, "One of them was the dwarves saying that they are gone on vacation or something, so the Temple is out of order for now." She laughs, "The one at the statue says to bring your pains and sorrows to whoever this lady is and she will take them away...something like that anyways. I don't think she can do anything other then heal people."
She jumps down into the trapdoor.
"Huh, interesting... What do you mean by that? how does she help? What does it do?" She turns to the statue and says to it "Um, statue, my job is very stressful. Can you... DO statue things on me?"
“Wow! That sounds interesting. Hey, statue! My sorrow is that I don’t have any magic items.”
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
Clementine:
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. Though nothing was said, an answer comes to you. 'Stress is a part of everyday life, but sometimes it's okay to take a break.' You feel a little more energized than before.
If you have less than maximum HP, you're healed for 2 HP.
(I don't know a lot about Clementine's work lol, sorry)
Agnomally:
For a second, it looks like the statue is moving, turning its head to look at you. Soft pink light highlights her scarred teak skin, and her sad eyes lock with yours for a split second. Then, her head turns to the trapdoor Zuli jumped through. Before you can process what's happening it's gone and the statue reverts to its original, faceless position, leaving you wondering if it even happened at all. You feel a little more energized than before.
If you have less than maximum HP, you're healed for 3 HP.
Twice more does the statue's halo flicker in response to Clementine and Agnomally's questions.
Zuli, you jump down into the room below the trapdoor and the ladder. It looks long, but a few stone bookshelves block your view of the whole room. The bookshelves are attached to the floor they're carved from, and inside them there are many old, crude books, booklets, papers, and scrolls. One half contains the scrolls and loose-leaf paper, and the other half holds the books and booklets. The crystals line the spaces between the indents and shelves.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Verdell follows Zuli down to the library and searches for anything interesting or unusual. Perception: 11
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
For Tez
No it’s fine, she works as a pathologist (someone who does autopsies) on magical creatures. She’s seen a lot.
“Oh… um thanks I guess. I guess that does help.” Clementine turns away from the statue and descends down the stone latter into the room with the book shelves. She peers around them, trying to remain somewhat stealthy, as she explores the whole room. 17
Edit: Alright then. Guess the dice just really don’t want my rogue being stealthy.
Arthilas follows Zuli and jumps down into the trapdoor. He tries to land softly and remain quiet while exploring the room. 23
While he always has preferred sports lessons over reading back at the academy, he is familiar with books and tries to see what the books in this library are about.
Agnomally follows them.
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
Arthilas, you manage to remain generally quiet as you jump down to the floor below. Clementine... not so much. Your feet hit the floor when you walk in a manner that makes a lot more sound than normal, and it echoes around the room. But, it's not as bad as when you tripped.
Verdell and Arthilas, all you find are books on foraging, plants, dyes, fiber arts, mushrooms, book binding, and more books in Dwarvish. The Dwarvish books are thicker, and very well-made in comparison to the rest.
(If any of y'all want to try to read the books or scrolls, or see what they're about specifically, make an Investigation or Perception check, or both.)
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Arthilas tries to do that.
Perception: 8
Investigation: 19
"Oh yay! Noticing things! I can definitely do that."
Perception: 9
Investigation: 11
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
Lol, not this time.
Perception: 24
Investigation, even though it's not what I would call his strongest skill...: 21
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
You know, I kinda knew I was gonna nat 20 that Investigation roll. I guess that's what I get for doubting Verdell's investigative prowess.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Zuli, not caring about books, looks around for other possible exits...more hidden doors perhaps?
Perception: 11
Lol, looks like she got some dust in her eyes
I guess I’ll give that a go as well. Perception: 16 Investigation: 24
edit: heyyyyy not bad
Or ever. (-1 and +2)
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep