In this game, your goal is to go as deep as you can into the dungeon, collecting artifacts and loot along the way.
Rules:
1) 1 post/round, no double posting(if you somehow get extra posts via artifacts). 1 action/post. Multiple actions are possible, but the action power will be decreased.
2) Each player starts with +0 Duress, +0 Swiftness, +0 Knowledge, +0 Attack, 0 AC, 100 HP, 0 HP Regen, 1.00 Action Power, Journeyman, Human. 0 gold. 0 items
3) Each floor consists of a certain amount of rooms. Among these rooms is 1 Boss Room, 1 Artifact Room(Guarded by Boss and Trial), 1 Shop, 1 staircase, and a certain amount of basic rooms containing treasure, monsters, traps, etc.
4) Artifacts are magical objects that can give the user permanent stat upgrades or special abilities. Some potions and scrolls mimic this effect, but to a lesser degree, and with a certain time limit. Stats cannot be upgraded in any other way.
5) If a player dies, it takes 3 rounds to respawn.
6) If the entire party dies, they respawn in the starting area of the floor they died on, and must redo that floor.
I looks at the masked man curiously ”unfortunately we have no money to spend so I see no point staying, unless you can offer us a sample item. Or let us have one for free and we can pay later. That would be nice” I walk up to the counter slowly while saying this
I looks at the masked man curiously ”unfortunately we have no money to spend so I see no point staying, unless you can offer us a sample item. Or let us have one for free and we can pay later. That would be nice” I walk up to the counter slowly while saying this
You are stopped by a wall of force!
"Ah, ah ah..." he slowly says, wagging his finger. "Can't have you touching the merchandise! Come back when you've got money."
The wall of force pushes you both out of the shop.
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
The shopkeeper pauses and thinks a moment, then speaks aloud.
"Hmm... Well, It seems that you are currently weaponless, no? I'll allow you each to pick a weapon from my stock if you complete this simple task for me... The Boss of this floor, the big bad, Is an ogrog named Gloobah. The other day, he sent some minions to plunder from my stock. Sneaky little buggers somehow got past my spells and stole a few items. I don't care much for the basic items they stole, but they stole three items that I would like back. A sculpture, a necklace, and a ring. Return them to me, and I shall reward you."
He then shoos you off.
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
I say salute him and say "Sir! We shall complete this quest for you as soon as possible. As for the weapons you are so generously giving to us, may I request to you a rapier or a longsword?"
I look at sir_potto ”your brilliant! Such a good idea why did t I think of this” I give a thumbs up before returning to the shop keeper “if I may I would like to request a quarter staff”
"Well... I was going to give them to you later, but now that you mention it, you would have a higher chance of completing my request if you had them now. Take your pick."
He shows you 54 different weapons.
Greatswordaxe. Axes are cooler: 1d12, two handed.
Longsword: 1d10
Shortbow: 1d8, ranged
Dual Daggers: 2d4, throwable for 1d4 damage(one thrown at a time)
In this game, your goal is to go as deep as you can into the dungeon, collecting artifacts and loot along the way.
Rules:
1) 1 post/round, no double posting(if you somehow get extra posts via artifacts). 1 action/post. Multiple actions are possible, but the action power will be decreased.
2) Each player starts with +0 Duress, +0 Swiftness, +0 Knowledge, +0 Attack, 0 AC, 100 HP, 0 HP Regen, 1.00 Action Power, Journeyman, Human. 0 gold. 0 items
3) Each floor consists of a certain amount of rooms. Among these rooms is 1 Boss Room, 1 Artifact Room(Guarded by Boss and Trial), 1 Shop, 1 staircase, and a certain amount of basic rooms containing treasure, monsters, traps, etc.
4) Artifacts are magical objects that can give the user permanent stat upgrades or special abilities. Some potions and scrolls mimic this effect, but to a lesser degree, and with a certain time limit. Stats cannot be upgraded in any other way.
5) If a player dies, it takes 3 rounds to respawn.
6) If the entire party dies, they respawn in the starting area of the floor they died on, and must redo that floor.
7) Let's Delve!
Bestiary:
Hoblin Caster: 20 HP, 1d6 Attack, Has firebolt w/1 turn charge up.
Hoblin Smasher: 40 HP, 1d8 Attack, chance to stun enemy w/ hit.
Hoblin Stabber: 30 HP, 2d3 Attack, Has a chance to add 1d3 to attack.(extra stab)
Races:
Elf: +2 Swiftness, +1 Knowledge, +2 attack with weapons requiring dexterity(Daggers, Rapiers, Bows), Resist Psychic.
Dwarf: +2 Duress, +1 Knowledge, +2 attack with weapons requiring strength(Swords, Axes, Clubs), Resist Poison.
Classes:
Apprentice: +2 magic damage, -1 spell cooldown, access to mage armor, familiar, and Ice shard.
Squire: +2 weapon damage, +15 health, +2 AC.
Items:
Greataxe: 1d12, two handed
Longsword: 1d10
Shortbow: 1d8, ranged
Dual Daggers: 2d4, throwable for 1d4 each
Minor heal potion : heal 1d8, bonus action to drink
Minor potion of renewal: -1 spell cooldown, bonus action to drink.
Items and relics and what they do will be copied down here when the party encounters one.
Spells:
Spells take 1 action to cast unless otherwise specified.
Lesser Heal - 3 Cooldown - Heal a small amount of HP(1d8)
Firebolt - 2 Cooldown- Deal a small amount of damage(1d8 + 2 DOT for 3 turns)
Minor Polymorph - 4 Cooldown - Polymorph yourself into a small, weak animal (Small bird(Owl, Songbird, Crow), Rabbit, Ferret, Toad/Frog, etc.)
Revert - free - Unpolymorph self
APPRENTICE ONLY:
Mage Armor - 4 cooldown - +3 AC for 5 rounds.
Familiar - 10 cooldown - get a familiar.
Ice Shard - 3 cooldown - 1d10 damage and -1 attack for 3 rounds.
People:
JOE: 100/100, Shortbow
Aeisenberg: 93/100, dual daggers
potto: 51 gold, necklace, minor heal pot(1d8, bonus action to drink)
tristan: 91/100, longsword, 30 gold, 4 throwing daggers(1d3), 6 lockpicks, leather(1AC)
aulumos: 66/100, 34 gold, Greataxe, 2 minor heal pots(1d8, bonus action to drink), 1 minor potion of renewal(-1 spell cooldown, bonus action to drink), 3 torches, scale mail(3 AC)
"Ignorance is bliss, and you look absolutely miserable."
Anyways, this room is almost completely empty, save for 3 passages, one going east, one going west, and one going north.
What dost thou do?
"Ignorance is bliss, and you look absolutely miserable."
I walk through the north passage. (Don't be a monster!)
You walk down the passage, and see a plain, unadorned chest sitting on a pedestal. What dost thou do?
Treasure Room 1:
BaalNecro (Human Journeyman): 100/100 hp, 100/100 mp
Plain Chest: Closed.
BaalNecro: Human Journeyman. 100 HP. 100 MP (10 Regen). +0 Fort, +0 Ref, +0 Will. +0 Attack, 0 AC, 0% dodge chance.
"Ignorance is bliss, and you look absolutely miserable."
Open it! Obviously.
The proud owner of over 8000 hours in Terraria.
Send help pleaseI will walk down the east passage
I will walk down the east passage as well.
SWOOSH
BaalNecro: 0 gold. Empty inventory. No weapon. No armor. No trinkets
Purplecoop: 0 gold. Empty inventory. No weapon. No armor. No trinkets
kstreak217: 0 gold. Empty inventory. No weapon. No armor. No trinkets
Sir_Potto: 0 gold. Empty inventory. No weapon. No armor. No trinkets
"Ignorance is bliss, and you look absolutely miserable."
"Ignorance is bliss, and you look absolutely miserable."
Update! Spells now work differently! Look at first post to see how they now work!
"Ignorance is bliss, and you look absolutely miserable."
Well, we have no money so...
SWOOSH
I looks at the masked man curiously ”unfortunately we have no money to spend so I see no point staying, unless you can offer us a sample item. Or let us have one for free and we can pay later. That would be nice” I walk up to the counter slowly while saying this
"Ignorance is bliss, and you look absolutely miserable."
I ask the Mysterious Masked Man "Do you, perhaps, have anything that we can do for you to get a magic item? A quest, perhaps?"
(please listen to me masked man)
SWOOSH
The shopkeeper pauses and thinks a moment, then speaks aloud.
"Hmm... Well, It seems that you are currently weaponless, no? I'll allow you each to pick a weapon from my stock if you complete this simple task for me... The Boss of this floor, the big bad, Is an ogrog named Gloobah. The other day, he sent some minions to plunder from my stock. Sneaky little buggers somehow got past my spells and stole a few items. I don't care much for the basic items they stole, but they stole three items that I would like back. A sculpture, a necklace, and a ring. Return them to me, and I shall reward you."
He then shoos you off.
"Ignorance is bliss, and you look absolutely miserable."
I say salute him and say "Sir! We shall complete this quest for you as soon as possible. As for the weapons you are so generously giving to us, may I request to you a rapier or a longsword?"
SWOOSH
I look at sir_potto ”your brilliant! Such a good idea why did t I think of this” I give a thumbs up before returning to the shop keeper “if I may I would like to request a quarter staff”
"Well... I was going to give them to you later, but now that you mention it, you would have a higher chance of completing my request if you had them now. Take your pick."
He shows you
54 different weapons.Great
swordaxe. Axes are cooler: 1d12, two handed.Longsword: 1d10
Shortbow: 1d8, ranged
Dual Daggers: 2d4, throwable for 1d4 damage(one thrown at a time)
Minigun: 20d10, two handed, loadinghahaNO."Ignorance is bliss, and you look absolutely miserable."
"May I request the longsword, please?" I say.
(also, what is an ogrog?)
SWOOSH
“I guess I’ll take the axe then”