Yes, like pixie could be just invisible until an action of any type is taken! Quicklings should have hella speed, like double move action or something
For redcaps, they could get a Buff if they do damage to an enemy with a weapon.
like, maybe a plus 1d6 on damage rolls for a minute (that would scale with level) that you can activate a number of times equal to your proficiency modifier?
Yes, like pixie could be just invisible until an action of any type is taken! Quicklings should have hella speed, like double move action or something
For redcaps, they could get a Buff if they do damage to an enemy with a weapon.
like, maybe a plus 1d6 on damage rolls for a minute (that would scale with level) that you can activate a number of times equal to your proficiency modifier?
Yes! Or it could be a curse-like ability, dipping the hat in the blood, then like the hexblade curse they could transfer it if they drop an enemy.
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Yes, like pixie could be just invisible until an action of any type is taken! Quicklings should have hella speed, like double move action or something
For redcaps, they could get a Buff if they do damage to an enemy with a weapon.
like, maybe a plus 1d6 on damage rolls for a minute (that would scale with level) that you can activate a number of times equal to your proficiency modifier?
Yes! Or it could be a curse-like ability, dipping the hat in the blood, then like the hexblade curse they could transfer it if they drop an enemy.
Or maybe they gain hunters mark if they make a melee attack?
Yes, like pixie could be just invisible until an action of any type is taken! Quicklings should have hella speed, like double move action or something
For redcaps, they could get a Buff if they do damage to an enemy with a weapon.
like, maybe a plus 1d6 on damage rolls for a minute (that would scale with level) that you can activate a number of times equal to your proficiency modifier?
Yes! Or it could be a curse-like ability, dipping the hat in the blood, then like the hexblade curse they could transfer it if they drop an enemy.
Or maybe they gain hunters mark if they make a melee attack?
Yes! Exactly, and the flavoring is that since they're within 5 feet they're getting blood on their hats!
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Walks in [insert absurd situation].
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I love quicklings.
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They are pretty cool. Wanna help us brainstorm?
Yes, like pixie could be just invisible until an action of any type is taken! Quicklings should have hella speed, like double move action or something
Walks in [insert absurd situation].
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and evasion maybe?
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For redcaps, they could get a Buff if they do damage to an enemy with a weapon.
like, maybe a plus 1d6 on damage rolls for a minute (that would scale with level) that you can activate a number of times equal to your proficiency modifier?
Oh shit, yes cunning action, I missed you said that! That's good, they're so roguish.
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Sure, I can try :)
What about Satyrs, or Treants? Or Boggles? Redcaps? Dryads? Eladrin?
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And maybe for brigganocks, you can cast spells in half the time as long as it takes at least a minute?
Yes! Or it could be a curse-like ability, dipping the hat in the blood, then like the hexblade curse they could transfer it if they drop an enemy.
Walks in [insert absurd situation].
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Boggles could create portals up to 120 feet that act as boggle portals once a long rest.
Don't forget about the grigs, so cute.
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Or maybe they gain hunters mark if they make a melee attack?
Dryad should probably have like AC bonus or something, like woodling creatures did in 3.5 (maybe in 4th too, I can't remember). But weak to fire!
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Yes! Exactly, and the flavoring is that since they're within 5 feet they're getting blood on their hats!
Walks in [insert absurd situation].
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Genius
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What if, these abilities are quite powerful, but they take extra damage from iron weapons? Or maybe other things could cancel out their powers?
So we have hag, pixie, redcap, quickling, and boggle. What else?
Yes, I think the cold iron weakness of the older editions should apply maybe
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Hmmmmm Thorns!
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Oh they're not in 5e
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