When are you gonna give us some more lore from your campaign world Klein? I loved the part about the Thirteen and I’d really like to hear more about Istar someday too.
That's such fax
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...and started me on my way into my next chapter in life...
I am eating yogurt and worldbuilding a weird fantasy biopunk setting inspired by Spirited Away, Frankenstein, the Isle of Doctor Moreau, and Amnesia.
Cool! What's biopunk?
You know how cyberpunk deals with themes revolving around information technology? Well, biopunk is basically cyberpunk but it focuses on "bio" instead of "cyber."
Expect lots of weird monsters, living buildings and weapons, and biomodification.
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
I am eating yogurt and worldbuilding a weird fantasy biopunk setting inspired by Spirited Away, Frankenstein, the Isle of Doctor Moreau, and Amnesia.
Cool! What's biopunk?
You know how cyberpunk deals with themes revolving around information technology? Well, biopunk is basically cyberpunk but it focuses on "bio" instead of "cyber."
Expect lots of weird monsters, living buildings and weapons, and biomodification.
I am eating yogurt and worldbuilding a weird fantasy biopunk setting inspired by Spirited Away, Frankenstein, the Isle of Doctor Moreau, and Amnesia.
thats. epic.
Yay! Someone liked my base concept! Now I just need to develop it beyond the method by which people actually apply the bio-stuff to the world.
Like biopunk races and classes?
Also, just wanted to say that my current pfp is my fave art I've ever seen from you, thanks for doing it for me :)
More like the in-universe way that they actually do the biopunk stuff. It involves a special chemical called Vitae that can do amazing things and is used in pretty much every potion and biomod. It can even bring back the dead (results may vary). Notably, the only places you can get Vitae are from
A. plants found in the wasteland where the greatest bloodbath in history took place (super cursed)
B. Living beings. They must be alive during the harvesting process.
Most people opt for option A, even though it's significantly more dangerous, due to it providing more and being less ethically dubious.
Also, thank you! If you want me to draw something else for you, just ask!
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
When are you gonna give us some more lore from your campaign world Klein? I loved the part about the Thirteen and I’d really like to hear more about Istar someday too.
Beyond the Hellish Wastes
Beyond the Hellish Wastes is the southern end of the known world. It had lost contact with Alvenheim after the start of the fiendish invasion. But contact is slowly being re-established.
Istar
The Realm below the Leonin Federation used to be covered in an oasis dotted desert. Every oasis had its own Pharaohship. But now the survivors have gathered under the banner of the Great Oasis of Istar. Together, with the help of ancient heroes summoned back to life by the Pharaonic Gods, the survivors hold against the demonic tide. The most common sights in Istar are the Crimsonians (human-like with bright-colored skins), Groundlings (A race of winged humanoids) and Elderans (also called Aereni Elves, they are a race of horned elf). Rarer sights are the Reborn mummies who have been allowed out of tombs and Doomwake Giants.
The Golden Kingdom
The Golden Kingdom is the great kingdom of the Goloma, a dark race of humanoids whose origins are unknown. They have a still face with eight eyes. They are on average slightly smaller and stockier than humans. They often scare other races. Their land is abundant in Gold Mines to the degree that their capital seems near made of it.
Jura Rock
Jura Rock is the home of two rival humanoids that trace their lines back to the age of the titans. Older than even the first elves. The Saurials live in their great city of Creta, while the Trassian mountain is home to the dwellings of the Pterafolk.
Jackallands
The Jackallands are home to the Jackalweres, though many Leonin have also fled into this territory. Though the High Chiefs lead their people North, many of the common Leonin fled south instead and found open arms with the Jackalweres. It has become a custom for many high profile Jackalweres to take a second husband or wife from among the Leonin to bind their peoples. The Jackallands are actually a federation of states ruled by the Shah, but every province has their own Mansa who are mostly autonomous.
The Last Jungle
The Last Jungle is the last true tropical rainforest in the known world after the destruction in the Westsands. It is a wild place with Jaguars and great beasts. The Lords of Xibalba dance by night. No sentient race holds it, but many people find themselves drawn into its depths. People that answer the call can find little communities and a peaceful life, or they can find a quick death to the local wildlife.
The Shielded Isles
The Shielded Isles are home to the Merchant Princes. Many of the races of the North, such as humans, amazons, dwarves, genasi, lizardfolk and other sailing people have gathered here and become stuck after Father Dagon blocked the Southron Waves from the Abyssal Sea. Though the original purpose of the island was as a place for the Istarians to exile their unwanted tieflings and aasimar. The three islands that make up the Shielded Isles are the militaristic Big Shield, the mercantile Longshield and the noble Buckler.
Little Light
A strange island made of snow drifts through the Southron Waves occupied by the secretive and mysterious Yak-folk. Sometimes thought to be related to Minotaurs, they worship a mysterious being that nobody knows the identity of. Travel to Little Light is possible, but the place is dismally cold, and its people hostile. It used to be said that Yak-folk captured sailors and sacrificed them to their god on icey altars.
DM ME THE WORD TOMATO. During SEAL training. The seals have to go through long swims on which the instructors tell them about all the sharks in the water. If a Shark circles you The SEALS are taught to stand their ground. don't swim away. And if it swims towards you hoping for a midnight snack, summon all your strength and punch him in the nose. If you want to change the world, your going to have to face some sharks. - Admiral Mcraven. watch this speech https://www.youtube.com/watch?v=i7vvISVu0p4
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That's such fax
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...and started me on my way into my next chapter in life...
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Hi Dutch how are youuuu??!!!!
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
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Great, thanks, how are you?
🍅 PM me the word 'tomato' 🍅 Extended Signature Musk Sucks, Quit X!
Delightful response!
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...and started me on my way into my next chapter in life...
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A lot better, yesterday was a a big ol hunk of emotions
You up to anything fun today?
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
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I am eating yogurt and worldbuilding a weird fantasy biopunk setting inspired by Spirited Away, Frankenstein, the Isle of Doctor Moreau, and Amnesia.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Not a load this afternoon, had a bit of a busy morning. Doing a bit of rp.
Glad to hear you're doing better!
🍅 PM me the word 'tomato' 🍅 Extended Signature Musk Sucks, Quit X!
Hey guys! Glad you’re having a great day Yondor.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
Cool! What's biopunk?
🍅 PM me the word 'tomato' 🍅 Extended Signature Musk Sucks, Quit X!
what movie?
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
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thats. epic.
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
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Thanks you guys
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
You know how cyberpunk deals with themes revolving around information technology? Well, biopunk is basically cyberpunk but it focuses on "bio" instead of "cyber."
Expect lots of weird monsters, living buildings and weapons, and biomodification.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Cool!
🍅 PM me the word 'tomato' 🍅 Extended Signature Musk Sucks, Quit X!
Yay! Someone liked my base concept! Now I just need to develop it beyond the method by which people actually apply the bio-stuff to the world.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Like biopunk races and classes?
Also, just wanted to say that my current pfp is my fave art I've ever seen from you, thanks for doing it for me :)
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
More like the in-universe way that they actually do the biopunk stuff. It involves a special chemical called Vitae that can do amazing things and is used in pretty much every potion and biomod. It can even bring back the dead (results may vary). Notably, the only places you can get Vitae are from
A. plants found in the wasteland where the greatest bloodbath in history took place (super cursed)
B. Living beings. They must be alive during the harvesting process.
Most people opt for option A, even though it's significantly more dangerous, due to it providing more and being less ethically dubious.
Also, thank you! If you want me to draw something else for you, just ask!
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
That is so cool! Your worldbuilding always is I suppose!
🍅 PM me the word 'tomato' 🍅 Extended Signature Musk Sucks, Quit X!
Beyond the Hellish Wastes
Beyond the Hellish Wastes is the southern end of the known world. It had lost contact with Alvenheim after the start of the fiendish invasion. But contact is slowly being re-established.
Istar
The Realm below the Leonin Federation used to be covered in an oasis dotted desert. Every oasis had its own Pharaohship. But now the survivors have gathered under the banner of the Great Oasis of Istar. Together, with the help of ancient heroes summoned back to life by the Pharaonic Gods, the survivors hold against the demonic tide. The most common sights in Istar are the Crimsonians (human-like with bright-colored skins), Groundlings (A race of winged humanoids) and Elderans (also called Aereni Elves, they are a race of horned elf). Rarer sights are the Reborn mummies who have been allowed out of tombs and Doomwake Giants.
The Golden Kingdom
The Golden Kingdom is the great kingdom of the Goloma, a dark race of humanoids whose origins are unknown. They have a still face with eight eyes. They are on average slightly smaller and stockier than humans. They often scare other races. Their land is abundant in Gold Mines to the degree that their capital seems near made of it.
Jura Rock
Jura Rock is the home of two rival humanoids that trace their lines back to the age of the titans. Older than even the first elves. The Saurials live in their great city of Creta, while the Trassian mountain is home to the dwellings of the Pterafolk.
Jackallands
The Jackallands are home to the Jackalweres, though many Leonin have also fled into this territory. Though the High Chiefs lead their people North, many of the common Leonin fled south instead and found open arms with the Jackalweres. It has become a custom for many high profile Jackalweres to take a second husband or wife from among the Leonin to bind their peoples. The Jackallands are actually a federation of states ruled by the Shah, but every province has their own Mansa who are mostly autonomous.
The Last Jungle
The Last Jungle is the last true tropical rainforest in the known world after the destruction in the Westsands. It is a wild place with Jaguars and great beasts. The Lords of Xibalba dance by night. No sentient race holds it, but many people find themselves drawn into its depths. People that answer the call can find little communities and a peaceful life, or they can find a quick death to the local wildlife.
The Shielded Isles
The Shielded Isles are home to the Merchant Princes. Many of the races of the North, such as humans, amazons, dwarves, genasi, lizardfolk and other sailing people have gathered here and become stuck after Father Dagon blocked the Southron Waves from the Abyssal Sea. Though the original purpose of the island was as a place for the Istarians to exile their unwanted tieflings and aasimar. The three islands that make up the Shielded Isles are the militaristic Big Shield, the mercantile Longshield and the noble Buckler.
Little Light
A strange island made of snow drifts through the Southron Waves occupied by the secretive and mysterious Yak-folk. Sometimes thought to be related to Minotaurs, they worship a mysterious being that nobody knows the identity of. Travel to Little Light is possible, but the place is dismally cold, and its people hostile. It used to be said that Yak-folk captured sailors and sacrificed them to their god on icey altars.
I am also here.
Am snek.
Man I come back to see a whole Saga.....
DM ME THE WORD TOMATO. During SEAL training. The seals have to go through long swims on which the instructors tell them about all the sharks in the water. If a Shark circles you The SEALS are taught to stand their ground. don't swim away. And if it swims towards you hoping for a midnight snack, summon all your strength and punch him in the nose. If you want to change the world, your going to have to face some sharks. - Admiral Mcraven. watch this speech https://www.youtube.com/watch?v=i7vvISVu0p4