Do you have any ideas for some monsters I could make?
Errrm, Yon? Any ideas? It’s getting late and my brain isn’t the best with homebrew/ideas in general, sorry
Hmm, I had a good one a few days ago....
Anyways, I've been trying to make one of these for a while now, but never finished. The idea is this: A treant, that somehow survived the Hells even tho it's like a dead tree, and now it has like fire in it or smth
Do what you want with that jumbled description XD
Rollback Post to RevisionRollBack
⌜╔═════════════The Board══════════════╗⌝
...and started me on my way into my next chapter in life...
Do you have any ideas for some monsters I could make?
Errrm, Yon? Any ideas? It’s getting late and my brain isn’t the best with homebrew/ideas in general, sorry
Hmm, I had a good one a few days ago....
Anyways, I've been trying to make one of these for a while now, but never finished. The idea is this: A treant, that somehow survived the Hells even tho it's like a dead tree, and now it has like fire in it or smth
Do what you want with that jumbled description XD
OooooOOoOohhhh I’ll try to work on it. I’m calling them nether oaks.
Do you have any ideas for some monsters I could make?
Errrm, Yon? Any ideas? It’s getting late and my brain isn’t the best with homebrew/ideas in general, sorry
Hmm, I had a good one a few days ago....
Anyways, I've been trying to make one of these for a while now, but never finished. The idea is this: A treant, that somehow survived the Hells even tho it's like a dead tree, and now it has like fire in it or smth
Do what you want with that jumbled description XD
OooooOOoOohhhh I’ll try to work on it. I’m calling them nether oaks.
LIT
I think I called em like Demonic Treants or something but your name is way cooler
Rollback Post to RevisionRollBack
⌜╔═════════════The Board══════════════╗⌝
...and started me on my way into my next chapter in life...
Do you have any ideas for some monsters I could make?
Errrm, Yon? Any ideas? It’s getting late and my brain isn’t the best with homebrew/ideas in general, sorry
Hmm, I had a good one a few days ago....
Anyways, I've been trying to make one of these for a while now, but never finished. The idea is this: A treant, that somehow survived the Hells even tho it's like a dead tree, and now it has like fire in it or smth
Do what you want with that jumbled description XD
OooooOOoOohhhh I’ll try to work on it. I’m calling them nether oaks.
LIT
I think I called em like Demonic Treants or something but your name is way cooler
Thank you! Do you want me to show you the statblock once I’m done?
Do you have any ideas for some monsters I could make?
Errrm, Yon? Any ideas? It’s getting late and my brain isn’t the best with homebrew/ideas in general, sorry
Hmm, I had a good one a few days ago....
Anyways, I've been trying to make one of these for a while now, but never finished. The idea is this: A treant, that somehow survived the Hells even tho it's like a dead tree, and now it has like fire in it or smth
Do what you want with that jumbled description XD
OooooOOoOohhhh I’ll try to work on it. I’m calling them nether oaks.
LIT
I think I called em like Demonic Treants or something but your name is way cooler
Thank you! Do you want me to show you the statblock once I’m done?
Yes please!!
Rollback Post to RevisionRollBack
⌜╔═════════════The Board══════════════╗⌝
...and started me on my way into my next chapter in life...
Nice pfp Yon! I missed this one, so cool. And do dolls count as people? Cause I’m losing a staring contest against one now, your sig has doomed me
Thanks :), and only in PBPs apparently lol
Fair, I lost anyways, so I’m glad it didn’t count
Lit
Drummer, I gotta ask, is there any English slang that Americans don't typically use? Include obvious words/phrases, cuz I'm feeling dumb rn
There are millions. OF ENGLISH WORDS FOR MONEY ALONE. I use quid, dosh, and bunce on a daily bases, all to refer to money. As for other English slang, what counts as slang exactly? Cause if slang is just words that doesn’t really add a ton to what you’re saying, and comes naturally with lots of things you say, especially when talking to people on the street, then we say “sorry” and “please” a ton, like, more than “the”. I’m not kidding.
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Nice pfp Yon! I missed this one, so cool. And do dolls count as people? Cause I’m losing a staring contest against one now, your sig has doomed me
Thanks :), and only in PBPs apparently lol
Fair, I lost anyways, so I’m glad it didn’t count
Lit
Drummer, I gotta ask, is there any English slang that Americans don't typically use? Include obvious words/phrases, cuz I'm feeling dumb rn
There are millions. OF ENGLISH WORDS FOR MONEY ALONE. I use quid, dosh, and bunce on a daily bases, all to refer to money. As for other English slang, what counts as slang exactly? Cause if slang is just words that doesn’t really add a ton to what you’re saying, and comes naturally with lots of things you say, especially when talking to people on the street, then we say “sorry” and “please” a ton, like, more than “the”. I’m not kidding.
Money... woah. My mind is blown. I've never heard of any of those.
And sorry and please? I mean I can imagine it, but still weird.
Rollback Post to RevisionRollBack
⌜╔═════════════The Board══════════════╗⌝
...and started me on my way into my next chapter in life...
Nice pfp Yon! I missed this one, so cool. And do dolls count as people? Cause I’m losing a staring contest against one now, your sig has doomed me
Thanks :), and only in PBPs apparently lol
Fair, I lost anyways, so I’m glad it didn’t count
Lit
Drummer, I gotta ask, is there any English slang that Americans don't typically use? Include obvious words/phrases, cuz I'm feeling dumb rn
There are millions. OF ENGLISH WORDS FOR MONEY ALONE. I use quid, dosh, and bunce on a daily bases, all to refer to money. As for other English slang, what counts as slang exactly? Cause if slang is just words that doesn’t really add a ton to what you’re saying, and comes naturally with lots of things you say, especially when talking to people on the street, then we say “sorry” and “please” a ton, like, more than “the”. I’m not kidding.
Money... woah. My mind is blown. I've never heard of any of those.
And sorry and please? I mean I can imagine it, but still weird.
It’s a strange world we live in
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
While the treant remains motionless, it is indistinguishable from a normal tree.
Siege Monster.
The treant deals double damage to objects and structures.
Blood drinker.
The Nether oak has advantage on melee attack rolls against any creature that doesn't have all its hit points. When a creature within 5 feet of the nether oak takes slashing or piercing damage, the nether oak regains 10 hitpoints.
Innate Spellcasting.
The nether oak's innate spellcasting ability is Wisdom (spell save DC 19, +12 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: fire bolt, chill touch, toll the dead, pass without trace, hunter’s mark.
1/day each: fireball (5th level) blight, bigby’s hand (appears as root) suggestion (range 1 mile), dream, flaming sphere
Infernal roots.
The Nether oak is rooted to the ground and can only take the move action once a day. The Nether oak is aware of all creatures within 120 feet of it, but it can be attacked from anywhere in that area unless it uses its bonus action to suppress the ability to see creatures in the area until the end of the turn. A creature that attacks the roots takes 2d6 fire damage. The Nether oak cannot be pushed or pulled unless a creature succeeds in a dc 35 strength check. Plants within 500 feet of the roots wither and die. The treat can use their reaction to collect the blood of a creature that takes piercing or slashing damage in the area of the roots, activating the blood drinker effect.
Infernal origins.
The Nether oak has the plant, fiend, and undead types.
Undying.
If the Nether oak is destroyed, it bursts into flames, as if targeted by a ninth level fireball spell that spans the entirety of its roots. If any amount of humanoid blood is dropped on where the Oak died, the oak regrows over the span of one month, with one hitpoint. If the corpse of the Nether oak is doused in holy water, this effect ceases to function.
Actions
Multiattack.
The treant makes two slam attacks.
Slam.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
Animate dead Trees (1/Day).
The treant magically animates one or two dead trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, they have immunity to fire, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree bursts into flames when it dies, having the same effect as the fireball spell.
Nether vines.
Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 16 (3d6 + 6) slashing damage and the target is grappled. (Escape DC 17) the target takes an extra 1d4 piercing damage at the end of every turn they are grappled.
Volley of thorns..
Ranged Weapon Attack: +10 to hit, range 60/180 ft., 5 targets. Hit: 28 (4d10 + 6) piercing damage.
Sap spit.
Ranged Weapon Attack: +10 to hit, range 60/180 ft., 5 targets. Hit: 28 (4d10 + 6) necrotic damage and the creature is subject to the vile sap as if hit by the reaction.
Reactions
Wails of the damned.
If the Nether oak takes damage, it can start to sail until the start of its next turn. Any creature within 60 ft that hears the wail must make a DC 19 wisdom saving throw or become paralyzed until the end of it’s next turn.
Vile sap.
If the treant takes slashing or piercing damage, it oozes sap and a creature within 5 feet of it must make a DC 19 dexterity saving throw or become restrained in the sap and take 2d6 necrotic damage. The saving throw to break out of the sap is 12, but it increases by 2 every turn, to a maximum of 22, as it hardens. Once it reaches 22, the creature restrained can’t breath.
lore:
Nether oaks are treants that have survived the horrors of the lower planes and made it back “alive,”
A nether oak is rotting, decaying, and constantly smelling of smoke. Due to their time in the lower planes, a nether oak has gained some magical abilities such as control over fire and the ability to manipulate minds. Once they arrived back in the material plane, the don’t have enough energy to walk, and they must feast on blood to sustain themselves on their new, twisted, broken forms.
Hmm, I had a good one a few days ago....
Anyways, I've been trying to make one of these for a while now, but never finished. The idea is this: A treant, that somehow survived the Hells even tho it's like a dead tree, and now it has like fire in it or smth
Do what you want with that jumbled description XD
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
Naw, not at all! Sorry I couldn’t really help
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
OooooOOoOohhhh I’ll try to work on it. I’m calling them nether oaks.
LIT
I think I called em like Demonic Treants or something but your name is way cooler
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
Thank you! Do you want me to show you the statblock once I’m done?
Yes please!!
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
heheheh
hihihi
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
Nice pfp Yon! I missed this one, so cool. And do dolls count as people? Cause I’m losing a staring contest against one now, your sig has doomed me
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Thanks :), and only in PBPs apparently lol
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
Fair, I lost anyways, so I’m glad it didn’t count
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Lit
Drummer, I gotta ask, is there any English slang that Americans don't typically use? Include obvious words/phrases, cuz I'm feeling dumb rn
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
There are millions. OF ENGLISH WORDS FOR MONEY ALONE. I use quid, dosh, and bunce on a daily bases, all to refer to money. As for other English slang, what counts as slang exactly? Cause if slang is just words that doesn’t really add a ton to what you’re saying, and comes naturally with lots of things you say, especially when talking to people on the street, then we say “sorry” and “please” a ton, like, more than “the”. I’m not kidding.
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Money... woah. My mind is blown. I've never heard of any of those.
And sorry and please? I mean I can imagine it, but still weird.
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
It’s a strange world we live in
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
For Yondor
Nether oak
Huge Plant, chaotic evil
Armor Class
16 (natural armor)
Hit Points
276 (24d12 + 120)
Speed
30 ft.
STR
23 (+6)
DEX
8 (-1)
CON
21 (+5)
INT
15 (+2)
WIS
22 (+6)
CHA
12 (+1)
Damage Resistances
bludgeoning, piercing, poison
Damage Immunities
fire, necrotic
Senses
darkvision 120 ft., passive Perception 16
Languages
Common, Druidic, Elvish, Infernal, Sylvan
False Appearance.
While the treant remains motionless, it is indistinguishable from a normal tree.
Siege Monster.
The treant deals double damage to objects and structures.
Blood drinker.
The Nether oak has advantage on melee attack rolls against any creature that doesn't have all its hit points. When a creature within 5 feet of the nether oak takes slashing or piercing damage, the nether oak regains 10 hitpoints.
Innate Spellcasting.
The nether oak's innate spellcasting ability is Wisdom (spell save DC 19, +12 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
Infernal roots.
The Nether oak is rooted to the ground and can only take the move action once a day. The Nether oak is aware of all creatures within 120 feet of it, but it can be attacked from anywhere in that area unless it uses its bonus action to suppress the ability to see creatures in the area until the end of the turn. A creature that attacks the roots takes 2d6 fire damage. The Nether oak cannot be pushed or pulled unless a creature succeeds in a dc 35 strength check. Plants within 500 feet of the roots wither and die. The treat can use their reaction to collect the blood of a creature that takes piercing or slashing damage in the area of the roots, activating the blood drinker effect.
Infernal origins.
The Nether oak has the plant, fiend, and undead types.
Undying.
If the Nether oak is destroyed, it bursts into flames, as if targeted by a ninth level fireball spell that spans the entirety of its roots. If any amount of humanoid blood is dropped on where the Oak died, the oak regrows over the span of one month, with one hitpoint. If the corpse of the Nether oak is doused in holy water, this effect ceases to function.
Actions
Multiattack.
The treant makes two slam attacks.
Slam.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
Animate dead Trees (1/Day).
The treant magically animates one or two dead trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, they have immunity to fire, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree bursts into flames when it dies, having the same effect as the fireball spell.
Nether vines.
Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 16 (3d6 + 6) slashing damage and the target is grappled. (Escape DC 17) the target takes an extra 1d4 piercing damage at the end of every turn they are grappled.
Volley of thorns..
Ranged Weapon Attack: +10 to hit, range 60/180 ft., 5 targets. Hit: 28 (4d10 + 6) piercing damage.
Sap spit.
Ranged Weapon Attack: +10 to hit, range 60/180 ft., 5 targets. Hit: 28 (4d10 + 6) necrotic damage and the creature is subject to the vile sap as if hit by the reaction.
Reactions
Wails of the damned.
If the Nether oak takes damage, it can start to sail until the start of its next turn. Any creature within 60 ft that hears the wail must make a DC 19 wisdom saving throw or become paralyzed until the end of it’s next turn.
Vile sap.
If the treant takes slashing or piercing damage, it oozes sap and a creature within 5 feet of it must make a DC 19 dexterity saving throw or become restrained in the sap and take 2d6 necrotic damage. The saving throw to break out of the sap is 12, but it increases by 2 every turn, to a maximum of 22, as it hardens. Once it reaches 22, the creature restrained can’t breath.
lore:
Nether oaks are treants that have survived the horrors of the lower planes and made it back “alive,”
A nether oak is rotting, decaying, and constantly smelling of smoke. Due to their time in the lower planes, a nether oak has gained some magical abilities such as control over fire and the ability to manipulate minds. Once they arrived back in the material plane, the don’t have enough energy to walk, and they must feast on blood to sustain themselves on their new, twisted, broken forms.
Hello peeps
BEANS
BOTTOM TEXT
Hi!
okay guys, i had either a brain fart or a stroke of genius, yall tell me what yall think
https://docs.google.com/document/d/19rhS1iwr6eZOhKcSSq923ndLarY7-ix4AXB4JsY71mY/edit?usp=sharing
Sounds great!
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).