Legendary action: wing attack. Fly 40 feet towards the nearest adventurer.
*should we assume that this is in the lair?*
I don't know. Does CR calculation include the lair? I was looking at a 6 lv9s was a deadly encounter. (Given you're the player in this case it made sense to invert CR a bit.)
Legendary action: wing attack. Fly 40 feet towards the nearest adventurer.
*should we assume that this is in the lair?*
I don't know. Does CR calculation include the lair? I was looking at a 6 lv9s was a deadly encounter. (Given you're the player in this case it made sense to invert CR a bit.)
I think so. It doesn’t say its CR increases in its lair, meanwhile it does with beholders and liches in the same book.
Legendary action: wing attack. Fly 40 feet towards the nearest adventurer.
*should we assume that this is in the lair?*
I don't know. Does CR calculation include the lair? I was looking at a 6 lv9s was a deadly encounter. (Given you're the player in this case it made sense to invert CR a bit.)
I think so. It doesn’t say its CR increases in its lair, meanwhile it does with beholders and liches in the same book.
Alrighty. In that case you've got a layer action to use too prior to 15a's turn.
sounds epic!
You guys are awesome and mean so much to me. And mean so much to each other.
That's an Ancient Black Dragon? Let's assume the party is lv9 Verdan Sorcerers (then I can just use one character sheet)
I'll get it up in a moment
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
What is the variant spellcasting anyways? (Might change the level.)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
*Your dream, I’m just tagging along, so what does it look like at the top?*
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
I was gonna use the CR 27 chromatic greatwyrm from fizbans, but that works too.
Looking at https://ddb.ac/characters/77651382/0wuGB8 for the character sheet.
Let's start at a distance of 97
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
Ini17, Ini15a, Ini15b, and Ini11 need to roll wisdom saves or be frightened.
21 or 3
13 or 13
10 or 19
3 or 16
(they get advantage on wisdom saving throws)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
So Ini17 and Ini15a are running away at a dash. (you can choose legendary actions and then I'll get to Ini15b)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
All but the one that rolled 21 are frightened.
Legendary action: wing attack. Fly 40 feet towards the nearest adventurer.
*should we assume that this is in the lair?*
I don't know. Does CR calculation include the lair? I was looking at a 6 lv9s was a deadly encounter. (Given you're the player in this case it made sense to invert CR a bit.)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
I think so. It doesn’t say its CR increases in its lair, meanwhile it does with beholders and liches in the same book.
Alrighty. In that case you've got a layer action to use too prior to 15a's turn.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
Magical Darkness appears in a 15 foot sphere around where the most adventurers are.
*also, the lair is lightly obscured by fog because of regional effects*
17m 15a, and 11 are 117 ft from you (I'm doing his dash away in advance)
15b is 37 ft from you
2 and 1 are 57ft from you
15b's turn. He steps forward, bravely leaving the darkness, and casts polymorph hoping to turn you into a shrieker
DC WIS 17
side note, I should do end-of-turn saves for 17, 15a, and 11.
17 or 7
6 or 17
6 or 4
Now for any legendary actions and your turn.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night
Wisdom save: 29 if it fails, legendary resistance
I fly to the closest adventurer (to the darkness) and multiattack.
Bite: 20 damage: 16 plus 10 acid damage.
claw: 31 damage: 19 slashing damage.
claw: 29 damage: 15 slashing damage
After the next adventurer’s turn, tail legendary action. 17 17 bludgeoning damage.
Let's say you hit Ini1? That way he can't have moved by the time the bludgeoning attack comes?
Wisdom saves on Ini2 and Ini1
11 or 16
17 or 21
(need to see if they're frightened or not
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 52, 12/23/25, O Holy Night