I like the industrial era (All eras from civ are allowed)
Well, let's think about the pros and cons.
Ancient Pros: Get to explore a new map. Settling your first cities. Cons: Can't build much, not a lot of power.
Classical Pros: Getting some more stuff going. Can start having mini-wars with composite bows. Building the National College and Oracle. Cons: Can be pretty lop-sided in your tech-tree.
Medieval Pros: Crossbows are awesome! (On marathon-pace games these baddies can help me chow through ~10 civs.) Cons: Getting up universities and workshops takes a bit of time that's more busywork.
Renaissance Pros: Some nice wonders and stuff. Can get Rationalism. Cons: Lancers. Faith-buying costs more. World Congress starts banning luxuries.
Industrial Pros: Joy when there's coal in your lands. Possibly getting ideology. Artillery are a huge power-boost on the battlefield. Bradenburg Gate is a wonder I love. Cons: When there's no coal in your lands.
Modern Pros: Guaranteed ideology. Getting planes. Really ramping up. Cons: The upgrade costs from Rifles->Infantry is really expensive.
Atomic Pros: The Bomb. Cons: Really quick. It's not uncommon for me to both enter and exit the Atomic Era on the same turn if I've been saving scientists.
Information Pros: Seeing the whole map via satellites. Cons: I sometimes have to fight to not win diplomatically if I'm gunning for a different victory path.
I guess I'll go with... medieval? It's a nice time to really start establishing who's boss.
I like the industrial era (All eras from civ are allowed)
Well, let's think about the pros and cons.
Ancient Pros: Get to explore a new map. Settling your first cities. Cons: Can't build much, not a lot of power.
Classical Pros: Getting some more stuff going. Can start having mini-wars with composite bows. Building the National College and Oracle. Cons: Can be pretty lop-sided in your tech-tree.
Medieval Pros: Crossbows are awesome! (On marathon-pace games these baddies can help me chow through ~10 civs.) Cons: Getting up universities and workshops takes a bit of time that's more busywork.
Renaissance Pros: Some nice wonders and stuff. Can get Rationalism. Cons: Lancers. Faith-buying costs more. World Congress starts banning luxuries.
Industrial Pros: Joy when there's coal in your lands. Possibly getting ideology. Artillery are a huge power-boost on the battlefield. Bradenburg Gate is a wonder I love. Cons: When there's no coal in your lands.
Modern Pros: Guaranteed ideology. Getting planes. Really ramping up. Cons: The upgrade costs from Rifles->Infantry is really expensive.
Atomic Pros: The Bomb. Cons: Really quick. It's not uncommon for me to both enter and exit the Atomic Era on the same turn if I've been saving scientists.
Information Pros: Seeing the whole map via satellites. Cons: I sometimes have to fight to not win diplomatically if I'm gunning for a different victory path.
I guess I'll go with... medieval? It's a nice time to really start establishing who's boss.
Very nice post. I like Industrial, but like you say, if no coal, then the game is over. Any your right, Atomic does go really fast.
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i'm being forced to be late to every dnd session by bad scheduling and keeping up with these forums
unofficial titles:
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What is everyone's favorite era?
I like the industrial era (All eras from civ are allowed)
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I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
hey guys.. guess what.
:D
IM NOT DEAD!
:D
WAIT REALLY? YAY!
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Well, let's think about the pros and cons.
Ancient
Pros: Get to explore a new map. Settling your first cities.
Cons: Can't build much, not a lot of power.
Classical
Pros: Getting some more stuff going. Can start having mini-wars with composite bows. Building the National College and Oracle.
Cons: Can be pretty lop-sided in your tech-tree.
Medieval
Pros: Crossbows are awesome! (On marathon-pace games these baddies can help me chow through ~10 civs.)
Cons: Getting up universities and workshops takes a bit of time that's more busywork.
Renaissance
Pros: Some nice wonders and stuff. Can get Rationalism.
Cons: Lancers. Faith-buying costs more. World Congress starts banning luxuries.
Industrial
Pros: Joy when there's coal in your lands. Possibly getting ideology. Artillery are a huge power-boost on the battlefield. Bradenburg Gate is a wonder I love.
Cons: When there's no coal in your lands.
Modern
Pros: Guaranteed ideology. Getting planes. Really ramping up.
Cons: The upgrade costs from Rifles->Infantry is really expensive.
Atomic
Pros: The Bomb.
Cons: Really quick. It's not uncommon for me to both enter and exit the Atomic Era on the same turn if I've been saving scientists.
Information
Pros: Seeing the whole map via satellites.
Cons: I sometimes have to fight to not win diplomatically if I'm gunning for a different victory path.
I guess I'll go with... medieval? It's a nice time to really start establishing who's boss.
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Very nice post. I like Industrial, but like you say, if no coal, then the game is over. Any your right, Atomic does go really fast.
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chaos
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It's very... full, which is fun
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This is a signature. It was a simple signature. But it has been upgraded.
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Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Chaotic. Perfect.
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I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
hmmm
emkay u coolz
Yep
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I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.