Hello all! Here's the main campaign thread. If you have something to say OOC, say it like this: ((brackets)). If your character is saying something, signify it with "quotations". Dice rolling can be used with the dice roller on the far right. Thanks for playing!
This post has potentially manipulated dice roll results.
((Hello! First time trying play by post, still need to get used to the dice rolling function. I'm sure it'll make sense after using it for a bit. Roll for nothing in particular:20))
Alrighty everybody! There have been rumors around Port Nyanzaru about a "Death Curse" that stopped resurrection. Because of this, and the rising numbers of undead that roam the jungles of Chult, people are afraid to leave the port city unless armed. ((Currently, the Tomb of Annihilation adventure is "going on in the background". After we find the Temple of the Lizard King, if you want to go search for (and defeat) Acererak, I'd be happy to DM that campaign too)). These rumors, and many more are the foundation of the Swinging Sword tavern and inn. Tables sit haphazardly around the room, and a human bartender leans casually against the counter, washing his favorite mug.
To start, how about we each introduce our characters as they enter the Swinging Sword, with one motive, and a reason they are in the city (something as simple as "I live here" would do fine).
Driven by legends of relics and knowledge that can heal even the gravest wounds & disease, and haunted by the death he was powerless to prevent. Hearing rumors of growing numbers of undead lurking about in the area, and coming to the conclusion that someone or something must be the source, Thakdrith Blackbrewer travels to Port Nyanzaru, and arrives by boat. Thakdrith enters the swinging sword seeking lodging for the night, and rumors, if present.
This post has potentially manipulated dice roll results.
A young woman with copper skin and dark hair gently pushes open the door to the tavern and takes a window seat. Her hair is done in an intricate braid and she wears elaborate red, gold, green, and white robes, identifying her as a priestess of the sun god. Two daggers are sheathed inconspicuously in her leather boots, and her piercing gold eyes roam around the room, missing nothing. Perception: 24
Quetzalcoatl, or Coatl, is a Sun Oracle priestess who seeks the Setting Sun, a mythical relic of her people lost centuries past. Her quest has led her to Port Nyanzaru where she hopes to secure passage on a ship for the scattered isles to the west.
Maromin Zomna opens the door to the tavern, scanning the room before she sets foot inside. The bags under her yellow eyes indicate that she has gone days without rest, traveling with nothing but the clothes on her back, a rare jewel around her neck and a small bag of coins, which will soon be depleted as she seeks shelter for the night. She's arrived in Port Nyanzaru in search of her sister to whom the rare jewel necklace belongs to. She hopes to find someone here who has seen her around. Investigation: 17
((Great so far everybody! It would be great if you could put the name of your character at the top of your post (so we know who's who) Also, once everybody (or most people) post their intro post, we'll get on with the campaign!))
This post has potentially manipulated dice roll results.
Balrun Stonefist
A soldier of wars past, having participated in many battles sits at a table alone feasting on half a pig as well as a tankard of ale. Short, dark hair, and a full beard soaked with drink. He doesn't seem like more than an average dwarven soldier, but if you happen to glance to his eyes; you see the horrors he has witnessed. A battleaxe with intricate carvings, and a shield bearing the sigil of a local band of mercenaries rest on the table. Listening for information of interest. Perception:16
As you look around the room, you notice an overweight man with ornate clothing. He is sporting a mustache and a short beard, and is sitting at a table writing in a large, heavy looking book.
The bartender notes your presence as you enter, and walks over to the door. "What can I get for y'all?"
"Some fruit, if you have it." Coatl replies, taking a seat within view of the man with ornate clothing. She still does not feel entirely comfortable inside taverns, but she has resigned herself to the fact that her quest might require the kind of information that can only be found inside an inn or tavern.
Shuffles in the entryway due to the sudden influx of customers. In response to the bartender's broad query, "Ah, me, i need a proper drink, first and foremost. That swill they guzzle at sea is just one more reason to hate traveling by boat..." A brief pause, "And, uh...I'll pay for whatever my beleaguered friend here would like, food and drink, anyways." Gesturing towards the obviously exhausted Aasimar (Maromin) that arrived at the same time as him. *Winks* With a good-natured smile.
Coatl turns in her seat at the dwarf's remark. "I gather from your talk that you have recently been at sea. If you would consent to join me and answer a few questions of mine, drinks are on me."
Turning to acknowledge the voice, "Well! That's a fine offer and all, but i'd hate to give you the impression i know much about the sea! Much prefer solid ground beneath me." Walking over extending a hand, "Thakdrith Blackbrewer, and you are?"
This post has potentially manipulated dice roll results.
Nair Do'Well
A polished, brown-skinned man with a dark, fluffy afro walks into the Swinging Sword. On his left side, a rapier hangs, and on his right, a silver flute is tucked in his belt. He walks over to the bar counter and leans against it, he drums his fingers on the wood while waiting for the bartender to approach him. Looking over his shoulder nonchalantly, he scans the tavern. Perception: 5
Nair has traveled to Port Nyanzaru in search of more information about the curse plaguing the land. He hopes to find out the origins of the curse and possibly study it.
"Pardon me asking, but what is a sun oracle doing in a place like this?" And in a more slightly hushed voice, "Especially with all the talk of undead about?"
Quetzalcoatl's eyes darken momentarily. "If these rumors of undead activity prove to be true then I will do all in my power to combat this threat. But my original intentions concerned a relic of my people, lost centuries ago. It is said that the relic resides in a dragon's horde in the west isles. "
Draining his mug collects his belongings before walking to the table occupied by the dwarf and human. "I can assure you, the rumors are anything but; as I've spent many a day helping to prevent to incursion upon the port, and as for the dragon...well that's a whole different matter."
She pushes her long silver hair behind her ear and smiles at Thakdrith. "I'll have the soup, please." She takes a seat and eavesdrops on the conversation between the dwarf and Quetzalcoatl.
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Hello all! Here's the main campaign thread. If you have something to say OOC, say it like this: ((brackets)). If your character is saying something, signify it with "quotations". Dice rolling can be used with the dice roller on the far right. Thanks for playing!
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
((Hello! First time trying play by post, still need to get used to the dice rolling function. I'm sure it'll make sense after using it for a bit. Roll for nothing in particular:20))
((Never done a play by post, so all of it's pretty new to me.))
Captain Balrun Stonefist
Alrighty everybody! There have been rumors around Port Nyanzaru about a "Death Curse" that stopped resurrection. Because of this, and the rising numbers of undead that roam the jungles of Chult, people are afraid to leave the port city unless armed. ((Currently, the Tomb of Annihilation adventure is "going on in the background". After we find the Temple of the Lizard King, if you want to go search for (and defeat) Acererak, I'd be happy to DM that campaign too)). These rumors, and many more are the foundation of the Swinging Sword tavern and inn. Tables sit haphazardly around the room, and a human bartender leans casually against the counter, washing his favorite mug.
To start, how about we each introduce our characters as they enter the Swinging Sword, with one motive, and a reason they are in the city (something as simple as "I live here" would do fine).
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
Driven by legends of relics and knowledge that can heal even the gravest wounds & disease, and haunted by the death he was powerless to prevent. Hearing rumors of growing numbers of undead lurking about in the area, and coming to the conclusion that someone or something must be the source, Thakdrith Blackbrewer travels to Port Nyanzaru, and arrives by boat. Thakdrith enters the swinging sword seeking lodging for the night, and rumors, if present.
A young woman with copper skin and dark hair gently pushes open the door to the tavern and takes a window seat. Her hair is done in an intricate braid and she wears elaborate red, gold, green, and white robes, identifying her as a priestess of the sun god. Two daggers are sheathed inconspicuously in her leather boots, and her piercing gold eyes roam around the room, missing nothing. Perception: 24
Quetzalcoatl, or Coatl, is a Sun Oracle priestess who seeks the Setting Sun, a mythical relic of her people lost centuries past. Her quest has led her to Port Nyanzaru where she hopes to secure passage on a ship for the scattered isles to the west.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Maromin Zomna opens the door to the tavern, scanning the room before she sets foot inside. The bags under her yellow eyes indicate that she has gone days without rest, traveling with nothing but the clothes on her back, a rare jewel around her neck and a small bag of coins, which will soon be depleted as she seeks shelter for the night. She's arrived in Port Nyanzaru in search of her sister to whom the rare jewel necklace belongs to. She hopes to find someone here who has seen her around. Investigation: 17
((Great so far everybody! It would be great if you could put the name of your character at the top of your post (so we know who's who) Also, once everybody (or most people) post their intro post, we'll get on with the campaign!))
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
Balrun Stonefist
A soldier of wars past, having participated in many battles sits at a table alone feasting on half a pig as well as a tankard of ale. Short, dark hair, and a full beard soaked with drink. He doesn't seem like more than an average dwarven soldier, but if you happen to glance to his eyes; you see the horrors he has witnessed. A battleaxe with intricate carvings, and a shield bearing the sigil of a local band of mercenaries rest on the table. Listening for information of interest. Perception:16
Captain Balrun Stonefist
As you look around the room, you notice an overweight man with ornate clothing. He is sporting a mustache and a short beard, and is sitting at a table writing in a large, heavy looking book.
The bartender notes your presence as you enter, and walks over to the door. "What can I get for y'all?"
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
Quetzalcoatl
"Some fruit, if you have it." Coatl replies, taking a seat within view of the man with ornate clothing. She still does not feel entirely comfortable inside taverns, but she has resigned herself to the fact that her quest might require the kind of information that can only be found inside an inn or tavern.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Thakdrith
Shuffles in the entryway due to the sudden influx of customers. In response to the bartender's broad query, "Ah, me, i need a proper drink, first and foremost. That swill they guzzle at sea is just one more reason to hate traveling by boat..." A brief pause, "And, uh...I'll pay for whatever my beleaguered friend here would like, food and drink, anyways." Gesturing towards the obviously exhausted Aasimar (Maromin) that arrived at the same time as him. *Winks* With a good-natured smile.
Quetzalcoatl
Coatl turns in her seat at the dwarf's remark. "I gather from your talk that you have recently been at sea. If you would consent to join me and answer a few questions of mine, drinks are on me."
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Thakdrith
Turning to acknowledge the voice, "Well! That's a fine offer and all, but i'd hate to give you the impression i know much about the sea! Much prefer solid ground beneath me." Walking over extending a hand, "Thakdrith Blackbrewer, and you are?"
Nair Do'Well
A polished, brown-skinned man with a dark, fluffy afro walks into the Swinging Sword. On his left side, a rapier hangs, and on his right, a silver flute is tucked in his belt. He walks over to the bar counter and leans against it, he drums his fingers on the wood while waiting for the bartender to approach him. Looking over his shoulder nonchalantly, he scans the tavern. Perception: 5
Nair has traveled to Port Nyanzaru in search of more information about the curse plaguing the land. He hopes to find out the origins of the curse and possibly study it.
Nair Do'Well
Quetzalcoatl
Quetzalcoatl bows. "Quetzalcoatl, Sun Oracle. It is a pleasure to make your acquaintance."
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Thakdrith
"Pardon me asking, but what is a sun oracle doing in a place like this?" And in a more slightly hushed voice, "Especially with all the talk of undead about?"
Quetzalcoatl
Quetzalcoatl's eyes darken momentarily. "If these rumors of undead activity prove to be true then I will do all in my power to combat this threat. But my original intentions concerned a relic of my people, lost centuries ago. It is said that the relic resides in a dragon's horde in the west isles. "
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Balrun
Draining his mug collects his belongings before walking to the table occupied by the dwarf and human. "I can assure you, the rumors are anything but; as I've spent many a day helping to prevent to incursion upon the port, and as for the dragon...well that's a whole different matter."
Captain Balrun Stonefist
Maromin
She pushes her long silver hair behind her ear and smiles at Thakdrith. "I'll have the soup, please." She takes a seat and eavesdrops on the conversation between the dwarf and Quetzalcoatl.