Medium Beast, Unaligned
Armor Class 11 (natural armor)
Hit Points 24 (4d8 + 6)
Speed 40 ft., climb 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws CON +4
Skills Perception +3
Condition Immunities Frightened
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Elemental Damage: When an attack hits, rule 1 extra damage die for the attack. The damage type of the extra die is one of the following, decided by a d4 role:

1: Poison

2: Fire

3: Cold

4: Necrotic

Description

These bears have been touched by a chaotic energy from the abyss. Their eyes, mouths and patches of skin glow with a pulsing, changing color.

Monster Tags: Misc Creature

Habitat: Forest

SamuelPaula

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