Medium Construct (Any Race), Neutral Evil
Armor Class 12 Natural
Hit Points 22 (3d8 + 9)
Speed 25 ft., Climb 25 ft.
STR
15 (+2)
DEX
6 (-2)
CON
20 (+5)
INT
3 (-4)
WIS
6 (-2)
CHA
3 (-4)
Saving Throws CON +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Poison
Condition Immunities Exhaustion, Frightened, Grappled, Poisoned
Senses Blindsight 120 (Ft), Tremorsense 60 (Ft), Passive Perception 10
Languages Understands The Languages Of Its Creator But Can't Speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) acid damage.

 
 
 

 

Description

Alchemists create Alchemical Thrall to use as thralls to do very basic tasks such as defense. When not in use they liquefies in the container they were created in. The Thrall has the appearance of a viscous slime covered skeleton without legs as it slowly slides across the floor reaching with it's acidic touch and skeletal hands to give form.

Monster Tags: undeadconstruct

Habitat: SwampUrban

Justin_Time

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