Armor Class
12
Natural
Hit Points
22
(3d8 + 9)
Speed
25 ft., Climb 25 ft.
STR
15
(+2)
DEX
6
(-2)
CON
20
(+5)
INT
3
(-4)
WIS
6
(-2)
CHA
3
(-4)
Saving Throws
CON +7
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Acid, Poison
Condition Immunities
Exhaustion, Frightened, Grappled, Poisoned
Senses
Blindsight 120 (Ft), Tremorsense 60 (Ft), Passive Perception 10
Languages
Understands The Languages Of Its Creator But Can't Speak
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) acid damage.
Description
Alchemists create Alchemical Thrall to use as thralls to do very basic tasks such as defense. When not in use they liquefies in the container they were created in. The Thrall has the appearance of a viscous slime covered skeleton without legs as it slowly slides across the floor reaching with it's acidic touch and skeletal hands to give form.
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Posted Oct 3, 2020I meant to write attempts to grapple in the Acidic Body bio.