Blasting Off. (Arm Mode Only) While in Leg mode the construct flies via rocket propulsion. After transforming to Leg Mode or at the start of it's movement all creatures within 5ft must make a DC 15 Strength Saving throw. On a fail they are pushed back 10ft and take 7(2d6) fire damage. On a success they take half damage and are not pushed back.
Combine! Brute Justice. When a Construct Combiner - Body uses it's Brute Justice ability the construct can immediately use it's Brute Transformation ability to enter Leg Mode (if it is not already in it). It can also then move it's full movement towards the Construct Combiner - Body and combine with it. While combined the construct has a movement of 0 and it can only use it's action to separate from Brute Justice.
Brute Transformation. As an action the Construct can transform between Leg mode and Humanoid mode. In Leg mode the Construct gains a flying speed of 50ft but loses it's walking speed. When transforming from Humanoid mode to Leg mode the construct takes flight through rocket propulsions. See it's Blasting Off trait for the effects for this. While in Leg Mode the construct has the shape of a single leg the size of it's whole body.
Slam (Humanoid Mode only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) bludgeoning damage.
Rocket Stomp (Leg Mode only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 3) bludgeoning damage. While in Leg Mode if the Construct moves 15ft in a straight line towards a target it can attempt to make a Rocket Stomp. On a successful attack roll the target must make a DC 15 Strength Saving throw. On a fail they are knocked prone.
Shock Protocol. On taking damage the construct can discharge electricity shocking the attacker. When hit with a melee attack the attacker takes 7(2d6) lightening damage. When part of Brute Justice the construct can use this reaction anytime any part of Brute Justice takes damage. Also while part of Brute Justice the damage is increased to 18 (5d6) lightening damage.
Description
Every crazy construct inventor at one point in their life has the childish dream of making a construct that can combine with others to make a even bigger one! Well guess what? Someone was crazy enough to make one.
The Construct Combiner - Left Leg is rather weak by itself. As are the other parts of the combiner. Though once it transforms into it's arm mode it can fly round the battlefield and supply a bigger punch. In it's Leg Mode it is literally a leg the size of a medium creature propelled by rockets. As who wouldn't want to see that?
Though it's true power comes out when it joins with the other Construct Combiners to form to make their ultimate form, Brute Justice! A huge construct of legendary strength. As it's left leg it supplies support by shocking anyone who dares try and enter melee combat with it.
Many people have questioned whether just making one huge construct would have been simpler? The answer is yes it would have been. But making a group that combines is much cooler.....and the inventors workshop door was too small for a huge creature to fit through.
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Posted Aug 8, 2018For those wanting to run a full construct combiner links to all parts are below
https://www.dndbeyond.com/monsters/118605-construct-combiner-body
https://www.dndbeyond.com/monsters/118602-construct-combiner-left-arm
https://www.dndbeyond.com/monsters/118600-construct-combiner-left-leg
https://www.dndbeyond.com/monsters/118603-construct-combiner-right-arm
https://www.dndbeyond.com/monsters/118601-construct-combiner-right-leg