Medium Ooze (Any Race), Chaotic Evil
Armor Class 12 natural armour
Hit Points 69 (5d10)
Speed 60 ft.
STR
12 (+1)
DEX
17 (+3)
CON
25 (+7)
INT
1 (-5)
WIS
1 (-5)
CHA
20 (+5)
Saving Throws DEX +5, CHA +7
Skills Perception +5
Damage Resistances All
Damage Immunities Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, Thunder
Condition Immunities Charmed
Senses Blindsight 120ft blind beyond this radius, Passive Perception 15
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

bendy. bendy takes no damage from critical hits and spells.

human camouflage. gets advantage on charisma (deception) checks on blending in with humanoids

bending ease. running does not provoke opportunity attacks 

Actions

legendary resistance 3/day

slam. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: (4d6 + 2) bludgeoning  damage. 

 

Reactions

bend. it can ten to its ac

Description

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Habitat: Urban

elvishbattlelord

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