Charge. If the abelisaur moves at least 30 feet straight toward a creature and then hits it with a ram attack on the same turn, that target must succeed on a DC 15 Constitution saving throw or be knocked prone. If the target is prone, the abelisaur can make one swinging headbutt attack against it as a bonus action.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (1d10 + 6) piercing damage.
Ram. Melee Weapon Attack: +8 to hit, reach 3 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
Swinging Headbutt. Melee Weapon Attack: +7 to hit, reach 4 ft, up to two targets. Hit: 12 (3d4 + 3) bludgeoning damage. Targets must succeed on a DC 13 Constitution saving throw or be knocked prone. Targets that are already prone are thrown 10 feet to the abelisaur's side, taking an additional hit of 3 bludgeoning damage from the impact.
Description
Abelisaurs are scavenging, tiny-armed dinosaurs with a penchant for surviving in arid climates. A short head and spacious nostrils let them cool off with each breath, and their brow crests shade their eyes from the sunlight. The most famous abelisaur species is Carnotaurus sastrei, mostly for the splendid size of its crests.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/1/2020 5:39:19 PM
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161
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14
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Coming Soon
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Changelog:
Funny. I made Carnotaurus for D&D and can be used.