Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.
Suck You Dry. Melee Weapon Attack +8 to hit, reach 15ft, one target Hit (2d12 + 7) forge damage.
White Glaze. Ranged Weapon Attack +7 to hit, range 10ft to 40ft, Multiple targets, Hit (2d8+4) acid damage.
Description
Big white glazed beauty with a 15 ft. long trunk. The ground move when he walks, and the white gel oozes from his pores.
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Posted Mar 12, 2025This is beautiful. I love you