Special Trait Name. Enter the description for your special trait.
Spellcasting. crusher is a 1-level spellcaster. Its spellcasting ability is 10 (spell save DC 10, +3 to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips: beef up: this gives crusher 3 automatic damage, does damage prier to hitting or not. look scary makes you look scary.
Action Name. crush
Action Melee Attack. Melee crusher Attack: +3 to hit, reach 6 ft., 1 target. Hit: 1 (2d10 + 4) smashing damage.
Action melee Attack. bodyslam Attack: +5 to hit, range 3ft., 1 target. Hit: 1 (2d8 + 3) smashing damage. knocked prone.
triple attack. attack with crusher then next turn you can use 2 punches and 1 kick.
punch +3 to hit range 5ft, 1 target, (2d6 + 3) + your confused to get not confused you take your bonus action.
kick +3 to hit range 6ft, 1 target, ( 3d4 +4) +2d6 force damage.
big slam sacrifice an action to use big slam +10 to hit range 10ft, any creature within the 10ft, (4d10 +8) + if your knocked out by this attack crusher has a chance to bodysmlam you making you regain 5 less health when your revived.
Description
crusher is a guardian for the great phenoxies temple, but got killed by the skeleton archers and is now a beefy skeleton warrior. crusher is the defender of his new master and got orders to guard his old master when he's gone.
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Posted Feb 8, 2021pretty strong but could be smarter