Multiattack. The Lynel makes 2 Melee A Weapon Attacks
Lynel Spear. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 16 (2d10 + 5) Slashing damage.
Lynel Bow. Ranged Weapon Attack: +12 to hit, range 100/180ft., 1 target. Hit: (6d8 + 10) Cold damage and the target must succeed on a DC 15 Constitution Saving Throw or be frozen for an amount of turns equal to 10 - the targets Constitution modifier. All attacks made against the frozen target are made with advantage, and all Fire damage that the target takes is doubled.
Parry. The Lynel adds +3 to an attack that it can see.
Description
Lynels are the pure evil embodiment of their Centaur cousins. They live only for pillage and hunting for sport, and are extremely territorial. Their weapons are known for their excellent condition, and particularly good adventurers sometimes fight them on purpose, while only occasionally returning alive.
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Posted Mar 10, 2021Lynel Spears and Ice Arrows aren't the only thing the Blue-Maned Lynel can use. For more options, see below:
Lynel Sword: 2d10 +5 slashing damage. Lynel Crusher: 2d10 +5 bludgeoning damage. Fire Arrows: 8d8 +10 Fire damage. Shock Arrows: 6d8 +10 Lightning damage and the target must succeed on a DC 15 Constitution saving throw or drop everything it is holding.
And finally, unlike most monsters, the weapons that a Lynel drops when it dies are very serviceable. A player could pick it up and use it as their own once the Lynel has died.