Medium Celestial, Lawful Good
Armor Class 15 Natural Armour
Hit Points 45 (7d8 + 14)
Speed 50 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
6 (-2)
Skills Perception +5
Damage Immunities Radiant
Senses Darkvision 60 ft, Passive Perception 15
Languages Understands Celestial but cannot speak it
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.

Safety In Numbers. The cat has advantage on a saving throw against a creature if at least one of the cat's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 4 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 7 (2d6) radiant damage..

Halo Of Light (Recharge 5-6). The cat emits bright golden light in a 7 foot radius. Each creature in that area must make a DC 12 Wisdom saving throw, taking 21 (6d6) radiant damage on a failed save, or half as much damage on a successful one.

Description

The distant cousins of the hell-hound, Angelic cats are celestials that are commonly seen hanging around the upper planes. They serve as companions and friends to stronger celestials.

Lair and Lair Actions

It has no home it wanders around aimlessly stomping on trees and houses obliviously

Previous Versions

Name Date Modified Views Adds Version Actions
5/18/2020 10:59:32 AM
2
0
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Coming Soon
3/12/2021 11:26:15 AM
30
0
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Coming Soon
3/12/2021 11:27:33 AM
30
0
4
Coming Soon

Habitat: Mountain

Gunthingduck

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