Small Plant, Unaligned
Armor Class 10 Natural Armor (spikes and thick skin)
Hit Points 10 (2d6 + 3)
Speed
STR
13 (+1)
DEX
7 (-2)
CON
14 (+2)
INT
3 (-4)
WIS
2 (-4)
CHA
1 (-5)
Damage Vulnerabilities Fire
Damage Resistances Psychic
Condition Immunities Blinded, Charmed, Deafened, Frightened, Prone
Senses Tremorsense 60 ft, Passive Perception 6
Languages None
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

False Appearance: It looks like a normal plant or fungus until it starts attacking (which protrudes its spikes).

Actions

Projectile Venom Thorn. Ranged  Attack: +3 to hit, range 60/120 ft., One target. Hit: 4 (1d6 + 1) Piercing damage. If it hits, the target makes a constitution saving throw (DC 11). The target takes 1d2 poison damage each turn this is in affect. The target may repeat the saving throw once each turn.

Melee Spike. Spikes extend from the spiker, all creatures adjacent to it must make a dexterity saving throw (DC 11) or take 1d6+1 piercing damage.

Hook Vine. Ranged Weapon Attack: +3 to hit, Range 20/40 ft., One target. Hit: 1 Piercing damage. The target makes an acrobatics or athletics check against the attack roll total used to hit the target. The target is grappled if failed. The spiker immediately reels in the vine whether it hits or not.

Seed. The target must be grappled by the spiker. The spiker injects spends an action to inject the target with its seeds. The target makes a constitution saving throw (DC 11) or get infected with the spiker seeds. Being seeded counts as a disease. They slowly transform into a spiker spawn in the span of about a week. (Link to the Spiker Spawn monster is in the comments)

Description

Spikers are carnivorous plants that grow best in low light, such as places of geothermal activity or on jungle floors where the canopy blocks most of the sun. They can grow roots in soil if it is available, but in places like caves where there are none, it lures unsuspecting creatures in and infects them with their seeds that roots itself into the creature and leeches its life until it is dead.The fledgling plant then grows on the body to adulthood and repeats the process.

They look like a bulbous, greenish-brownish cactus with thorns wider than usual. Its material feels very fleshy and acts like flesh. It usually grows on the torso of the body it killed.

Previous Versions

Name Date Modified Views Adds Version Actions
9/19/2018 8:55:36 AM
21
1
1
Coming Soon
9/22/2018 4:04:58 AM
39
2
1.2
Coming Soon

Monster Tags: plant

Habitat: ForestUnderdark

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