Armor Class
19
(natural armor)
Hit Points
142
(15d10 + 60)
Speed
40 ft., fly 40 ft.
STR
18
(+4)
DEX
16
(+3)
CON
18
(+4)
INT
13
(+1)
WIS
14
(+2)
CHA
16
(+3)
Saving Throws
INT +5, WIS +6, CHA +7
Damage Resistances
Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 12
Languages
Infernal, Telepathy 120 ft.
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The devil makes three attacks: two with its claws and one with its sting.
Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Sting. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.







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Posted Feb 26, 2021SAME HERE LMAO
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Posted Mar 10, 2021just killed everyone in my party. am I a bad DM??
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Posted Apr 7, 2021white xenomorph
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Posted Apr 10, 2021Why
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Posted Apr 19, 2021We were pretty easily winning most of our campaign's combats, so our DM put us up against two of these at once as well as some little dinky cultists with Hold Person at level 7, at the end of a rest cycle. Was a great fight, these things don't mess around, great magic saves and that tail damage is NASTY.
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Posted May 2, 2021Vicious. Love it
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Posted May 11, 2021nice
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Posted Jun 20, 2021As old as this likely is, I just need to say...
Time to send out ads for a tiefling translator. XD
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Posted Jun 20, 2021Crap-
Meant to quote this.
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Posted Sep 28, 2021funny monster
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Posted Oct 3, 2021to be able to end off my campaign correctly, I thing ima summon this thing just to kill them. I kinda need to have the characters die during the final encounter, for the storyline.
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Posted Oct 14, 2021hehe bone man go *2d8+4 + 5d6 + Con Save or DROWN*
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Posted Nov 23, 2021My dm got me with this using the Deck of Many Things, feeling kinda scared for the next game considering I’m level 6
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Posted Dec 12, 2021nice
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Posted Jan 11, 2022One of my players (A firbolg monk with a obsession with goats) pulled the flames card from the deck of many things, so I'm going to use one of these guys as the devil.
EDIT: Removed some descriptive parts because im not sure if he'll see this comment lol!
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Posted Jan 20, 2022Cringe
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Posted Jan 22, 2022Respect to how much time this took:
https://sketchfab.com/3d-models/bone-devil-1a33249935504aacabcdc27705d39c73
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Posted Feb 13, 2022My dm did this T^T
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Posted Mar 11, 2022The dm had my PC in a cave with it by himself and first turn charm monster and it fails, thank God because my PC had no armor
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Posted Mar 18, 2022menace activities