Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., climb 30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
This is why I prioritized animal handling
I think all the suggestions for changes are falling on deaf ears. I mean they couldn't even be bothered to draw a picture of a cat.
They should definitely have Darkvision, and if you have ever been scratched (or even kneaded with claws) you know that cats deal a d4, not 1.
Let's face it. Cats are op for their size in real life. They need both, and more.
I call BS. Everyone knows cats have a Charisma score of at least 24
They should take no fall damage from any height. It's strangely been tested
This statblock really undermines the cat's powers, doesn't it.
Should have similar stats as tabaxi NEEEEEEEED darkvison
indeedaroo
Yes
Yes please it makes sense!
Fun cat fact, cats are actually supposed to be nocturnal
Everyone commenting about cats not having darkvision, but no one is talking about how cats cannot high jump.
So agree with all the comments. Those stats are ridiculous, almost nothing of where cats are spectacular at is there.
No darkvision, no high jump, no advantage on perception for sight and hearing....
And a Charisma of 7? SEVEN? Are you frigging kidding me?
Absolutely ridiculous and practically an insult.
deleted bcs already posted T__T
i hate my browser
they should have resistance to fall damage
Why don't any cats have darkvision? I don't understand that. They primarily hunt at night.
Agreed