Armor Class
            
                
                    17
                
                
                    
                        (natural armor)  
                     
                         
            
        
        
            Hit Points
            
                
                    126
                
                
                    (11d12 + 55)
                      
            
        
        
            Speed
            
                
                    40 ft. 
                
            
        
    STR
                
                    23
                    (+6)
                
            DEX
                
                    15
                    (+2)
                
            CON
                
                    20
                    (+5)
                
            INT
                
                    10
                    (+0)
                
            WIS
                
                    12
                    (+1)
                
            CHA
                
                    9
                    (-1)
                
            
                Saving Throws
                
                    DEX +5, CON +8, WIS +4
                
            
        
            
                Skills
                
                    Athletics +12, Perception +4
                
            
        
            
                Senses
                
                    Darkvision 60 ft.,  Passive Perception 14
                
            
        
            
                Languages
                
                    Giant
                
            
        
        
                Challenge
                
                    7 (2,900 XP)
                
            
            
            
                Proficiency Bonus
                
                    +3
                
            
        Traits
                Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
                Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Reactions
                Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.







    
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Posted Aug 4, 2019The old men of stone.
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Posted Jan 16, 2020The massive athletics score is nice.
The high DEX (for a Huge creature) is also noteworthy.
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Posted Feb 23, 2020Well, they're described as natural athletes and the closest a giant can get to being graceful. It's little bits like that which make this more than a generic "20-foot-tall viking" style of Giant
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Posted May 5, 2020I
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Posted May 7, 2020He would be way too hard of a boss for a level one and two
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Posted May 11, 2020this one looks mad
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Posted Aug 5, 20202 players? One is lvl 2 and another one is lvl 1?
You know how CR works right? This dude will annihillate a party of 2 rookie adventurers, lol.
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Posted Aug 24, 2020I forgot that comment was there was I really that stupid
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Posted Sep 12, 2020It would be super great!!! If the rest of the adventure is taking place in the afterlife ;P
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Posted Feb 11, 2021Lmao
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Posted Sep 23, 2021no. nooooooooooooo.
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Posted Nov 16, 2021Wait, is he MADE of stone?
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Posted Apr 3, 2022about to throw a few of these at a lvl 3 party. they are the knights of ni. yes they want a shrubbery.
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Posted Jun 8, 2022No.
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Posted Jul 24, 2022How would 4ish level 4s do against one of these?
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Posted Jul 24, 2022I love giants. Usually if my party is on the stronger side I'll give the giants (or one of the giants if there is multiple) an additional ability:
The flavor text under Dreamers under Sky. has a part that talks about the stone giants attacking trespassers with "showers of splintered stone" and I think this ability can really add that into a fight. Plus it reminds me of the Attack on Titan giant that breaks up boulders and demolishes entire neighborhoods with a fistful of shrapnel. It's a lot of fun.
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Posted Jul 24, 2022A standard group of 4ish Level 4s will struggle and most likely lose to this thing. On the flipside, level 5 players are significantly stronger then level 4 players and could handle this guy easily. Maybe whenever you bump them to level 5 have them go against a stone giant and a pet cave bear, that would be a good fight.
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Posted Sep 11, 2022Six lvl threeâs makes it a hard encounter according the âEncounter Builder.â But lose one of them in the fight it becomes deadly.
So two a one and a two going against this guy; theyâd have to be OP as hell. Even then your really leaning hard into a TPK.
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Posted Sep 13, 2022Totally kinda looks like dwain the rock
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Posted Feb 13, 2023I was in a party of 4 lvl 4 characters against one of these, and we kinda demolished him. Wizard, warlock, cleric and rogue. Although the rogue did do 2 pretty juicy crits. None of us were knocked down though