Legendary Resistance (3/Day). If the tarrasque fails a saving throw, it can choose to succeed instead.
Magic Resistance. The tarrasque has advantage on saving throws against spells and other magical effects.
Reflective Carapace. Any time the tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected, and the effect is reflected back at the caster as though it originated from the tarrasque, turning the caster into the target.
Siege Monster. The tarrasque deals double damage to objects and structures.
Multiattack. The tarrasque can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. It can use its Swallow instead of its bite.
Bite. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the tarrasque can’t bite another target.
Claw. Melee Weapon Attack: +19 to hit, reach 15ft., one target. Hit: 28 (4d8 + 10) slashing damage.
Horns. Melee Weapon Attack: +19 to hit, reach 10ft., one target. Hit: 32 (4d10 + 10) piercing damage.
Tail. Melee Weapon Attack: +19 to hit, reach 20ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.
Frightful Presence. Each creature of the tarrasque’s choice within 120 feet of it and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the tarrasque is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the tarrasque’s Frightful Presence for the next 24 hours.
Swallow. The tarrasque makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the bite’s damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the tarrasque, and it takes 56 (16d6) acid damage at the start of each of the tarrasque’s turns.
If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the tarrasque. If the tarrasque dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 30 feet of movement, exiting prone.
The tarrasque can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque makes one claw attack or tail attack.
Move. The tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.
The only thing that can kill it is a literal nuke
God?
imagine wild-shaping into this
Just weak.
I once thought this boi was a legend
Now I know it's an old man past his prime
SOB
Justttttt a wee bit OP doncha think.
wait does Reflective Carapace work on spells that require the target to take a saving throw
Yes.
I'm looking at a website for DnD familiars/pets and this angry af armadillo is on here.
https://www.dndspeak.com/2018/03/27/100-familiars-pets/
Biggest and best monster in dnd change my mind
this is god itself nothing more nothing less
who made dis bravo to them
Tarrasques become relatively simple to kill if you have an ally that can fly with a magic ranged weapon (like a bow or a crossbow). A Flying Solar could actually solo a Tarrasque with its Slaying Longbow in less than 20 turns. It would still take a very long time. I know this because I've been simulating battles between dnd monsters using their stat blocks and virtual dice rolls with minis in Tabletop simulator, and after 1 million simulated rounds the one Solar beats the Tarrasque 99.5421% of the time, typically in 20 rounds or less. -and that's *with* an added ranged boulder attack for the Tarrasque. Since the Tarrasque has no ranged attack, it is completely defenseless against attacks from magic ranged weapons coming from flying opponents.
this is actually pretty weak since it has no ranged attacks
Just how!
If I could put a tag on this monster I would put “ big ass lizard”
A tarrasque weighs about 130 tons and is 70 feet long. Meanwhile blue whales weigh around 165 tons and can get up to 100 feet long.
The Tarrasque is smaller than a blue whale.
I didn’t know that and I didn’t want to know that. Tarrasque is still better.
It doesn’t need ranged attacks, it just runs over to you and crushes you