Sticky. When the slime is attacked with a melee weapon, the weapon may become stuck inside of the slime's body. Any creature making a melee attack against the slime must succeed a DC 10 Strength saving throw to ensure its weapon does not become stuck. If a creature using an unarmed attack fails its saving throw, it becomes grappled.
The slime can hold only one small object inside it at a time.
Objects inside the slime can be seen.
A creature within 5 feet of the slime can take an action to pull an object out of the slime. Doing so requires a successful DC 10 Strength check.
Amorphous. The slime can move through a space as narrow as 1 inch wide without squeezing.
Lunge. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. The slime leaps up to 10 ft. body slamming its target.
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) acid damage.
Description
Cave slimes are small mindless blobs that meander through damp caves consuming small objects. Their bodies are mostly liquid with an outer membrane that holds them together.
Previous Versions
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11/14/2018 6:05:35 PM
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50
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Coming Soon
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Posted Jan 7, 2019I love it! The idea and execution of the Sticky mechanic is simple and great. I just submitted a mountain slime and a forest slime, so i was excited to see a cave slime that was so well crafted. I would definitely add this to my collection if I was subscribed! lol
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Posted Jan 8, 2019Thanks! I really wanted to make a simple, low-level, basic slime that I could throw at a lower level party instead of using things like goblins and kobolds. Also, I just checked out your forest and mountain slimes and I like that you seem to have had similar things in mind when you made those! I would add them to my collection too, but.. I also don't have a subscription.. lol that doesn't mean I won't use them in a game though.
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Posted Mar 6, 2019I find myself also really liking the Sticky mechanic! I usually don't love slimes, but I think this one is rather charming in its simple design and fun mechanics. Well done!
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Posted Mar 8, 2019Thanks! I'm glad to hear you like it
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Posted Oct 13, 2023In the ocean of bad homebrew oozes this is probably one of the best