Magic Resistance. The Apiritee has advantage on saving throws against spells and other magical effects.
Limited Telepathy. The Apiritee can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language. When doing this, the Apiritee's antennae quiver and buzz as loud as normal speech.
Thrash. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 2) bludgeoning damage.
Stinger. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
Description
At first glance, an Apiritee looks like a honeybee the size of a housecat, except that they have two or three extra pairs of wings and their eyes are a warm yellow instead of black. Visually, there is little else different beyond an otherworldly golden sheen to their wings and a hard-to-define "human-ness" about their eyes.
Apiritees are servants of the powerful archfey known as the Harvest Queen. They are often sent forth from the fey realm to plant more flowers, usually in the wake of some famine, drought, hard winter, or other disaster, to try and coax normal bees to return to and thrive in the area. Many a recovering village has wondered at the sight of beautiful fields of flowers that seem to come forth overnight after some tragedy, and know that the Harvest Queen has deigned to watch over them. They are also employed singly as messengers or in large swarms to protect normal bees that are threatened by unnatural dangers. Sometimes, they are sent to be companions to Warlocks who have made their pact with the Harvest Queen.
Apiritees are brave in the face of danger, considering their lives to be forfeit to the cause of their queen. This often comes with a sarcastic and fatalistic sense of humor, but also with an unrivaled sense of devoted loyalty to those they call friends. They are also known as Beachamors, Maylisses, and sometimes Field Dressers after their usual flower-planting activities.
Special: Warlocks who choose the Harvest Queen as their patron and Pact of the Chain may choose an Apiritee as a familiar. Dungeon Masters may also allow this for a Warlock bound to a celestial being focused on nature or the harvest that would be friendly with the Harvest Queen.
Previous Versions
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Posted Dec 9, 2018This is my first time trying to judge a homebrew monster, so I'm sorry if my criticisms are unwelcome and I'm willing to delete my comment if necessary. I'm hoping to inspect homebrew monsters that have gotten little attention in order to encourage people to put more effort into their creations and give attention to creations worthy of being acknowledged. Here are my critiques regarding this homebrew monster:
Balance: 9/10
- Blindsight beyond a radius of 10 feet in addition to Darkvision is a bit excessive for a CR 1/4 creature, especially considering that it can be used as a warlock's familiar
Consistency: 10/10
+ Proficiency bonus is distributed correctly throughout
+ Average health is calculated correctly, hit dice corresponds with size, and hit point modifier corresponds with Constitution modifier/hit dice count
? I believe the average damage for the Thrash action would be 0, though since I cannot find an official example that demonstrates this, it could be assumed that you would round the average up to 1
Clarity: 10/10
+ No glaring spelling mistakes or grammatical errors are made
+ No unnecessary details
Utility: 4/5
- Despite making a decent familiar flavor-wise, the apiritee lacks any special characteristics that would convince a warlock with Pact of the Chain to choose it over another familiar. It is rather similar to the pseudodragon, only slightly weaker. Perhaps adding a feature related to its association with nature and harvests would make it more appealing to warlocks.
Lore: 5/5
- 'deigned' as used in the second paragraph may be the wrong choice of words, as it implies that the Harvest Queen considers blessing these villages demeaning to her status. Perhaps a word like 'resolved' or 'chosen' would be a better choice. (Half a point removed)
+ No glaring spelling mistakes or grammatical errors are made
+ Intriguing lore that connects to an important character within the universe
Total Score: 94/100 (A)
Nice monster! I've always been fond of homebrew familiars and I think I'll add this one to my collection! I look forward to seeing your future creations if you plan on continuing, although maybe you should take some more risks next time, because although this monster's stat block is solid, it is very similar to that of the pseudodragon.
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Posted Sep 17, 2019Well, thanks. It seems like a fair assessment. I did essentially copy the pseudodragon because I didn't want to make something too powerful. The 20 ft Blindsight actually came from some research I did about bees.